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Road Runner Design Principles
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Rule 1 | |
the road runner cannot harm the coyote except by going "beep-beep!" | |
Rule 2 | |
No outside force can harm the coyote - only his own ineptitude or the failure of the acme products. | |
Rule 3 | |
The coyote could stop anytime - if he were not a fanatic. | |
(repeat: "a fanatic is one who redoubles his effort when he has forgotten his aim." -george santayana) | |
Rule 4 | |
No dialogue ever, except "beep-beep!" | |
Rule 5 | |
The road runner must stay on the road - otherwise, logically, he would not be called road runner. | |
Rule 6 | |
All action must be confined to the natural environment of the two characters - the southwest american desert. | |
Rule 7 | |
All materials, tools, weapons, or mechanical conveniences must be obtained from the acme corporation. | |
Rule 8 | |
Whenever possible, make gravity the coyote's greatest enemy | |
Rule 9 | |
The coyote is always more humiliated than harmed by his failures. | |
Originally shared by Rich N on twitter | |
https://twitter.com/rnadworny/status/1453624995675058181?s=12 |
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