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All the speed of State with all the benefits of App/SceneStorage!
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import SwiftUI | |
// MARK: Demo | |
struct ContentView: View { | |
@State | |
private var isActive = false | |
@SceneStorage("OtherKey") | |
private var isActiveStock = false | |
var body: some View { | |
NavigationView { | |
List { | |
NavigationLink(destination: ListView(), isActive: $isActive) { | |
Text("Pushes + Pops Correctly") | |
} | |
NavigationLink(destination: ListView(), isActive: $isActiveStock) { | |
Text("Pushes + Pops Slowly") | |
} | |
} | |
.appStorage($isActive, key: "SomeKey") | |
} | |
} | |
} | |
struct ListView: View { | |
var body: some View { | |
List { | |
Text("Item") | |
} | |
} | |
} | |
// MARK: Implementation | |
struct AppStorageModifier<Value: Equatable>: ViewModifier { | |
@AppStorage | |
private var storage: Value | |
@Binding | |
private var connection: Value | |
func body(content: Content) -> some View { | |
content | |
.onChange(of: connection) { | |
storage = $0 | |
} | |
.onAppear { | |
connection = storage | |
} | |
} | |
} | |
extension AppStorageModifier { | |
init(_ key: String, connecting: Binding<Value>) where Value == Bool { | |
self._storage = .init(wrappedValue: connecting.wrappedValue, key) | |
self._connection = connecting | |
} | |
init(_ key: String, connecting: Binding<Value>) where Value == Data { | |
self._storage = .init(wrappedValue: connecting.wrappedValue, key) | |
self._connection = connecting | |
} | |
} | |
extension View { | |
func appStorage(_ state: Binding<Bool>, key: String) -> some View { | |
modifier(AppStorageModifier(key, connecting: state)) | |
} | |
func appStorage(_ state: Binding<Data>, key: String) -> some View { | |
modifier(AppStorageModifier(key, connecting: state)) | |
} | |
} | |
struct SceneStorageModifier<Value: Equatable>: ViewModifier { | |
@SceneStorage | |
private var storage: Value | |
@Binding | |
private var connection: Value | |
func body(content: Content) -> some View { | |
content | |
.onChange(of: connection) { | |
storage = $0 | |
} | |
.onAppear { | |
connection = storage | |
} | |
} | |
} | |
extension SceneStorageModifier { | |
init(_ key: String, connecting: Binding<Value>) where Value == Bool { | |
self._storage = .init(wrappedValue: connecting.wrappedValue, key) | |
self._connection = connecting | |
} | |
init(_ key: String, connecting: Binding<Value>) where Value == Data { | |
self._storage = .init(wrappedValue: connecting.wrappedValue, key) | |
self._connection = connecting | |
} | |
} | |
extension View { | |
func sceneStorage(_ state: Binding<Bool>, key: String) -> some View { | |
modifier(SceneStorageModifier(key, connecting: state)) | |
} | |
func sceneStorage(_ state: Binding<Data>, key: String) -> some View { | |
modifier(SceneStorageModifier(key, connecting: state)) | |
} | |
} |
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