Created
February 23, 2022 09:15
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class SceneDelegate: UIResponder, UIWindowSceneDelegate { | |
var window: UIWindow? | |
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { | |
... | |
UnityManager.shared.setHostMainWindow(self.window) | |
} | |
} |
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