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@ezequielpereira
Created February 22, 2016 00:44
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/home/ezequiel/Desktop/Space-game/src/main.cpp:21:15: error: expected initializer before ‘window_resized’
void GLFWCALL window_resized(int width, int height);
^
/home/ezequiel/Desktop/Space-game/src/main.cpp: In function ‘int main()’:
/home/ezequiel/Desktop/Space-game/src/main.cpp:40:66: error: ‘glfwOpenWindowHint’ was not declared in this scope
glfwOpenWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
^
/home/ezequiel/Desktop/Space-game/src/main.cpp:42:21: error: ‘GLFW_OPENGL_VERSION_MAJOR’ was not declared in this scope
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3);
^
/home/ezequiel/Desktop/Space-game/src/main.cpp:43:21: error: ‘GLFW_OPENGL_VERSION_MINOR’ was not declared in this scope
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MINOR, 2);
^
/home/ezequiel/Desktop/Space-game/src/main.cpp:46:50: error: ‘GLFW_WINDOW’ was not declared in this scope
if( !glfwOpenWindow(500, 500, 8, 8, 8, 0, 0, 0, GLFW_WINDOW)) {
^
/home/ezequiel/Desktop/Space-game/src/main.cpp:46:61: error: ‘glfwOpenWindow’ was not declared in this scope
if( !glfwOpenWindow(500, 500, 8, 8, 8, 0, 0, 0, GLFW_WINDOW)) {
^
/home/ezequiel/Desktop/Space-game/src/main.cpp:53:29: error: ‘window_resized’ was not declared in this scope
glfwSetWindowSizeCallback( window_resized );
^
/home/ezequiel/Desktop/Space-game/src/main.cpp:56:29: error: cannot convert ‘void (*)(int, int)’ to ‘GLFWwindow*’ for argument ‘1’ to ‘void (* glfwSetKeyCallback(GLFWwindow*, GLFWkeyfun))(GLFWwindow*, int, int, int, int)’
glfwSetKeyCallback(keyboard);
^
/home/ezequiel/Desktop/Space-game/src/main.cpp:60:39: error: ‘glfwGetGLVersion’ was not declared in this scope
glfwGetGLVersion(&major, &minor, &rev);
^
/home/ezequiel/Desktop/Space-game/src/main.cpp:87:32: error: ‘GLFW_OPENED’ was not declared in this scope
running = glfwGetWindowParam(GLFW_OPENED);
^
/home/ezequiel/Desktop/Space-game/src/main.cpp:87:43: error: ‘glfwGetWindowParam’ was not declared in this scope
running = glfwGetWindowParam(GLFW_OPENED);
^
/home/ezequiel/Desktop/Space-game/src/main.cpp: In function ‘void display(GLuint&)’:
/home/ezequiel/Desktop/Space-game/src/main.cpp:104:18: error: too few arguments to function ‘void glfwSwapBuffers(GLFWwindow*)’
glfwSwapBuffers();
^
In file included from /home/ezequiel/Desktop/Space-game/src/main.cpp:3:0:
/usr/include/GLFW/glfw3.h:3204:14: note: declared here
GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
^
/home/ezequiel/Desktop/Space-game/src/main.cpp: At global scope:
/home/ezequiel/Desktop/Space-game/src/main.cpp:185:15: error: expected initializer before ‘window_resized’
void GLFWCALL window_resized(int width, int height) {
^
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