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Name and Description of Major and Minor Arcana for Futhark Generator

These are all (currently) set as equal chance to be drawn. I will be including a way to filter to just Poker (A-K of Spades, Hearts, Clubs, Diamonds and 2 Jokers), Just Tarot (All Major and Minor Arkana and their Reversed / Merkstave options), Just Major Arcana, or Just Minor Arcana.

Data was taken from: Tarot Card Ideas 1 | 2 | 3

Note: Previous versions / revisions can be reviewed. if you want to reference something on a previous version, mention the url it's pulled from!

Below are updated per /u/Lapisdust For discussion, please see the reddit thread

Tarot

A 2 3 4 5 6 7 8 9 10 P Kn Q K

Ace


Ace of Coins: Finally, you drew the Ace of Coins. This rank modifies your power so that your choice of Potency, Versatility, or Control is increased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Ace of Coins (Reversed): Finally, you drew the reversed Ace of Coins. This rank modifies your power so that your choice of Potency, Versatility, or Control is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Ace of Cups: Finally, you drew the Ace of Cups. This rank modifies your power so that your choice of Potency, Versatility, or Control is increased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Ace of Cups (Reversed): Finally, you drew the reversed Ace of Cups. This rank modifies your power so that your choice of Potency, Versatility, or Control is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Ace of Swords: Finally, you drew the Ace of Swords. This rank modifies your power so that your choice of Potency, Versatility, or Control is increased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Ace of Swords (Reversed): Finally, you drew the reversed Ace of Swords. This rank modifies your power so that your choice of Potency, Versatility, or Control is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Ace of Wands: Finally, you drew the Ace of Wands. This rank modifies your power so that your choice of Potency, Versatility, or Control is increased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Ace of Wands (Reversed): Finally, you drew the reversed Ace of Wands. This rank modifies your power so that your choice of Potency, Versatility, or Control is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Two

Two of Cups: Finally, you drew the Two of Cups. This rank modifies your power so that your choice of Potency is increased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Two of Cups (Reversed): Finally, you drew the reversed Two of Cups. This rank modifies your power so that your Potency is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Two of Coins: Finally, you drew the Two of Coins. This rank modifies your power so that your Potency is increased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Two of Coins (Reversed): Finally, you drew the reversed Two of Coins. This rank modifies your power so that your Potency is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Two of Swords: Finally, you drew the Two of Swords. This rank modifies your power so that your Potency is increased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Two of Swords (Reversed): Finally, you drew the reversed Two of Swords. This rank modifies your power so that your Potency is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Two of Wands: Finally, you drew the Two of Wands. This rank modifies your power so that your Potency is increased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Two of Wands (Reversed): Finally, you drew the reversed Two of Wands. This rank modifies your power so that your Potency is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Three

Three of Cups: Finally, you drew the Three of Cups. This rank modifies your power so that your choice of Versatility is increased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Three of Cups (Reversed): Finally, you drew the reversed Three of Cups. This rank modifies your power so that your Versatility is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Three of Coins: Finally, you drew the Three of Coins. This rank modifies your power so that your Versatility is increased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Three of Coins (Reversed): Finally, you drew the reversed Three of Coins. This rank modifies your power so that your Versatility is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Three of Swords: Finally, you drew the Three of Swords. This rank modifies your power so that your Versatility is increased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Three of Swords (Reversed): Finally, you drew the reversed Three of Swords. This rank modifies your power so that your Versatility is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Three of Wands: Finally, you drew the Three of Wands. This rank modifies your power so that your Versatility is increased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Three of Wands (Reversed): Finally, you drew the reversed Three of Wands. This rank modifies your power so that your Versatility is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Four

Four of Cups: Finally, you drew the Four of Cups. This rank modifies your power so that your choice of Control is increased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Four of Cups (Reversed): Finally, you drew the reversed Four of Cups. This rank modifies your power so that your Control is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Four of Coins: Finally, you drew the Four of Coins. This rank modifies your power so that your Control is increased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Four of Coins (Reversed): Finally, you drew the reversed Four of Coins. This rank modifies your power so that your Control is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Four of Swords: Finally, you drew the Four of Swords. This rank modifies your power so that your Control is increased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Four of Swords (Reversed): Finally, you drew the reversed Four of Swords. This rank modifies your power so that your Control is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Four of Wands: Finally, you drew the Four of Wands. This rank modifies your power so that your Control is increased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Four of Wands (Reversed): Finally, you drew the reversed Four of Wands. This rank modifies your power so that your Control is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Five

Five of Cups: Finally, you drew the Five of Cups. This rank modifies your power so that your Potency is increased but your Versatility is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Five of Cups (Reversed): Finally, you drew the reversed Five of Cups. This rank modifies your power so that your Versatility is increased but your Potency is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Five of Coins: Finally, you drew the Five of Coins. This rank modifies your power so that your Potency is increased but your Versatility is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Five of Coins (Reversed): Finally, you drew the reversed Five of Coins. This rank modifies your power so that your Versatility is increased but your Potency is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Five of Swords: Finally, you drew the Five of Swords. This rank modifies your power so that your Potency is increased but your Versatility is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Five of Swords (Reversed): Finally, you drew the reversed Five of Swords. This rank modifies your power so that your Versatility is increased but your Potency is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Five of Wands: Finally, you drew the Five of Wands. This rank modifies your power so that your Potency is increased but your Versatility is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Five of Wands (Reversed): Finally, you drew the reversed Five of Wands. This rank modifies your power so that your Versatility is increased but your Potency is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Six

Six of Cups: Finally, you drew the Six of Cups. This rank modifies your power so that your Versatility is increased but your Control is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Six of Cups (Reversed): Finally, you drew the reversed Six of Cups. This rank modifies your power so that your Control is increased but your Versatility is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Six of Coins: Finally, you drew the Six of Coins. This rank modifies your power so that your Versatility is increased but your Control is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Six of Coins (Reversed): Finally, you drew the reversed Six of Coins. This rank modifies your power so that your Control is increased but your Versatility is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Six of Swords: Finally, you drew the Six of Swords. This rank modifies your power so that your Versatility is increased but your Control is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Six of Swords (Reversed): Finally, you drew the reversed Six of Swords. This rank modifies your power so that your Control is increased but your Versatility is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Six of Wands: Finally, you drew the Six of Wands. This rank modifies your power so that your Versatility is increased but your Control is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Six of Wands (Reversed): Finally, you drew the reversed Six of Wands. This rank modifies your power so that your Control is increased but your Versatility is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Seven

Seven of Cups: Finally, you drew the Seven of Cups. This rank modifies your power so that your Control is increased but your Potency is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Seven of Cups (Reversed): Finally, you drew the reversed Seven of Cups. This rank modifies your power so that your Potency is increased but your Control is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Seven of Coins: Finally, you drew the Seven of Coins. This rank modifies your power so that your Control is increased but your Potency is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Seven of Coins (Reversed): Finally, you drew the reversed Seven of Coins. This rank modifies your power so that your Potency is increased but your Control is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Seven of Swords: Finally, you drew the Seven of Swords. This rank modifies your power so that your Control is increased but your Potency is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Seven of Swords (Reversed): Finally, you drew the reversed Seven of Swords. This rank modifies your power so that your Potency is increased but your Control is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Seven of Wands: Finally, you drew the Seven of Wands. This rank modifies your power so that your Control is increased but your Potency is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Seven of Wands (Reversed): Finally, you drew the reversed Seven of Wands. This rank modifies your power so that your Potency is increased but your Control is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Eight

Eight of Cups: Finally, you drew the Eight of Cups. This rank modifies your power so that your Potency and Versatility are increased but your Control is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Eight of Cups (Reversed): Finally, you drew the reversed Eight of Cups. This rank modifies your power so that your Control is increased but your Potency and Versatility are decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Eight of Coins: Finally, you drew the Eight of Coins. This rank modifies your power so that your Potency and Versatility are increased but your Control is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Eight of Coins (Reversed): Finally, you drew the reversed Eight of Coins. This rank modifies your power so that your Control is increased but your Potency and Versatility are decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Eight of Swords: Finally, you drew the Eight of Swords. This rank modifies your power so that your Potency and Versatility are increased but your Control is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Eight of Swords (Reversed): Finally, you drew the reversed Eight of Swords. This rank modifies your power so that your Control is increased but your Potency and Versatility are decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Eight of Wands: Finally, you drew the Eight of Wands. This rank modifies your power so that your Potency and Versatility are increased but your Control is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Eight of Wands (Reversed): Finally, you drew the reversed Eight of Wands. This rank modifies your power so that your Control is increased but your Potency and Versatility are decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Nine

Nine of Cups: Finally, you drew the Nine of Cups. This rank modifies your power so that your Potency & Control are increased but your Versatility is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Nine of Cups (Reversed): Finally, you drew the reversed Nine of Cups. This rank modifies your power so that your Versatility is increased but your Potency & Control are decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Nine of Coins: Finally, you drew the Nine of Coins. This rank modifies your power so that your Potency & Control are increased but your Versatility is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Nine of Coins (Reversed): Finally, you drew the reversed Nine of Coins. This rank modifies your power so that your Versatility is increased but your Potency & Control are decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Nine of Swords: Finally, you drew the Nine of Swords. This rank modifies your power so that your Potency & Control are increased but your Versatility is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Nine of Swords (Reversed): Finally, you drew the reversed Nine of Swords. This rank modifies your power so that your Versatility is increased but your Potency & Control are decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Nine of Wands: Finally, you drew the Nine of Wands. This rank modifies your power so that your Potency & Control are increased but your Versatility is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Nine of Wands (Reversed): Finally, you drew the reversed Nine of Wands. This rank modifies your power so that your Versatility is increased but your Potency & Control are decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Ten

Ten of Cups: Finally, you drew the Ten of Cups. This rank modifies your power so that your Versatility and Control are increased but your Potency is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Ten of Cups (Reversed): Finally, you drew the reversed Ten of Cups. This rank modifies your power so that your Potency is increased but your Versatility and Control are decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Ten of Coins: Finally, you drew the Ten of Coins. This rank modifies your power so that your Versatility and Control are increased but your Potency is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Ten of Coins (Reversed): Finally, you drew the reversed Ten of Coins. This rank modifies your power so that your Potency is increased but your Versatility and Control are decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Ten of Swords: Finally, you drew the Ten of Swords. This rank modifies your power so that your Versatility and Control are increased but your Potency is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Ten of Swords (Reversed): Finally, you drew the reversed Ten of Swords. This rank modifies your power so that your Potency is increased but your Versatility and Control are decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Ten of Wands: Finally, you drew the Ten of Wands. This rank modifies your power so that your Versatility and Control are increased but your Potency is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Ten of Wands (Reversed): Finally, you drew the reversed Ten of Wands. This rank modifies your power so that your Potency is increased but your Versatility and Control are decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Page

Page of Cups: Finally, you drew the Page of Cups. This rank modifies your power so that your Control is increased but your choice of Potency or Versatility is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Page of Cups (Reversed): Finally, you drew the reversed Page of Cups. This rank modifies your power so that your choice of Potency or Versatility is increased but your Control is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Page of Coins: Finally, you drew the Page of Coins. This rank modifies your power so that your Control is increased but your choice of Potency or Versatility is decreased. his suit rounds out your power, roll for a second sign/category and apply it along with the first.

Page of Coins (Reversed): Finally, you drew the reversed Page of Coins. This rank modifies your power so that your choice of Potency or Versatility is increased but your Control is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Page of Swords: Finally, you drew the Page of Swords. This rank modifies your power so that your Control is increased but your choice of Potency or Versatility is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Page of Swords (Reversed): Finally, you drew the reversed Page of Swords. This rank modifies your power so that your choice of Potency or Versatility is increased but your Control is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Page of Wands: Finally, you drew the Page of Wands. This rank modifies your power so that your Control is increased but your choice of Potency or Versatility is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Page of Wands (Reversed): Finally, you drew the reversed Page of Wands. This rank modifies your power so that your choice of Potency or Versatility is increased but your Control is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Knight

Knight of Cups: Finally, you drew the Knight of Cups. This rank modifies your power so that your Potency is increased but your choice of Versatility or Control is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Knight of Cups (Reversed): Finally, you drew the reversed Knight of Cups. This rank modifies your power so that your choice of Versatility or Control is increased but Potency is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Knight of Coins: Finally, you drew the Knight of Coins. This rank modifies your power so that your Potency is increased but your choice of Versatility or Control is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Knight of Coins (Reversed): Finally, you drew the reversed Knight of Coins. This rank modifies your power so that your choice of Versatility or Control is increased but Potency is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Knight of Swords: Finally, you drew the Knight of Swords. This rank modifies your power so that your Potency is increased but your choice of Versatility or Control is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Knight of Swords (Reversed): Finally, you drew the reversed Knight of Swords. This rank modifies your power so that your choice of Versatility or Control is increased but Potency is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Knight of Wands: Finally, you drew the Knight of Wands. This rank modifies your power so that your Potency is increased but your choice of Versatility or Control is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Knight of Wands (Reversed): Finally, you drew the reversed Knight of Wands. This rank modifies your power so that your choice of Versatility or Control is increased but Potency is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Queen

Queen of Cups: Finally, you drew the Queen of Cups. This rank modifies your power so that your Versatility is increased but your choice of Potency or Control is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Queen of Cups (Reversed): Finally, you drew the reversed Queen of Cups. This rank modifies your power so that your choice of Potency or Control is increased but your Versatility is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

Queen of Coins: Finally, you drew the Queen of Coins. This rank modifies your power so that your Versatility is increased but your choice of Potency or Control is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Queen of Coins (Reversed): Finally, you drew the reversed Queen of Coins. This rank modifies your power so that your choice of Potency or Control is increased but your Versatility is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

Queen of Swords: Finally, you drew the Queen of Swords. This rank modifies your power so that your Versatility is increased but your choice of Potency or Control is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Queen of Swords (Reversed): Finally, you drew the reversed Queen of Swords. This rank modifies your power so that your choice of Potency or Control is increased but your Versatility is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

Queen of Wands: Finally, you drew the Queen of Wands. This rank modifies your power so that your Versatility is increased but your choice of Potency or Control is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Queen of Wands (Reversed): Finally, you drew the reversed Queen of Wands. This rank modifies your power so that your choice of Potency or Control is increased but your Versatility is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

King

King of Cups: Finally, you drew the King of Cups. This rank modifies your power so that your choice of any two of Potency, Versatility, and Control are increased but the remainder is decreased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

King of Cups (Reversed): Finally, you drew the reversed King of Cups. This rank modifies your power so that your choice of any two of Potency, Versatility, and Control are decreased but the remainder is increased. This suit provides breadth and depth. You were molded to be more in sync with your power. This made you stronger, but at a personal cost.

King of Coins: Finally, you drew the King of Coins. This rank modifies your power so that your choice of any two of Potency, Versatility, and Control are increased but the remainder is decreased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

King of Coins (Reversed): Finally, you drew the reversed King of Coins. This rank modifies your power so that your choice of any two of Potency, Versatility, and Control are decreased but the remainder is increased. This suit rounds out your power, roll for a second sign/category and apply it along with the first.

King of Swords: Finally, you drew the King of Swords. This rank modifies your power so that your choice of any two of Potency, Versatility, and Control are increased but the remainder is decreased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

King of Swords (Reversed): Finally, you drew the reversed King of Swords. This rank modifies your power so that your choice of any two of Potency, Versatility, and Control are decreased but the remainder is increased. This very pointed suit takes the rank's effect to an extreme, for better or worse.

King of Wands: Finally, you drew the King of Wands. This rank modifies your power so that your choice of any two of Potency, Versatility, and Control are increased but the remainder is decreased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

King of Wands (Reversed): Finally, you drew the reversed King of Wands. This rank modifies your power so that your choice of any two of Potency, Versatility, and Control are decreased but the remainder is increased. This suit is mystical, roll for a second rune/flavor and apply it along with the first.

Major Arcana

The Fool - 0: Finally, you drew The Fool. Your power alters your personality in some way when you use it most likely in the direction of mania.

The Fool - 0 (Reversed): Finally, you drew The Fool, Reversed. Your power requires a specific mental or emotional state to reach it's full potential. This can be anything from calm to rage but with out it your power is a shadow of what you could be.

The Magician - I: Finally, you drew The Magician. You received some sort of boost (mental or physical) to a normal human attribute that complements your existing power. The boost is significant but definitely not super human in scale.

The Magician - I (Reversed): Finally, you drew The Magician, Reversed. Your power has or had a permanent effect on your heart or mind. It may have been a one off change or it my be something that gets a bit worse with each use of the power.

The High Priestess - II: Finally, you drew The High Priestess. Your power has an element that is hard to understand which is tripping you up. Careful study may allow you to figure it out but it will remain an impediment.

The High Priestess - II (Reversed): Finally, you drew The High Priestess, Reversed. Your power acts on your behalf apart from your conscious direction. This can be an automatic response to circumstance or in response to mental or emotional states and can work for or against you dependent on the power.

The Empress - III: Finally, you drew The Empress. You have a secondary or tertiary power that is next to impossible to detect and that takes a long time to use but can be a real game changer when leveraged intelligently.

The Empress - III (Reversed): Finally, you drew The Empress, Reversed. Your power works best on or in large groups and suffers when you are alone.

The Emperor - IV: Finally, you drew The Emperor. While most powers promote chaos and destruction your power is a force for order. It protects, preserves, organizes, or the like.

The Emperor - IV (Reversed): Finally, you drew The Emperor, Reversed. Your power is good at running interference, harassing foes and protecting allies.

The Hierophant - V: Finally, you drew The Hierophant. Your power either makes you reliant on others or it makes other subservient to you. Either way it enforces hierarchy and interdependence, willing or not.

The Hierophant - V (Reversed): Finally, you drew The Hierophant, Reversed. Your power makes you a desirable teammate. Perhaps you're a healer, a useful Trump, or just plain powerful, but you won't have trouble finding people who want to work with you ... whether you really want that or not.

The Lovers - VI: Finally, you drew The Lovers. Your power is beautiful and/or iconic in a way that let's you leverage your image. People instantly recognize it.

The Lovers - VI (Reversed): Finally, you drew The Lovers, Reversed. Your power includes a feature that seems to work against the rest of it.

The Chariot - VII: Finally, you drew The Chariot. Your power is typically lethal with little you can do to mitigate this.

The Chariot - VII (Reversed): Finally, you drew The Chariot, Reversed. Your power is good for harassing and annoying other but lacks direct lethality.

Strength - VIII: Finally, you drew Strength - VIII. Your power grants you protection in some fashion allowing you to leap into the fray with little concern that you'll be harmed in any meaningful way.

Strength - VIII (Reversed): Finally, you drew Strength - VIII, Reversed. Your power is a source of constant paranoia. Fear of your power is as useful as the power itself.

The Hermit - IX: Finally, you drew The Hermit - IX. Your power is fragile in some fashion, making it easy to disrupt.

The Hermit - IX (Reversed): Finally, you drew the The Hermit - IX, Reversed. Your power makes it dangerous for others to be around you, either when you're actively using it or just in general.

Wheel of Fortune - X: Finally, you drew the Wheel of Fortune - X. Your power isn't the strongest but has a habit of coming through in a pinch, hinting at a hidden factor. Roll for your choice of either an extra sign or rune and use it to create the hidden feature.

Wheel of Fortune - X (Reversed): Finally, you drew the Wheel of Fortune - X, Reversed. Your power is a grab bag of smaller separate powers built around a certain theme. Roll two more signs and runes and create separate but thematically connected powers with them.

Justice - XI: Finally, you drew Justice - XI. Your power requires specific external conditions (as opposed to internal mental/emotional conditions) to be met before you can use it. This could be anything from running in circles to feeding the dead to your skeletal minion but it's not a step you can skip.

Justice - XI (Reversed): Finally, you drew Justice - XI, Reversed. Your power punishes you if you don't use it correctly. It may have barriers you can bypass at a cost or it may require certain actions after using it.

The Hanged Man - XII: Finally, you drew The Hanged Man - XII. our power provides you with some deep insight about the world that separates you from those around you. Appearing normal will require effort on your part.

The Hanged Man - XII (Reversed): Finally, you drew The Hanged Man - XII, Reversed. Your power molds your thoughts and feeling in a fashion that allows you to use it better. You are more effective because of this but ... is it really you at all?

Death - XIII: Finally, you drew Death - XIII. Something went wrong with your power, some safety mechanism wasn't included when you triggered, and now your power is slowly killing you. Maybe your power creates hard radiation each time you use it and you aren't immune, maybe it subjects your body to harmful g-forces without any sort of intervention, maybe it's just consuming your body or mind as fuel. Whatever it's doing it's not sustainable.

Death - XIII (Reversed): Finally, you drew Death - XIII, Reversed. Using your power leaves you vulnerable. Maybe you become narcoleptic or start hallucinating but either before, during, or after using your power you're effectively unable to act.

Temperance - XIV: Finally, you drew Temperance - XIV. Your power is Manton limited. It affects either living or nonliving things but not both.

Temperance - XIV (Reversed): Finally, you drew Temperance - XIV, Reversed. Your power has some minor trump aspect that seems kinda superfluous. Like, seriously, what's up with that?

The Devil - XV: Finally, you drew The Devil - XV. Your power is fundamentally immoral to use and probably illegal to boot.

The Devil - XV (Reversed): Finally, you drew The Devil - XV, Reversed. Your power changed your form in a significant enough fashion that you can't hide it, you are a case 53 or mutant.

The Tower - XVI: Finally, you drew The Tower - XVI. Your power's Potency, Versatility and Control are all decreased. You received a genuinely weak power. It happens, sorry.

The Tower - XVI (Reversed): Finally, you drew The Tower - XVI, Reversed. Your power's Potency and Control are decreased.

The Star - XVII: Finally, you drew The Star - XVII. Your power's Versatility and Control are increased.

The Star - XVII (Reversed): Finally, you drew The Star - XVII, Reversed. Your power's Versatility and Control are decreased.

The Moon - XVIII: Finally, you drew The Moon - XVIII. Your power's Potency and Versatility are increased.

The Moon - XVIII (Reversed): Finally, you drew The Moon - XVIII, Reversed. Your power's Potency and Versatility are decreased.

The Sun - XIX: Finally, you drew The Sun - XIX. Your power's Potency, Versatility, and Control are all increased. You received a truly superb power.

The Sun - XIX (Reversed): Finally, you drew The Sun - XIX, Reversed. Your power's Potency and Control are increased.

Judgement - XX: Finally, you drew the Judgement - XX. You are one of the rare few to have a second trigger event. Create your power from the sign and rune then roll again and modify your power with the new sign and rune.

Judgement - XX (Reversed): Finally, you drew Judgement - XX, Reversed. Your power seems to to be deteriorating in some fashion. Maybe it's maximum intensity is decreasing or your Control over it is getting worse but either way it's not like it use to be.

The World - XXI: Finally, you drew The World - XXI. Your power is exceptional in some fashion. It could break some rule about what powers can and can't do, violate some common sense notion about reality, or just seriously out class other similar powers. Regardless of the particulars you have the potential to become a very important/powerful player in the cape scene.

The World - XXI (Reversed): Finally, you drew The World - XXI, Reversed. Your power turned you into a monster. You are a walking natural disaster, a waking nightmare, and/or a probable threat to nearly everyone. This isn't something you can stop or Control, your power Controls you.

Poker

Jk A 2 3 4 5 6 7 8 9 10 J Q K

Jokers

Red Joker: Finally, you drew the Red Joker. Your power prevents your first death, instead providing a second trigger. Roll another Rune / Flavor for your second trigger.

Black Joker: Finally, you drew the Black Joker. Your power will prevent your first death, instead providing a second trigger. Roll again and apply the Zodiac (flavor) to your second power.

Ace

Ace of Clubs: Finally, you drew the Ace of Clubs. Your power bypasses some limit it might otherwise be bound by. Increase your choice of Control or Versatility, but decrease Potency.

Ace of Diamonds: Finally, you drew the Ace of Diamonds. Your power bypasses some limit it might otherwise be bound by. Increase your Potency, but decrease your choice of Control or Versatility.

Ace of Hearts: Finally, you drew the Ace of Hearts. Your power bypasses some limit it might otherwise be bound by. Increase your Control, but decrease your choice of Potency or Versatility.

Ace of Spades: Finally, you drew the Ace of Spades. Your power bypasses some limit it might otherwise be bound by. Increase your choice of Potency or Versatility, but decrease Control.

Two

Two of Clubs: Finally, you drew the Two of Clubs. Your power has a drawback. Increase Control and Versatility, but decrease Potency.

Two of Diamonds: Finally, you drew the Two of Diamonds. Your power has a drawback. Increase your Potency, but decrease your choice of Control or Versatility.

Two of Hearts: Finally, you drew the Two of Hearts. Your power has a drawback. Increase your Control, but decrease your choice of Potency or Versatility.

Two of Spades: Finally, you drew the Two of Spades. Your power has a drawback. Increase your choice of Potency or Versatility, but decrease Control.

Three

Three of Clubs: Finally, you drew the Three of Clubs. You have a wide array of minor powers rather than one single power; roll Sign and Rune again, twice each. Increase your choice of Control or Versatility, but decrease Potency (applied to all powers).

Three of Diamonds: Finally, you drew the Three of Diamonds. You have a wide array of minor powers rather than one single power; roll Sign and Rune again, twice each. Increase your Potency, but decrease your choice of Control or Versatility. (applied to all powers).

Three of Hearts: Finally, you drew the Three of Hearts. You have a wide array of minor powers rather than one single power; roll Sign and Rune again, twice each. Increase your Control, but decrease your choice of Potency or Versatility (applied to all powers).

Three of Spades: Finally, you drew the Three of Spades. You have a wide array of minor powers rather than one single power; roll Sign and Rune again, twice each. Increase your choice of Potency or Versatility, but decrease Control. (applied to all powers).

Four

Four of Clubs: Finally, you drew the Four of Clubs. You don't get along with your power, making it harder to use. Decrease Potency and your choice of Versatility or Control.

Four of Diamonds: Finally, you drew the Four of Diamonds. You don't get along with your power, making it harder to use. Decrease Potency and your choice of Versatility or Control.

Four of Hearts: Finally, you drew the Four of Hearts. You don't get along with your power, making it harder to use. Decrease Control and your choice of Versatility or Potency.

Four of Spades: Finally, you drew the Four of Spades. You don't get along with your power, making it harder to use. Decrease Control and your choice of Versatility or Potency.

Five

Five of Clubs: Finally, you drew the Five of Clubs. Increase your choice of Versatility or Control, but decrease Potency.

Five of Diamonds: Finally, you drew the Five of Diamonds. Increase your Potency, but decrease your choice of Control or Versatility.

Five of Hearts: Finally, you drew the Five of Hearts. Increase your Control, but decrease your choice of Potency or Versatility.

Five of Spades: Finally, you drew the Five of Spades. Increase your choice of Potency or Versatility, but decrease Control.

Six

Six of Clubs: Finally, you drew the Six of Clubs. You and your power are relatively in sync. Increase your choice of Versatility or Control, but Decrease Potency.

Six of Diamonds: Finally, you drew the Six of Diamonds. You and your power are relatively in sync. Increase your Potency, but decrease your choice of Control or Versatility.

Six of Hearts: Finally, you drew the Six of Hearts. You and your power are relatively in sync. Increase your Control, but decrease your choice of Potency or Versatility.

Six of Spades: Finally, you drew the Six of Spades. You and your power are relatively in sync. Increase your choice of Potency or Versatility, but decrease Control.

Seven

Seven of Clubs: Finally, you drew the Seven of Clubs. You understand your power, making it easier to use. Increase Potency and your choice of Versatility or Control.

Seven of Diamonds: Finally, you drew the Seven of Diamonds. You understand your power, making it easier to use. Increase Potency and your choice of Versatility or Control.

Seven of Hearts: Finally, you drew the Seven of Hearts. You understand your power, making it easier to use. Increase Control and your choice of Versatility or Potency.

Seven of Spades: Finally, you drew the Seven of Spades. You understand your power, making it easier to use. Increase Control and your choice of Versatility or Potency.

Eight

Eight of Clubs: Finally, you drew the Eight of Clubs. You and your power are morally opposed. Increase your choice of Versatility or Control, but decrease Potency.

Eight of Diamonds: Finally, you drew the Eight of Diamonds. You and your power are morally opposed. Increase your Potency, but decrease your choice of Control or Versatility.

Eight of Hearts: Finally, you drew the Eight of Hearts. You and your power are morally opposed. Increase your Control, but decrease your choice of Potency or Versatility.

Eight of Spades: Finally, you drew the Eight of Spades. You and your power are morally opposed. Increase your choice of Potency or Versatility, but decrease Control.

Nine

Nine of Clubs: Finally, you drew the Nine of Clubs. Dramatically increase your Versatility or Control, but dramatically decrease Potency.

Nine of Diamonds: Finally, you drew the Nine of Diamonds. Dramatically ncrease your Potency, but dramatically decrease your choice of Control or Versatility.

Nine of Hearts: Finally, you drew the Nine of Hearts. Dramatically increase your Control, but dramatically decrease your choice of Potency or Versatility.

Nine of Spades: Finally, you drew the Nine of Spades. Dramatically increase your choice of Potency or Versatility, but dramatically decrease Control.

Ten

Ten of Clubs: Finally, you drew the Ten of Clubs. Your power has a significant secondary usage in another class. Increase your choice of Versatility or Control, but decrease Potency.

Ten of Diamonds: Finally, you drew the Ten of Diamonds. Your power has a significant secondary usage in another class. Increase your Potency, but decrease your choice of Control or Versatility.

Ten of Hearts: Finally, you drew the Ten of Hearts. Your power has a significant secondary usage in another class. Increase your Control, but decrease your choice of Potency or Versatility.

Ten of Spades: Finally, you drew the Ten of Spades. Your power has a significant secondary usage in another class. Increase your choice of Potency or Versatility, but decrease Control.

Jack

Jack of Clubs: Finally, you drew the Jack of Clubs. Your power is different than what others might think it to be, and may have subtle aspects unnoticed by others. Increase your choice of Versatility or Control, but decrease Potency.

Jack of Diamonds: Finally, you drew the Jack of Diamonds. Your power is different than what others might think it to be, and may have subtle aspects unnoticed by others. Increase your Potency, but decrease your choice of Control or Versatility.

Jack of Hearts: Finally, you drew the Jack of Hearts. Your power is different than what others might think it to be, and may have subtle aspects unnoticed by others Increase your Control, but decrease your choice of Potency or Versatility.

Jack of Spades: Finally, you drew the Jack of Spades. Your power is different than what others might think it to be, and may have subtle aspects unnoticed by others. Increase your choice of Potency or Versatility, but decrease Control.

Queen

Queen of Clubs: Finally, you drew the Queen of Clubs. Your power is less straight-up strong but lends itself towards teamwork and combos with other powers. Increase your choice of Versatility or Control, but decrease Potency.

Queen of Diamonds: Finally, you drew the Queen of Diamonds. Your power is less straight-up strong but lends itself towards teamwork and combos with other powers. Increase your Potency, but decrease your choice of Control or Versatility.

Queen of Hearts: Finally, you drew the Queen of Hearts. Your power is less straight-up strong but lends itself towards teamwork and combos with other powers. Increase your Control, but decrease your choice of Potency or Versatility.

Queen of Spades: Finally, you drew the Queen of Spades. Your power is less straight-up strong but lends itself towards teamwork and combos with other powers. Increase your choice of Potency or Versatility, but decrease Control.

King

King of Clubs: Finally, you drew the King of Clubs. Your power has strength but is incredibly unethical. Increase your choice of Versatility or Control, but decrease Potency.

King of Diamonds: Finally, you drew the King of Diamonds. Your power has strength but is incredibly unethical. Increase your Potency, but decrease your choice of Control or Versatility.

King of Hearts: Finally, you drew the King of Hearts. Your power has strength but is incredibly unethical. Increase your Control, but decrease your choice of Potency or Versatility.

King of Spades: Finally, you drew the King of Spades. Your power has strength but is incredibly unethical. Increase your choice of Potency or Versatility, but decrease Control.

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