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ezaca / HandleInputSystem.cs
Last active January 14, 2020 20:45
Unity New Input System: workaround to receive actions via SendMessage for the three phases: started, performed, canceled.
/**
* LICENSE
*
* Copyright 2019 Eliakim Zacarias.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is