View EdenRestartAfterbirth.ct
{ Game : isaac-ng.exe
Version:
Date : 2016-03-24
Author : europa
}
[ENABLE]
aobscanmodule(AOB_EdenRestart,isaac-ng.exe,83 b8 xx xx xx xx 09 74)
View nvidia driver check.ps1
$url = "http://gfwsl.geforce.com/services_toolkit/services/com/nvidia/services/AjaxDriverService.php?func=DriverManualLookup&psid=101&pfid=817&osID=41&languageCode=1033&beta=null&isWHQL=0&dltype=-1&sort1=0&numberOfResults=10"
$data = Invoke-WebRequest -Uri $url |
ConvertFrom-Json |
Select -ExpandProperty IDS |
Select -ExpandProperty downloadInfo |
Select -first 1 Name, Version, ReleaseDateTime, DownloadURL
$latest = $data |
Select -ExpandProperty Version |
View score.php
// insert detailed score rundown from cdata details
// same for everybody
$details = array();
$details_str = $score['details'];
// old versions still have 10 scores
// new patch goes up to 15
// first versions have none, so we have to pre-populate
// the array or the insert statement will fail
for ($i = 0; $i < 16; $i++) {
View mgsv_tpp_nuclear_disarmament_dump.lua
-- -------------------------------------------------------------------------- --
-- in: TppDefine.lua
-- -------------------------------------------------------------------------- --
-- list of cutscenes available upon returning to mother base
-- ordered by priority
_.MB_FREEPLAY_DEMO_PRIORITY_LIST={
"GoToMotherBaseAfterQuietBattle", -- quiet's heli fight
"ArrivedMotherBaseAfterQuietBattle", -- quiet's arrival
View PassHash.py
#!/usr/bin/python2
# -*- coding: utf-8 -*-
import sys
import re
import hashlib
import hmac
from base64 import b64encode
View CTF.php
<?php
ini_set('display_errors',1);
ini_set('display_startup_errors',1);
error_reporting(-1);
$file = $_GET['x'].uniqid().uniqid();
echo "$file = ";
var_dump(file_exists($file));
if(preg_match('/php|http|\?/', $_GET['x']))
View NTResize.ps1
Add-Type @"
using System;
using System.Runtime.InteropServices;
public class Win32 {
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool GetWindowRect(IntPtr hWnd, out RECT lpRect);
[DllImport("user32.dll")]
View IsaacRandom.asm
isaac-ng.exe+AA940 - A1 B8834A00 - mov eax,[isaac-ng.exe+1F83B8]
isaac-ng.exe+AA945 - 3D 70020000 - cmp eax,00000270
isaac-ng.exe+AA94A - 0F8C D0000000 - jl isaac-ng.exe+AAA20
isaac-ng.exe+AA950 - 3D 71020000 - cmp eax,00000271
isaac-ng.exe+AA955 - 75 0A - jne isaac-ng.exe+AA961
isaac-ng.exe+AA957 - B8 71150000 - mov eax,00001571
isaac-ng.exe+AA95C - E8 9FFFFFFF - call isaac-ng.exe+AA900
isaac-ng.exe+AA961 - 33 C9 - xor ecx,ecx
isaac-ng.exe+AA963 - EB 0B - jmp isaac-ng.exe+AA970
isaac-ng.exe+AA965 - 8D A4 24 00000000 - lea esp,[esp+00000000]
View IsaacRandomCharCount.asm
{ Game : isaac-ng.exe
Version:
Date : 2015-04-14
Author : europa
This script does blah blah blah
}
define(address,"isaac-ng.exe"+12B185)
define(bytes,F7 F6 DB 83 40 11 00 00)
View EdenRandom.asm
{ Game : isaac-ng.exe
Version:
Date : 2015-04-14
Author : europa
This randomizes Eden in place of The Lost
}
[ENABLE]