Created
May 1, 2018 03:37
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// Destructively turn original assemblies into a mush suitable for "subclassing" | |
using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Text; | |
using Mono.Cecil; | |
using Mono.Cecil.Rocks; | |
class Publicize | |
{ | |
static void Main(string[] args) | |
{ | |
foreach (var dll in Directory.GetFiles(args[0], args[1])) | |
{ | |
var ass = AssemblyDefinition.ReadAssembly(new MemoryStream(File.ReadAllBytes(dll))); | |
var types = ass.MainModule.GetAllTypes(); | |
foreach (var type in types) | |
{ | |
// Make all fields public | |
foreach (var field in type.Fields) | |
{ | |
field.IsPublic = true; | |
field.IsInitOnly = false; | |
} | |
// Turn all methods into abstract | |
foreach (var method in type.Methods) | |
{ | |
method.IsAbstract = true; | |
} | |
// If event name collides with fields, rename it | |
foreach (var vent in type.Events) | |
{ | |
if (type.Fields.Any(x => x.Name == vent.Name) || type.Properties.Any(x => x.Name == vent.Name)) | |
{ | |
vent.Name += "Event"; | |
} | |
} | |
// Unseal | |
type.IsSealed = false; | |
// And the type itself is to be public too | |
if (type.IsNested) | |
{ | |
type.IsNestedPublic = true; | |
} | |
else | |
{ | |
type.IsPublic = true; | |
} | |
} | |
Console.WriteLine(dll); | |
System.GC.Collect(); | |
System.GC.Collect(); | |
ass.Write(dll); | |
} | |
} | |
} | |
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