Created
April 17, 2021 05:52
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fun convertArrayToBitmap( | |
imageArray: Array<Array<Array<FloatArray>>>, | |
imageWidth: Int, | |
imageHeight: Int | |
): Pair<Bitmap, Bitmap> { | |
// Convert multidimensional array to 1D | |
val oneDFloatArray = ArrayList<Float>() | |
for (m in imageArray[0].indices) { | |
for (x in imageArray[0][0].indices) { | |
for (y in imageArray[0][0][0].indices) { | |
oneDFloatArray.add(imageArray[0][0][x][y]) | |
} | |
} | |
} | |
val maxValue: Float = oneDFloatArray.max() ?: 0f | |
val minValue: Float = oneDFloatArray.min() ?: 0f | |
val conf = Bitmap.Config.ARGB_8888 // see other conf types | |
val grayToneImage = Bitmap.createBitmap(imageWidth, imageHeight, conf) | |
val blackWhiteImage = Bitmap.createBitmap(imageWidth, imageHeight, conf) | |
// Use manipulation like Colab post processing...... // 255 * (depth - depth_min) / (depth_max - depth_min) | |
for (x in imageArray[0][0].indices) { | |
for (y in imageArray[0][0][0].indices) { | |
// Create black and transparent bitmap based on pixel value above a certain number eg. 150 | |
// make all pixels black in case value of grayscale image is above 150 | |
blackWhiteImage.setPixel( | |
y, | |
x, | |
if ((255 * (imageArray[0][0][x][y] - minValue) / (maxValue - minValue)).toInt() > 150) Color.BLACK else Color.TRANSPARENT | |
) | |
// Create grayscale image to show on screen after inference | |
val color = Color.rgb( | |
(255 * (imageArray[0][0][x][y] - minValue) / (maxValue - minValue)).toInt(), //((imageArray[0][0][x][y] * 255).toInt()), | |
(255 * (imageArray[0][0][x][y] - minValue) / (maxValue - minValue)).toInt(),//((imageArray[0][0][x][y] * 255).toInt()), | |
(255 * (imageArray[0][0][x][y] - minValue) / (maxValue - minValue)).toInt()//(imageArray[0][0][x][y] * 255).toInt() | |
) | |
// this y, x is in the correct order!!! | |
grayToneImage.setPixel(y, x, color) | |
} | |
} | |
return Pair(grayToneImage, blackWhiteImage) | |
} |
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