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@ericwomer
Last active November 10, 2020 16:12
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Blender: 2.83.8 Stable
DECALmachine: 2.0.1
Decal: trimlib_Example Sheet Example Sheet 001
Required logs: See Attached Archive
Issue: When I add the trimlib example to the scene and then Ctrl+Z to undo that it crashes to the desktop with a segmentation fault.
# Blender 2.83.8, Commit date: 2020-10-21 08:12, Hash 5949b796f002
Deleted 0 object(s) # Info
bpy.ops.object.delete(use_global=False) # Operator
Deleted 1 object(s) # Info
bpy.ops.mesh.primitive_plane_add(size=2, enter_editmode=False, align='WORLD', location=(0, 0, 0)) # Operator
bpy.ops.mesh.primitive_circle_add(radius=1, enter_editmode=False, align='WORLD', location=(0, 0, 0)) # Operator
bpy.ops.transform.resize(value=(0.296848, 0.296848, 0.296848), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.transform.translate(value=(0, 0, 0.318037), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.machin3.focus(method='VIEW_SELECTED') # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.ops.mesh.edge_face_add() # Operator
bpy.ops.mesh.f2() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.ops.mesh.extrude_region_move(MESH_OT_extrude_region={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(0, 0, 0.071853), "orient_type":'LOCAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'LOCAL', "constraint_axis":(False, False, True), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.ops.view3d.snap_selected_to_cursor(use_offset=False) # Operator
bpy.ops.transform.rotate(value=0.127546, orient_axis='Z', orient_type='VIEW', orient_matrix=((-1, 0, 0), (0, 1.34359e-07, -1), (0, 1, 1.34359e-07)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(-0.247738, -0, -0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(-0.255478, -0, -0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(-0.228997, -0, -0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.mesh.select_linked_pick(deselect=False, delimit=set(), index=51) # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(0.245856, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(0.250961, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(0.263051, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(0.246528, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.transform.translate(value=(-0.0069401, -0, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='DESELECT') # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=480) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=509) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=474) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=474) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=506) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=502) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=497) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=496) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=464) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=471) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=472) # Operator
bpy.ops.mesh.vert_connect_path() # Operator
bpy.ops.mesh.vert_connect_path() # Operator
bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE') # Operator
bpy.ops.machin3.mesh_mode(mode="FACE") # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=1528) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=1543) # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(0, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((0, 0, 0), (0, 0, 0), (0, 0, 0)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.transform.translate(value=(-2.00344, -0, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.transform.translate(value=(0.00286516, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='DESELECT') # Operator
bpy.ops.mesh.vert_connect_path() # Operator
bpy.ops.mesh.select_linked_pick(deselect=False, delimit={'SEAM'}, index=1478) # Operator
bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE') # Operator
bpy.ops.machin3.mesh_mode(mode="EDGE") # Operator
bpy.ops.mesh.edge_face_add() # Operator
bpy.ops.mesh.f2() # Operator
bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE') # Operator
bpy.ops.machin3.mesh_mode(mode="FACE") # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE') # Operator
bpy.ops.machin3.mesh_mode(mode="EDGE") # Operator
bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE') # Operator
bpy.ops.machin3.mesh_mode(mode="FACE") # Operator
bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT') # Operator
bpy.ops.machin3.mesh_mode(mode="VERT") # Operator
bpy.ops.mesh.vert_connect_path() # Operator
bpy.ops.mesh.vert_connect_path() # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=234) # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='DESELECT') # Operator
bpy.ops.mesh.select_linked_pick(deselect=False, delimit=set(), index=238) # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(-0.517451, -0, -0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.transform.translate(value=(2.46344, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='DESELECT') # Operator
bpy.ops.mesh.select_linked_pick(deselect=False, delimit=set(), index=531) # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='DESELECT') # Operator
bpy.ops.mesh.select_linked_pick(deselect=False, delimit=set(), index=239) # Operator
bpy.ops.transform.translate(value=(-0.0449317, -0, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.transform.translate(value=(-0.0120338, -0, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.mesh.vert_connect_path() # Operator
bpy.ops.mesh.hide(unselected=False) # Operator
bpy.ops.mesh.vert_connect_path() # Operator
bpy.ops.mesh.vert_connect_path() # Operator
bpy.ops.mesh.dissolve_edges() # Operator
bpy.ops.mesh.dissolve_edges() # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='DESELECT') # Operator
bpy.ops.mesh.select_linked_pick(deselect=False, delimit=set(), index=597) # Operator
bpy.ops.mesh.delete(type='VERT') # Operator
bpy.ops.mesh.select_linked_pick(deselect=False, delimit=set(), index=239) # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(1.99673, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE') # Operator
bpy.ops.machin3.mesh_mode(mode="FACE") # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=1637) # Operator
bpy.ops.mesh.dissolve_faces() # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=1727) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=1734) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=1746) # Operator
bpy.ops.mesh.dissolve_faces() # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=1710) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=1686) # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=1695) # Operator
bpy.ops.mesh.dissolve_faces() # Operator
bpy.ops.mesh.select_linked_pick(deselect=False, delimit={'SEAM'}, index=1513) # Operator
bpy.ops.transform.translate(value=(-0.00803774, -0, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.transform.translate(value=(-0.00120821, -0, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='VERT') # Operator
bpy.ops.machin3.mesh_mode(mode="VERT") # Operator
bpy.ops.mesh.vert_connect_path() # Operator
bpy.ops.mesh.select_linked_pick(deselect=False, delimit=set(), index=397) # Operator
bpy.ops.mesh.vert_connect_path() # Operator
bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE') # Operator
bpy.ops.machin3.mesh_mode(mode="FACE") # Operator
bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=1505) # Operator
bpy.ops.mesh.dissolve_faces() # Operator
bpy.ops.mesh.select_linked_pick(deselect=False, delimit={'SEAM'}, index=1496) # Operator
bpy.ops.transform.translate(value=(0.000906174, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.transform.translate(value=(0.00226296, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-1.99638, -0, -0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.object.delete(use_global=False) # Operator
Deleted 1 object(s) # Info
bpy.ops.object.join() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='SELECT') # Operator
bpy.ops.mesh.select_all(action='DESELECT') # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.machin3.edit_mode() # Operator
bpy.context.scene.DM.register_panel_creation = True # Property
bpy.context.scene.DM.create_bake_supersamplealpha = True # Property
bpy.ops.transform.translate(value=(0, 0, 0), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.scene.new(type='NEW') # Operator
bpy.ops.transform.resize(value=(0.5, 0.5, 0.5), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.transform.translate(value=(0, 0, 0), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.object.select_all(action='DESELECT') # Operator
bpy.ops.machin3.create_decal() # Operator
bpy.context.space_data.shading.type = 'MATERIAL' # Property
bpy.ops.mesh.primitive_plane_add(enter_editmode=False, align='WORLD', location=(0, 0, 0)) # Operator
bpy.ops.mesh.primitive_cube_add(size=2, enter_editmode=False, align='WORLD', location=(0, 0, 0)) # Operator
bpy.ops.transform.translate(value=(0, 2.91869, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.transform.translate(value=(0.163055, 2.13823, 1.56374), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.machin3.reapply_decal() # Operator
bpy.ops.transform.resize(value=(0.333334, 0.333334, 0.333334), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.object.delete(use_global=False) # Operator
Deleted 1 object(s) # Info
bpy.context.scene.DM.create_decaltype = 'PANEL' # Property
bpy.ops.transform.translate(value=(0, 0, 0), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.scene.new(type='NEW') # Operator
bpy.ops.transform.resize(value=(0.5, 0.5, 0.5), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.transform.translate(value=(0, 0, 0), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.object.select_all(action='DESELECT') # Operator
bpy.ops.machin3.create_decal() # Operator
bpy.ops.transform.translate(value=(3.30624, 0.988552, 0.0716545), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(0, 0, 0.866262), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator
bpy.ops.transform.translate(value=(0, 0.528266, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.hops.slash(operator='SLASH', boolshape=True, sort=True, bstep=False) # Operator
bpy.ops.transform.translate(value=(0, 0, 0.0809412), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.transform.resize(value=(1.12969, 1, 1), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False) # Operator
bpy.ops.object.hide_view_set(unselected=False) # Operator
bpy.context.space_data.context = 'MATERIAL' # Property
bpy.ops.material.new() # Operator
bpy.data.materials["Material.001"].node_tree.nodes["Principled BSDF"].inputs[0].default_value = (0.661864, 0.661864, 0.661864, 1) # Property
bpy.data.materials["Material.001"].node_tree.nodes["Principled BSDF"].inputs[0].default_value = (0.661864, 0.661864, 0.661864, 1) # Property
bpy.data.materials["Material.001"].node_tree.nodes["Principled BSDF"].inputs[4].default_value = 1 # Property
bpy.data.materials["Material.001"].node_tree.nodes["Principled BSDF"].inputs[7].default_value = 0.166667 # Property
bpy.context.scene.DM.register_panel_creation = False # Property
bpy.data.window_managers["WinMan"].trimlib_Example Sheet = '001' # Property
bpy.ops.object.select_all(action='DESELECT') # Operator
bpy.ops.machin3.insert_decal(library="Example Sheet", decal="001", instant=False, trim=True, batch=False, force_cursor_align=False) # Operator
# backtrace
./blender(BLI_system_backtrace+0x1d) [0x6989e5d]
./blender() [0xc15ae2]
/lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f454612f210]
./blender(BKE_scene_object_base_flag_sync_from_base+0x8) [0xcea908]
./blender(BKE_scene_set_background+0x58) [0xcea968]
./blender() [0x165b2d6]
./blender(BKE_blendfile_read_from_memfile+0x51) [0x165b851]
./blender(BKE_memfile_undo_decode+0xa1) [0x165adb1]
./blender() [0x14deb85]
./blender() [0x167128d]
./blender(BKE_undosys_step_undo_with_data_ex+0xba) [0x167202a]
./blender() [0x14dd755]
./blender() [0x14dd7e1]
./blender() [0xec74f3]
./blender() [0xeca0e5]
./blender() [0xecb599]
./blender() [0xecb92c]
./blender(wm_event_do_handlers+0x63e) [0xecc36e]
./blender(WM_main+0x20) [0xec2c90]
./blender(main+0x311) [0xb4c621]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f45461100b3]
./blender() [0xc1225c]
=====================================
= Blender 2.83.8 System Information =
=====================================
Blender:
=====================================
version: 2.83.8, branch: master, commit date: 2020-10-21 08:12, hash: 5949b796f002, revision: ccd7cb1284883826e2b839a9489bae0b72709643, type: Release
build date: 2020-10-21, 08:25:19
platform: Linux
binary path: '/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/blender'
build cflags: -Wall -Wcast-align -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wnonnull -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -fuse-ld=gold -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -msse2 -D_GLIBCXX_USE_CXX11_ABI=0
build cxxflags: -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wuninitialized -Wundef -Wmissing-declarations -fuse-ld=gold -std=c++11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -msse2 -D_GLIBCXX_USE_CXX11_ABI=0
build linkflags: -Wl,--version-script='/home/sources/buildbot-worker-linux_centos7/linux_lts_283/blender.git/source/creator/blender.map'
build system: CMake
Python:
=====================================
version: 3.7.4 (default, Oct 8 2019, 15:23:02) [GCC 6.3.1 20170216 (Red Hat 6.3.1-3)]
file system encoding: utf-8:surrogateescape
paths:
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/startup'
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/modules'
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/python/lib/python37.zip'
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/python/lib/python3.7'
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/python/lib/python3.7/lib-dynload'
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/python/lib/python3.7/site-packages'
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/freestyle/modules'
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/modules'
'/home/eric/.config/blender/2.83/scripts/addons/modules'
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons'
'/home/eric/.config/blender/2.83/scripts/addons'
'/home/eric/.local/lib/python3.7/site-packages'
Python (External Binary):
=====================================
binary path: '/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/python/bin/python3.7m'
version: Python 3.7.4
Directories:
=====================================
scripts:
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/modules'
'/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts'
'/home/eric/.config/blender/2.83/scripts'
user scripts: '/home/eric/.config/blender/2.83/scripts'
pref scripts: None
datafiles: '/home/eric/.config/blender/2.83/datafiles/'
config: '/home/eric/.config/blender/2.83/config/'
scripts : '/home/eric/.config/blender/2.83/scripts/'
autosave: '/home/eric/.config/blender/2.83/autosave/'
tempdir: '/tmp/blender_95Yigm/'
FFmpeg:
=====================================
avcodec: '58, 18, 100'
avdevice: '58, 3, 100'
avformat: '58, 12, 100'
avutil: '56, 14, 100'
swscale: ' 5, 1, 100'
SDL:
=====================================
Version: 2.0.10
Loading method: dynamically loaded by Blender (WITH_SDL_DYNLOAD=ON)
Other Libraries:
=====================================
OpenColorIO: 1, 1, 0
OpenImageIO: 1, 8, 13
OpenShadingLanguage: 1, 10, 9
OpenSubdiv: 0, 0, 0
OpenVDB: 7, 0, 0
Alembic: 1, 7, 12
USD: 0, 19, 11
OpenGL:
=====================================
renderer: 'GeForce GTX 960/PCIe/SSE2'
vendor: 'NVIDIA Corporation'
version: '4.5.0 NVIDIA 455.28'
extensions:
GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture
GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index
GL_ARB_ES2_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gl_spirv
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp
GL_ARB_post_depth_coverage
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_locations
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding
GL_ARB_shader_clock
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shader_viewport_layer_array
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_sparse_buffer
GL_ARB_sparse_texture
GL_ARB_sparse_texture2
GL_ARB_sparse_texture_clamp
GL_ARB_spirv_extensions
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic
GL_ARB_texture_filter_minmax
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXTX_framebuffer_mixed_formats
GL_EXT_Cg_shader
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_import_sync_object
GL_EXT_memory_object
GL_EXT_memory_object_fd
GL_EXT_multi_draw_arrays
GL_EXT_multiview_texture_multisample
GL_EXT_multiview_timer_query
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_polygon_offset_clamp
GL_EXT_post_depth_coverage
GL_EXT_provoking_vertex
GL_EXT_raster_multisample
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_semaphore
GL_EXT_semaphore_fd
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_sparse_texture2
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_filter_minmax
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_R8
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shadow_lod
GL_EXT_texture_shared_exponent
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback2
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_window_rectangles
GL_EXT_x11_sync_object
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_no_error
GL_KHR_parallel_shader_compile
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_KHR_shader_subgroup
GL_KTX_buffer_region
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_NVX_nvenc_interop
GL_NVX_progress_fence
GL_NV_ES1_1_compatibility
GL_NV_ES3_1_compatibility
GL_NV_alpha_to_coverage_dither_control
GL_NV_bindless_multi_draw_indirect
GL_NV_bindless_multi_draw_indirect_count
GL_NV_bindless_texture
GL_NV_blend_equation_advanced
GL_NV_blend_equation_advanced_coherent
GL_NV_blend_minmax_factor
GL_NV_blend_square
GL_NV_command_list
GL_NV_compute_program5
GL_NV_conditional_render
GL_NV_conservative_raster
GL_NV_conservative_raster_dilate
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_draw_texture
GL_NV_draw_vulkan_image
GL_NV_explicit_multisample
GL_NV_feature_query
GL_NV_fence
GL_NV_fill_rectangle
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_coverage_to_color
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_fragment_shader_interlock
GL_NV_framebuffer_mixed_samples
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_geometry_shader_passthrough
GL_NV_gpu_multicast
GL_NV_gpu_program4
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended
GL_NV_gpu_program_fp64
GL_NV_gpu_shader5
GL_NV_half_float
GL_NV_internalformat_sample_query
GL_NV_light_max_exponent
GL_NV_memory_attachment
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_path_rendering
GL_NV_path_rendering_shared_edge
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_query_resource
GL_NV_query_resource_tag
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_robustness_video_memory_purge
GL_NV_sample_locations
GL_NV_sample_mask_override_coverage
GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float
GL_NV_shader_atomic_fp16_vector
GL_NV_shader_atomic_int64
GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object
GL_NV_shader_subgroup_partitioned
GL_NV_shader_thread_group
GL_NV_shader_thread_shuffle
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_rectangle_compressed
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_transform_feedback2
GL_NV_uniform_buffer_unified_memory
GL_NV_vdpau_interop
GL_NV_vdpau_interop2
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NV_viewport_array2
GL_NV_viewport_swizzle
GL_OVR_multiview
GL_OVR_multiview2
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
Implementation Dependent OpenGL Limits:
=====================================
Maximum DrawElements Vertices: 1048576
Maximum DrawElements Indices: 1048576
GLSL:
Maximum Varying Floats: 124
Maximum Vertex Attributes: 16
Maximum Vertex Uniform Components: 4096
Maximum Fragment Uniform Components: 4096
Maximum Vertex Image Units: 32
Maximum Fragment Image Units: 32
Maximum Pipeline Image Units: 192
Cycles:
=====================================
CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2
OpenCL device capabilities:
Number of platforms: 1
Platform #0
Platform Name: NVIDIA CUDA
Platform Vendor: NVIDIA Corporation
Platform Version: OpenCL 1.2 CUDA 11.1.96
Platform Profile: FULL_PROFILE
Platform Extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_copy_opts cl_nv_create_buffer cl_khr_int64_base_atomics cl_khr_int64_extended_atomics cl_khr_device_uuid
Number of devices: 1
Device: #0
Device Name: GeForce GTX 960
Device Vendor: NVIDIA Corporation
Device OpenCL C Version: OpenCL C 1.2
Device Profile: FULL_PROFILE
Device Version: OpenCL 1.2 CUDA
Device Extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_copy_opts cl_nv_create_buffer cl_khr_int64_base_atomics cl_khr_int64_extended_atomics cl_khr_device_uuid
Device Max clock frequency (MHz): 1291
Device Max compute units: 8
Device Max work group size: 1024
CUDA device capabilities:
GeForce GTX 960
CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK 1024
CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X 1024
CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y 1024
CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z 64
CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X 2147483647
CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y 65535
CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z 65535
CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK 49152
CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK 49152
CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY 65536
CU_DEVICE_ATTRIBUTE_WARP_SIZE 32
CU_DEVICE_ATTRIBUTE_MAX_PITCH 2147483647
CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK 65536
CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK 65536
CU_DEVICE_ATTRIBUTE_CLOCK_RATE 1291000
CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT 512
CU_DEVICE_ATTRIBUTE_GPU_OVERLAP 1
CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT 8
CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT 1
CU_DEVICE_ATTRIBUTE_INTEGRATED 0
CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY 1
CU_DEVICE_ATTRIBUTE_COMPUTE_MODE 0
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH 65536
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH 65536
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT 65536
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH 4096
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT 4096
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH 4096
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS 2048
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES 2048
CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT 512
CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS 1
CU_DEVICE_ATTRIBUTE_ECC_ENABLED 0
CU_DEVICE_ATTRIBUTE_TCC_DRIVER 0
CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE 3600000
CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH 128
CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE 1048576
CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR 2048
CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT 2
CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING 1
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS 2048
CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER 1
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE 2048
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE 2048
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE 16384
CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT 32
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS 2046
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH 65536
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT 65536
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH 4096
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT 4096
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH 4096
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS 2048
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS 2048
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS 2046
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH 268435456
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH 65536
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT 65536
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH 1048544
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT 16384
CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR 5
CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR 2
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH 16384
CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED 1
CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED 1
CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED 1
CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR 98304
CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR 65536
CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY 1
CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD 0
CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD_GROUP_ID 0
Enabled add-ons:
=====================================
io_anim_bvh (version: (1, 0, 0), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/io_anim_bvh/__init__.py)
io_curve_svg (version: UNKNOWN, path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/io_curve_svg/__init__.py)
io_mesh_ply (version: (1, 1, 0), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/io_mesh_ply/__init__.py)
io_mesh_stl (version: (1, 1, 3), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/io_mesh_stl/__init__.py)
io_mesh_uv_layout (version: (1, 1, 1), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/io_mesh_uv_layout/__init__.py)
io_scene_fbx (version: (4, 20, 3), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/io_scene_fbx/__init__.py)
io_scene_gltf2 (version: (1, 2, 75), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/io_scene_gltf2/__init__.py)
io_scene_obj (version: (3, 8, 0), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/io_scene_obj/__init__.py)
io_scene_x3d (version: (2, 2, 5), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/io_scene_x3d/__init__.py)
cycles (version: UNKNOWN, path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/cycles/__init__.py)
MESHmachine (version: (0, 6, 13), path: /home/eric/.config/blender/2.83/scripts/addons/MESHmachine/__init__.py)
MrMannequinsTools (version: (1, 3), path: /home/eric/.config/blender/2.83/scripts/addons/MrMannequinsTools/__init__.py)
PowerSave (version: (0, 3, 4), path: /home/eric/.config/blender/2.83/scripts/addons/PowerSave/__init__.py)
mesh_looptools (version: (4, 7, 3), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/mesh_looptools.py)
mesh_f2 (version: (1, 8, 4), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/mesh_f2.py)
mesh_tools (version: (0, 3, 6), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/mesh_tools/__init__.py)
node_wrangler (version: (3, 36), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/node_wrangler.py)
object_print3d_utils (version: UNKNOWN, path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/object_print3d_utils/__init__.py)
space_view3d_copy_attributes (version: (0, 4, 9), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/space_view3d_copy_attributes.py)
add_curve_extra_objects (version: (0, 1, 4), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/add_curve_extra_objects/__init__.py)
add_mesh_extra_objects (version: (0, 3, 6), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/add_mesh_extra_objects/__init__.py)
mira_tools (version: (3, 0, 0), path: /home/eric/.config/blender/2.83/scripts/addons/mira_tools/__init__.py)
blender-minecraft-json-master (version: (0, 2, 0), path: /home/eric/.config/blender/2.83/scripts/addons/blender-minecraft-json-master/__init__.py)
UvSquares-master (version: (1, 14, 0), path: /home/eric/.config/blender/2.83/scripts/addons/UvSquares-master/__init__.py)
poliigon-material-converter (version: (3, 0, 1), path: /home/eric/.config/blender/2.83/scripts/addons/poliigon-material-converter/__init__.py)
HOps (version: (0, 9, 86, 26), path: /home/eric/.config/blender/2.83/scripts/addons/HOps/__init__.py)
Boxcutter (version: (7, 17, 6), path: /home/eric/.config/blender/2.83/scripts/addons/Boxcutter/__init__.py)
MACHIN3tools (version: (0, 4, 1), path: /home/eric/.config/blender/2.83/scripts/addons/MACHIN3tools/__init__.py)
kitops (version: (2, 18, 0), path: /home/eric/.config/blender/2.83/scripts/addons/kitops/__init__.py)
DECALmachine (version: (2, 0, 1), path: /home/eric/.config/blender/2.83/scripts/addons/DECALmachine/__init__.py)
Assets:
Atlases:
Aircraft Atlas
Example Atlas
Decals:
BlenderBros Emissive Decal Pack
LENS INFO
Example Panels
Aircraft
Examples
BlenderBros SciFi Button 2.0
MyDecals
Trims:
Example Sheet
Color Management:
View Transform: Filmic
Look: None
Sequencer: sRGB
Cablerator (version: (1, 2, 0), path: /home/eric/.config/blender/2.83/scripts/addons/Cablerator/__init__.py)
PowerBackup (version: (0, 2, 0), path: /home/eric/.config/blender/2.83/scripts/addons/PowerBackup/__init__.py)
add_camera_rigs (version: (1, 4, 3), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/add_camera_rigs/__init__.py)
curve_simplify (version: (1, 1, 2), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/curve_simplify.py)
space_view3d_3d_navigation (version: (1, 2, 5), path: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/space_view3d_3d_navigation.py)
./blender
Read prefs: /home/eric/.config/blender/2.83/config/userpref.blend
found bundled python: /store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/python
Registered MESHmachine 0.6.13 with 2 plug libraries
» plug library: Examples
» plug library: MyPlugs
Registered MACHIN3tools 0.4.1 with 3 tools, 4 pie menus and 0 context menus
Traceback (most recent call last):
File "/home/eric/.config/blender/2.83/scripts/addons/kitops/addon/property.py", line 14, in <module>
try: from . utility import smart
ImportError: cannot import name 'smart' from 'kitops.addon.utility' (/home/eric/.config/blender/2.83/scripts/addons/kitops/addon/utility/__init__.py)
Traceback (most recent call last):
File "/home/eric/.config/blender/2.83/scripts/addons/kitops/addon/utility/handler.py", line 10, in <module>
try: from . import smart
ImportError: cannot import name 'smart' from 'kitops.addon.utility' (/home/eric/.config/blender/2.83/scripts/addons/kitops/addon/utility/__init__.py)
Registered DECALmachine 2.0.1 with 7 decal libraries, 1 trim sheet libraries and 2 atlases. PIL 6.0.0 Image Module: /home/eric/.local/lib/python3.7/site-packages/PIL/_imaging.cpython-37m-x86_64-linux-gnu.so
» decal library: Aircraft
» decal library: BlenderBros Emissive Decal Pack
» decal library: BlenderBros SciFi Button 2.0
» decal library: Example Panels
» decal library: Examples
» decal library: LENS INFO
» decal library: MyDecals
» trim sheet library: Example Sheet
» atlas: Aircraft Atlas
» atlas: Example Atlas
Info: Deleted 1 object(s)
Info: Deleted 1 object(s)
Props Handler
Props Handler
INFO: Baking decal ao map. (512, 508)
Info: Baking map saved to internal image, save it externally or pack it
INFO: Baking decal normal map. (512, 508)
Info: Baking map saved to internal image, save it externally or pack it
INFO: Baking decal height map. (512, 508)
Info: Baking map saved to internal image, save it externally or pack it
INFO: Baking decal curvature map. (512, 508)
Info: Baking map saved to internal image, save it externally or pack it
Saved: '/home/eric/Assets/DECALmachine/assets/Create/decalinstant/004_bf286256-2fa4-440e-90cf-3b583b5b387c/bakes/curvature.png'
Time: 00:00.02 (Saving: 00:00.01)
INFO: Baking decal alpha map. (512, 508)
Info: Baking map saved to internal image, save it externally or pack it
Props Handler
Props Handler
Saved: '/home/eric/Assets/DECALmachine/assets/Create/decalinstant/004_bf286256-2fa4-440e-90cf-3b583b5b387c/decal.png'
Time: 00:00.27 (Saving: 00:00.17)
Info: Deleted 1 object(s)
Traceback (most recent call last):
File "/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/modules/bpy_types.py", line 800, in draw_ls
func(self, context)
File "/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/add_mesh_extra_objects/__init__.py", line 252, in Extras_contex_menu
if 'Gear' in obj.data.keys():
AttributeError: 'NoneType' object has no attribute 'data'
Traceback (most recent call last):
File "/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/modules/bpy_types.py", line 800, in draw_ls
func(self, context)
File "/store/opt/Blender/Builds/stable/blender-2.83.8-linux64/2.83/scripts/addons/add_curve_extra_objects/beveltaper_curve.py", line 428, in menu_funcs
if bpy.context.view_layer.objects.active.type == "CURVE":
AttributeError: 'NoneType' object has no attribute 'type'
Props Handler
Props Handler
INFO: Baking decal ao map. (512, 508)
Info: Baking map saved to internal image, save it externally or pack it
INFO: Baking decal normal map. (512, 508)
Info: Baking map saved to internal image, save it externally or pack it
INFO: Baking decal height map. (512, 508)
Info: Baking map saved to internal image, save it externally or pack it
INFO: Baking decal curvature map. (1536, 508)
Info: Baking map saved to internal image, save it externally or pack it
Saved: '/home/eric/Assets/DECALmachine/assets/Create/decalinstant/005_be7ff01f-4f04-48fc-89c9-1e61c60e17a6/bakes/curvature.png'
Time: 00:00.06 (Saving: 00:00.03)
INFO: Baking decal alpha map. (512, 508)
Info: Baking map saved to internal image, save it externally or pack it
INFO: Creating decal material2 map. (256, 254)
Props Handler
Props Handler
Saved: '/home/eric/Assets/DECALmachine/assets/Create/decalinstant/005_be7ff01f-4f04-48fc-89c9-1e61c60e17a6/decal.png'
Time: 00:03.69 (Saving: 00:00.01)
Writing: /tmp/blender.crash.txt
Segmentation fault (core dumped)
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