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Floor generator 3d max скачать

Floor generator 3d max скачать


Floor generator 3d max скачать



CGSource Floor Generator 2.10 Pro 3DSMax 14-17 Crack
Download FloorGenerator 2.00 for 3ds Max 2013 - 2016
3ds Max scripts - plugins pack


























Scale - This scales the entire floor up or down. Direction - Controls the direction of the floor, change it to rotate all boards. Seed - Change the seed of all the randomization. Offset X - Moves all boards in the X direction. Offset Y - Moves all board in the Y direction. WeldThr - This welds vertices that are close to each other, if you are creating a floor with an irregular shape you might get very small boards at certain corners, the bevel might be bigger than the board and it will look weird, if you use the weld function you can sometimes eliminate the small boards. An E-Mail with a link to reset your password will be send to the E-Mail supplied below. This page needs JavaScript activated to work properly!! Home Examples About FAQ Legal. Click to watch the UI and a few images created using the FloorGenerator and MultiTexture Map Click to watch video tutorial about the FloorGenerator FloorGenerator is coded by Jerry Ylilammi Use at your own risk. CG-Source can not be held responsible for any loss of earnings or data this software may cause. Back to Sign-In page. The Activation E-Mail may end up in your spam folder! If you have a bussiness located in the EU, supply your VAT Number and be exempt from paying VAT. Already have an account? MULTI TEXTURE MAP FLOOR GENERATOR UNIQUE MATERIAL ID. WOOD BOARDS STONE MISC. HDRI Skies HDRI TimeLapse. HDRI MAPS WOOD FLOORS WOOD CONCRETE MISC. Free Version Standard floor pattern only Price: Free To download you need to be signed in! Full Version Includes all floor patterns Price: FloorGenerator Patterns FloorGenerator can do 5 patterns in the full version, each can easily be adjusted to suit your exact needs. FloorGenerator Help The FloorGenerator modifier can be assigned to any closed 2D shape or objects with co-planar polygons. FloorGenerator - Floor Settings. Floor Pattern - If you have the full version you can switch between the types of patterns in the "Floor Pattern" Drop down menu. Max Length - Controls the maximum length a board can be. Min Length - Controls the minimum length a board can be. By default locked to the "Max Length". Spread - If you have boards with variable length the "Spread" setting will control the distribution between the two sizes, 0,5 the length is evenly distributed, a low Spread value creates a lot of long boards and only a few short ones, a high spread creates a lot of short boards and only a few long ones. Max Width - Controls the maximum width a board can be. Min Width - Controls the minimum length a board can be. By default locked to the "Max Width". Spread - Controls the distribution if there is variable width, for details read above. Grout Len - Controls the width of the grout in the length direction. Grout Wid - Control the width of the grout in the width direction. Extrude H - Controls the height of the floor. Bevel H - Controls the height have the bevel along the edge of the board. Settings specific to certain types of floors: Herringbone, Parallel Boards - Controls how many boards there should be side by side. Basket Weave, Sub Boards - Controls how many boards there should be inside each square. Hexagon, Radius - Controls the size of one hexagon tile, the radius is the size of the circumscribed circle. FloorGenerator - Variation Per Board. Min Rotation - Controls the minimum rotation, so should normally be set to 0 to randomly rotate between 0 and the value in "Max Rotation". Max Offset X - Controls how much each board can move in the X direction, usually the length direction. Min Offset X - Controls the minimum movement, so should normally be set to 0 to randomly move between 0 and the value in "Max Offset X". Spread - Controls the distribution of the movement, for details read above. This is by default locked to the X value to randomly move in both directions. Tilt Settings - Same principle as the rotation and offset, tilt changes the angle of the top surface, this simulates floorboards or tiles that are laid uneven. FloorGenerator - UV Settings. All boards will receive their own UV mapping, the size of the mapping will always be identical to the size of the largest board. Random Flip Mapping U - Mapping will randomly be flipped of the U axis. Random Flip Mapping V - Mapping will randomly be flipped of the V axis. Random Offset V - If boards have variable size the mapping will be randomly offset. If you want to use the floor later you can save all the settings to a.


Где скачать Floor generator для 3d max design 2012?


This is first time you visit site? You MUST be REGISTERED member to remove ads and show download links. We close new free registration. If you want to become VIP member, email me phuongdzu yahoo. Orangegraphics Floor Textures Oak bright. Orangegraphics Floor Textures Ash flat. Information Users of Guests are not allowed to comment this publication.


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