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How to use SVG as autogenerated raster image
var svgProductConfig = require('data/SVGProductConfig');
Alloy.Globals.SVGProducts = require('SVGProduct').getProducts(svgProductConfig, true /*forceCache*/);
svgProductConfig = null;
"Window": {
backgroundRepeat: true,
backgroundImage : Alloy.Globals.SVGProducts.guestMenuHearts
}
// app/lib/SVGProduct.js
function getImageFileFromSVG(svgOpts, name) {
var file = Ti.Filesystem.getFile(Ti.Filesystem.applicationCacheDirectory,
Ti.Utils.md5HexDigest(JSON.stringify(svgOpts)));
if (!file.exists()) {
var SVG = require('com.geraudbourdin.svgview');
if (!file.write(SVG.createView(svgOpts).toImage())) {
Ti.API.error("Can't save to file. Product:", name);
return null;
} else {
Ti.API.debug('SVG product cached:', name);
}
} else {
Ti.API.debug('SVG product is already cached:', name);
}
return file.exists() ? file.getNativePath(): null;
}
exports.getProducts = function(config, forceCache) {
var product = {};
_.each(config, function(opts, key) {
Object.defineProperty(product, key, {
get: _.partial(getImageFileFromSVG, opts, key)
});
forceCache && product[key];
});
return product;
};
//app/lib/data/SVGProductConfig
module.exports = {
// place here your configurations
'guestMenuHearts': {
image : "/images/hearts_blue.svg",
width : 280,
height : 280,
top : 0,
left : 0
}
};
@narush
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narush commented Sep 21, 2016

Hi, @falkolab
Thanks for great work! It's very useful, but unfortunately it works fine on Android but doesn't work on iOs.
Images doesn't appear on my app.
May be I made something wrong... Could you help me?

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