Created
May 15, 2018 03:03
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./ags | |
Adventure Game Studio v3.4 Interpreter | |
Copyright (c) 1999-2011 Chris Jones and 2011-2018 others | |
ACI version 3.4.1.12 | |
Initializing allegro | |
DEBUG: al-main INFO: Allegro initialised (instance 1) | |
Reading configuration | |
Located game data file: /home/erico/git/sonneveld/agscommunity/Engine/memtrek.exe | |
Opened game data file: game28.dta | |
Game data version: 49 | |
Compiled with: 3.4.1.12 | |
Setting up window | |
Initializing TTF renderer | |
Initializing mouse: number of buttons reported is 0 | |
Data directory: /home/erico/git/sonneveld/agscommunity/Engine | |
Initializing keyboard | |
Install timer | |
Sound settings: digital driver ID: 'Auto' (0xffffffff), MIDI driver ID: 'Auto' (0xffffffff) | |
DEBUG: setpriority() failed | |
Unable to initialize your audio hardware. | |
[Problem: DIGMID patch set not found] | |
Installed digital driver ID: 'SDLS' (0x53444c53), MIDI driver ID: 'None' (0x0) | |
Install exit handler | |
Initialize path finder library | |
Game GUI version: 118 | |
Requested script API: v3.4.1 (5), compat level: v3.4.0 (4) | |
Placeholder functions for the plugin 'agsjoy' found. | |
Game title: 'FutureFlashback' | |
Checking for disk space | |
Initializing MOD/XM player | |
Game native resolution: 320 x 180 (32 bit) | |
Game settings: windowed = yes, screen def: scaling, screen size: 0 x 0, match device ratio: ignore, game scale: max_round | |
DEBUG: al-gfx INFO: Called set_gfx_mode(1482115406, 1920, 1080, 0, 0). | |
DEBUG: al-gfx INFO: First call, remembering console state. | |
DEBUG: al-gfx ERROR: Failed setting graphic driver 1482115406. | |
Failed to init gfx mode. Error: Unable to find a suitable graphics driver | |
Couldn't get a list of supported resolutions | |
Couldn't get a list of supported resolutions | |
Couldn't get a list of supported resolutions | |
DEBUG: al-gfx INFO: Called set_gfx_mode(-1, 0, 0, 0, 0). | |
DEBUG: al-gfx INFO: Closing, restoring original console state. | |
DEBUG: al-gfx INFO: Graphic mode closed. | |
There was a problem finding and/or creating valid graphics mode for game size 320 x 180 (32-bit) and requested filter 'StdScale'. | |
(Problem: 'Unable to find a suitable graphics driver') |
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