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@eugene-bulkin
Last active June 15, 2021 10:05
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package main
import (
"flag"
"net"
"sync"
"log"
"time"
)
var (
numBig = flag.Int("big", 4000, "Number of connections in big pulse")
bigIters = flag.Int("i", 3, "Number of iterations of big pulse")
bigSep = flag.Int("bs", 5, "Number of seconds between big pulses")
numSmall = flag.Int("small", 1000, "Number of connections in small pulse")
smallSep = flag.Int("ss", 20, "Number of seconds between small pulses")
linger = flag.Int("l", 4, "How long connections should linger before being disconnected")
)
var m sync.Mutex
var active_conns = 0
var connections = make(map[net.Conn] bool)
func pulse(n int, linger int) {
var wg sync.WaitGroup
log.Printf("Connecting %d client(s)...\n", n)
for i := 0; i < n; i++ {
wg.Add(1)
go func() {
m.Lock()
defer m.Unlock()
defer wg.Done()
active_conns++
conn, err := net.Dial("tcp", ":3033")
if err != nil {
log.Panicln("Unable to connect: ", err)
return
}
connections[conn] = true
}()
}
wg.Wait()
if len(connections) != n {
log.Fatalf("Unable to connect all %d client(s).\n", n)
}
log.Printf("Connected %d client(s).\n", n)
time.Sleep(time.Duration(linger) * time.Second)
for conn := range connections {
active_conns--
err := conn.Close()
if err != nil {
log.Panicln("Unable to close connection:", err)
conn = nil
continue
}
delete(connections, conn)
conn = nil
}
if len(connections) > 0 {
log.Fatalf("Unable to disconnect all %d client(s) [%d remain].\n", n, len(connections))
}
log.Printf("Disconnected %d client(s).\n", n)
}
func main() {
flag.Parse()
for i := 0; i < *bigIters; i++ {
pulse(*numBig, *linger)
time.Sleep(time.Duration(*bigSep) * time.Second)
}
for {
pulse(*numSmall, *linger)
time.Sleep(time.Duration(*smallSep) * time.Second)
}
}
package main
import (
"net"
"log"
"runtime"
"sync"
)
var m sync.Mutex
var num_clients = 0
var cycle = 0
func printMem() {
var ms runtime.MemStats
runtime.ReadMemStats(&ms)
log.Printf("Cycle #%3d: %5d clients | System: %8d Inuse: %8d Released: %8d Objects: %6d\n", cycle, num_clients, ms.HeapSys, ms.HeapInuse, ms.HeapReleased, ms.HeapObjects)
}
func handleConnection(conn net.Conn) {
//log.Println("Accepted connection:", conn.RemoteAddr())
m.Lock()
num_clients++
if num_clients % 500 == 0 {
printMem()
}
m.Unlock()
buffer := make([]byte, 256)
for {
_, err := conn.Read(buffer)
if err != nil {
//log.Println("Lost connection:", conn.RemoteAddr())
err := conn.Close()
if err != nil {
log.Println("Connection close error:", err)
}
m.Lock()
num_clients--
if num_clients % 500 == 0 {
printMem()
}
if num_clients == 0 {
cycle++
}
m.Unlock()
break
}
}
}
func main() {
printMem()
cycle++
listener, err := net.Listen("tcp", ":3033")
if err != nil {
log.Fatal("Could not listen.")
}
for {
conn, err := listener.Accept()
if err != nil {
log.Println("Could not listen to client:", err)
continue
}
go handleConnection(conn)
}
}
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