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@interface UIColor (Random) | |
+ (UIColor *)randomColor; | |
@end |
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#import "UIColor+Random.h" | |
@implementation UIColor (Random) | |
+ (UIColor *)randomColor | |
{ | |
// 0.0 to 1.0 | |
CGFloat hue = ( arc4random() % 256 / 256.0 ); | |
// 0.5 to 1.0, away from white | |
CGFloat saturation = ( arc4random() % 128 / 256.0 ) + 0.5; | |
// 0.5 to 1.0, away from black. | |
CGFloat brightness = ( arc4random() % 128 / 256.0 ) + 0.5; | |
return [UIColor colorWithHue:hue | |
saturation:saturation | |
brightness:brightness | |
alpha:1]; | |
} | |
@end |
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