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Object.is() polyfill - A small coding exercise to use JavaScript types and coercion to write my own Object.is().
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// TODO: define polyfill for `Object.is(..)` | |
if (!Object.is || true) { | |
Object.is = function(firstValue, secondValue) { | |
// Take NaN into account | |
if (typeof(firstValue) === 'number' && typeof(secondValue) === 'number') { | |
if (firstValue.toString() === 'NaN' && secondValue.toString() === 'NaN') { | |
return firstValue.toString() === 'NaN' && secondValue.toString() === 'NaN' | |
} | |
} | |
// Take -0 into account - 1/-0 is -Infinity, 1/0 is Infinity. | |
if (firstValue === 0 || secondValue === 0) { | |
return (1 / firstValue) === (1 / secondValue); | |
} | |
// Otherwiser test using === | |
return firstValue === secondValue; | |
} | |
} | |
// tests: | |
console.log(Object.is(42,42) === true); | |
console.log(Object.is("foo","foo") === true); | |
console.log(Object.is(false,false) === true); | |
console.log(Object.is(null,null) === true); | |
console.log(Object.is(undefined,undefined) === true); | |
console.log(Object.is(NaN,NaN) === true); | |
console.log(Object.is(-0,-0) === true); | |
console.log(Object.is(0,0) === true); | |
console.log(Object.is(-0,0) === false); | |
console.log(Object.is(0,-0) === false); | |
console.log(Object.is(0,NaN) === false); | |
console.log(Object.is(NaN,0) === false); | |
console.log(Object.is(42,"42") === false); | |
console.log(Object.is("42",42) === false); | |
console.log(Object.is("foo","bar") === false); | |
console.log(Object.is(false,true) === false); | |
console.log(Object.is(null,undefined) === false); | |
console.log(Object.is(undefined,null) === false); |
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