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Game of Life implementation to make an animated wallpaper
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#!/usr/bin/env python3 | |
#inspired by https://f.0x52.eu/blog/game_of_life | |
from collections import Counter | |
from PIL import Image,ImageDraw | |
from time import sleep | |
import subprocess as sub | |
from math import sin,cos,radians | |
width = round(1366/8) | |
height = round(768/8) | |
#if the y coord of a live cell is 0, 3 neighbours have y coord (height - 1) | |
#-1%50 = 49 | |
def getneighbours(coords): | |
return [((coords[0])%width,(coords[1]+1)%height), | |
((coords[0])%width,(coords[1]-1)%height), | |
((coords[0]+1)%width,(coords[1]+1)%height), | |
((coords[0]+1)%width,(coords[1])%height), | |
((coords[0]+1)%width,(coords[1]-1)%height), | |
((coords[0]-1)%width,(coords[1]+1)%height), | |
((coords[0]-1)%width,(coords[1])%height), | |
((coords[0]-1)%width,(coords[1]-1)%height)] | |
#translate coords | |
def trans(coordlist,x,y): | |
return [((tup[0]+x)%width,(tup[1]+y)%height) for tup in coordlist] | |
def y_flip(coordlist): | |
return [(tup[0],tup[1]*-1) for tup in coordlist] | |
def x_flip(coordlist): | |
return [(tup[0]*-1,tup[1]) for tup in coordlist] | |
def rotate2d(degrees,point,origin): | |
""" | |
A rotation function that rotates a point around a point | |
to rotate around the origin use (0,0) | |
https://ubuntuforums.org/showthread.php?t=975315 | |
""" | |
x = point[0] - origin[0] | |
yorz = point[1] - origin[1] | |
newx = (x*cos(radians(degrees))) - (yorz*sin(radians(degrees))) | |
newyorz = (x*sin(radians(degrees))) + (yorz*cos(radians(degrees))) | |
newx += origin[0] | |
newyorz += origin[1] | |
return (round(newx),round(newyorz)) | |
def rotate(coordlist,degrees): | |
centercoord = (round(sum([tup[0] for tup in coordlist])/len(coordlist)), | |
round(sum([tup[1] for tup in coordlist])/len(coordlist))) | |
return [rotate2d(degrees,coord,centercoord) for coord in coordlist] | |
DEAD = (44, 62, 80) #RGB | |
ALIVE = (224, 224, 224) #RGB | |
glider = [(3,4),(4,5),(5,3),(5,4),(5,5)] | |
gospergun = [(24, 0), (22, 1), (24, 1), (12, 2), (13, 2), (20, 2), (21, 2), (34, 2), (35, 2), (11, 3), (15, 3), (20, 3), (21, 3), (34, 3), (35, 3), (0, 4), (1, 4), (10, 4), (16, 4), (20, 4), (21, 4), (0, 5), (1, 5), (10, 5), (14, 5), (16, 5), (17, 5), (22, 5), (24, 5), (10, 6), (16, 6), (24, 6), (11, 7), (15, 7), (12, 8), (13, 8)] | |
copperhead = [(0,3),(0,4),(1,3),(1,4),(4,1),(4,2),(4,3),(4,4),(4,5),(4,6),(5,0),(5,3),(5,4),(5,7),(6,0),(6,7),(8,0),(8,1),(8,2),(8,5),(8,6),(8,7),(9,0),(9,1),(9,2),(9,5),(9,6),(9,7),(10,1),(10,2),(10,5),(10,6),(11,1),(11,2),(11,5),(11,6)] | |
lwss = [(0,1),(0,2),(0,3),(1,0),(1,3),(2,3),(3,3),(4,0),(4,2)] | |
weekender = [(0, 2), (1, 0), (1, 1), (1, 3), (1, 4), (2, 2), (2, 5), (2, 7), (3, 7), (4, 7), (4, 9), (5, 7), (5, 10), (6, 5), (6, 6), (6, 10), (7, 5), (7, 6), (8, 5), (8, 6), (9, 5), (9, 6), (9, 10), (10, 7), (10, 10), (11, 7), (11, 9), (12, 7), (13, 2), (13, 5), (13, 7), (14, 0), (14, 1), (14, 3), (14, 4), (15, 2)] | |
shlick = [(1, 0), (4, 0), (0, 1), (0, 2), (4, 2), (0, 3), (1, 3), (2, 3), (3, 3), (13, 3), (14, 3), (6, 4), (7, 4), (8, 4), (14, 4), (15, 4), (6, 5), (7, 5), (9, 5), (10, 5), (17, 5), (18, 5), (19, 5), (6, 6), (7, 6), (8, 6), (14, 6), (15, 6), (0, 7), (1, 7), (2, 7), (3, 7), (13, 7), (14, 7), (0, 8), (4, 8), (0, 9), (1, 10), (4, 10)] | |
b52 = [(0, 4), (0, 5), (0, 8), (0, 14), (0, 15), (1, 0), (1, 1), (1, 4), (1, 5), (1, 9), (1, 13), (1, 16), (2, 0), (2, 1), (2, 9), (2, 13), (2, 15), (2, 18), (3, 5), (3, 6), (3, 7), (3, 8), (3, 14), (4, 15), (4, 16), (4, 18), (5, 17), (9, 4), (9, 5), (10, 4), (10, 5), (17, 18), (18, 17), (18, 19), (19, 2), (19, 18), (20, 1), (20, 3), (21, 2), (21, 8), (21, 9), (21, 10), (21, 15), (22, 8), (22, 10), (22, 16), (22, 17), (23, 10), (23, 15), (23, 16), (27, 6), (27, 7), (28, 7), (28, 8), (28, 15), (28, 16), (29, 15), (29, 16), (33, 3), (34, 2), (34, 4), (34, 5), (35, 6), (35, 15), (35, 16), (35, 19), (36, 2), (36, 5), (36, 7), (36, 11), (36, 12), (36, 15), (36, 16), (36, 20), (37, 4), (37, 7), (37, 11), (37, 12), (37, 20), (38, 5), (38, 6), (38, 16), (38, 17), (38, 18), (38, 19)] | |
def main(): | |
#gen1_alivecells = trans(copperhead,85-6,48-4,) | |
gen1_alivecells = trans(gospergun,round(width/2)-17,round(height/2)-4) | |
#race | |
#gen1_alivecells = rotate(trans(weekender,round(width/2)-9,60),90) + trans(x_flip(lwss),round(width/2)-2,40) + trans(copperhead,round(width/2)-6,20) | |
#gen1_alivecells = trans(x_flip(lwss),round(width/2)-2,round(height/2)-2-20) + trans(copperhead,round(width/2)-6,round(width/2)-4-30) | |
#gen1_alivecells = trans(shlick,round(width/2)-10,round(height/2)-4) | |
#gen1_alivecells = rotate(trans(b52,round(width/2)-20,round(height/2)-10),90) | |
#glider formation | |
#gen1_alivecells = [] | |
#for x in range(5): | |
# for y in range(5): | |
# gen1_alivecells.extend(trans(glider,60+10*x,30+6*y)) | |
#main loop | |
while True: | |
im = Image.new('RGB', (width,height),color=DEAD) | |
gen1_neighbours_list = [] | |
gen2_alivecells = [] | |
for cell in gen1_alivecells: | |
gen1_neighbours_list.extend(getneighbours(cell)) | |
gen1_neighbours_dict = Counter(gen1_neighbours_list) | |
for key,value in gen1_neighbours_dict.items(): | |
if key in gen1_alivecells and (3 == value or 2 == value): | |
#print(key,value) | |
gen2_alivecells.append(key) | |
elif key not in gen1_alivecells and 3 == value: | |
#print(key,value) | |
gen2_alivecells.append(key) | |
gen1_alivecells = gen2_alivecells | |
draw = ImageDraw.Draw(im) | |
draw.point(gen1_alivecells,fill=ALIVE) | |
del draw | |
#print(gen1_alivecells) | |
scale_factor = 8 | |
im2 = im.resize((im.width * scale_factor, im.height * scale_factor)) | |
im2.save('out.png') | |
sleep(0.5) | |
sub.run(['feh', '--bg-fill', 'out.png'],stdout=sub.PIPE,stderr=sub.PIPE) | |
if __name__ == "__main__": | |
main() |
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