Created
May 22, 2015 23:29
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fabric.js arrow shape
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// | |
// Arrow for fabric.js | |
// | |
(function($){ | |
$.Arrow = $.util.createClass($.Line, $.Observable, { | |
initialize: function(e,t) { | |
this.callSuper("initialize", e, t) | |
this.set({type:'arrow'}); | |
}, | |
_render: function(e) { | |
e.beginPath(); | |
var r = this.calcLinePoints(); | |
var headlen = 8; // length of head in pixels | |
var angle = Math.atan2(r.y2-r.y1,r.x2-r.x1); | |
e.moveTo(r.x1, r.y1); | |
e.lineTo(r.x2, r.y2); | |
e.lineTo(r.x2-headlen*Math.cos(angle-Math.PI/6),r.y2-headlen*Math.sin(angle-Math.PI/6)); | |
e.moveTo(r.x2, r.y2); | |
e.lineTo(r.x2-headlen*Math.cos(angle+Math.PI/6),r.y2-headlen*Math.sin(angle+Math.PI/6)); | |
e.lineWidth = this.strokeWidth; | |
var s = e.strokeStyle; | |
e.strokeStyle = this.stroke || e.fillStyle, this.stroke && this._renderStroke(e), e.strokeStyle = s | |
}, | |
complexity: function() { | |
return 2 | |
} | |
}); | |
$.Arrow.fromObject = function(e) { | |
var n = [e.x1, e.y1, e.x2, e.y2]; | |
return new $.Arrow(n, e) | |
} | |
})(fabric); |
I could not get around the width / height problem with this either.. ended up calculating the points to draw a polygon arrow instead. https://jsfiddle.net/6e17oxc3/
Here is the blog I have written about how to draw an arrow with fabricjs which includes jsfiddle as well. I hope that will help someone.
https://blog.thirdrocktechkno.com/how-to-draw-an-arrow-using-html-5-canvas-and-fabricjs-9500c3f50ecb
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This is great. Thank you for this. By any chance have you figured out the problem with the arrow not appearing when drawing a straight line? I believe it's because the Line class is sets the width and height to just the line. I haven't figured out a way to get it to work by extending the object layer to the size of the arrow.