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Fabian Zahn - 0xFAB farrrb

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Is there an ultimate Makefile?: Part 2 - Libraries

Welcome to the second part of our Makefile series, where we migrate your build system to a more modular structure by including your very own libraries. In the previous article, we covered the fundamentals of creating a powerful Makefile, including directory structure, variable definition, target dependencies, and more. Now, we'll dive deeper into the realm of user-defined libraries, allowing you to unlock the full potential of your Makefile automation. By leveraging static libraries, you can enhance the modularity and reusability of your code, making it easier to manage dependencies and accelerate your development workflow. In this article, we'll walk you through the process of creating and utilizing user-defined static libraries within your Makefile, providing you with the tools to supercharge your C++ projects.

Who is this article for?

  • If you have a GNU Linux development environm

Is there an ultimate Makefile?: Part 1 - Applications

Have you ever struggled with writing your Makefile manually or dealing with your projects without depending on a specific IDE? If so, this article is for you to break your chains.

Picture this: a Makefile that adapts to your project like a chameleon, requiring only a few parameter tweaks to fit most of your needs. Gone are the days of wrestling with convoluted build scripts or spending hours integrating external libraries. With this Makefile in your arsenal, you'll conquer the build process with ease and finesse.

Who is this article for?

  • If you have a GNU Linux development environment.
  • If you are using GNU compilers such as g++.
  • If you don't depend on any IDE for project configurations.
@fay59
fay59 / Quirks of C.md
Last active January 23, 2024 04:24
Quirks of C

Here's a list of mildly interesting things about the C language that I learned mostly by consuming Clang's ASTs. Although surprises are getting sparser, I might continue to update this document over time.

There are many more mildly interesting features of C++, but the language is literally known for being weird, whereas C is usually considered smaller and simpler, so this is (almost) only about C.

1. Combined type and variable/field declaration, inside a struct scope [https://godbolt.org/g/Rh94Go]

struct foo {
   struct bar {
 int x;
@shafik
shafik / WhatIsStrictAliasingAndWhyDoWeCare.md
Last active July 17, 2024 07:40
What is Strict Aliasing and Why do we Care?

What is the Strict Aliasing Rule and Why do we care?

(OR Type Punning, Undefined Behavior and Alignment, Oh My!)

What is strict aliasing? First we will describe what is aliasing and then we can learn what being strict about it means.

In C and C++ aliasing has to do with what expression types we are allowed to access stored values through. In both C and C++ the standard specifies which expression types are allowed to alias which types. The compiler and optimizer are allowed to assume we follow the aliasing rules strictly, hence the term strict aliasing rule. If we attempt to access a value using a type not allowed it is classified as undefined behavior(UB). Once we have undefined behavior all bets are off, the results of our program are no longer reliable.

Unfortunately with strict aliasing violations, we will often obtain the results we expect, leaving the possibility the a future version of a compiler with a new optimization will break code we th

@mbinna
mbinna / effective_modern_cmake.md
Last active July 16, 2024 05:57
Effective Modern CMake

Effective Modern CMake

Getting Started

For a brief user-level introduction to CMake, watch C++ Weekly, Episode 78, Intro to CMake by Jason Turner. LLVM’s CMake Primer provides a good high-level introduction to the CMake syntax. Go read it now.

After that, watch Mathieu Ropert’s CppCon 2017 talk Using Modern CMake Patterns to Enforce a Good Modular Design (slides). It provides a thorough explanation of what modern CMake is and why it is so much better than “old school” CMake. The modular design ideas in this talk are based on the book [Large-Scale C++ Software Design](https://www.amazon.de/Large-Scale-Soft

@roundand
roundand / OpenWithSublimeText3.bat
Last active June 29, 2024 01:16 — forked from mrchief/LICENSE.md
Open folders and files with Sublime Text 3 from windows explorer context menu (tested in Windows 7)
@echo off
SET st3Path=C:\Program Files\Sublime Text 3\sublime_text.exe
rem add it for all file types
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_EXPAND_SZ /v "Icon" /d "%st3Path%,0" /f
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3\command" /t REG_SZ /v "" /d "%st3Path% \"%%1\"" /f
rem add it for folders
@reg add "HKEY_CLASSES_ROOT\Folder\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f
@jackielii
jackielii / OpenWithSublimeText3.bat
Last active March 13, 2024 17:38 — forked from mrchief/LICENSE.md
Add "Open with Sublime Text 3" to Windows Explorer Context Menu (including folders)
@echo off
SET st2Path=C:\Program Files\Sublime Text 3\sublime_text.exe
rem add it for all file types
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3" /t REG_EXPAND_SZ /v "Icon" /d "%st2Path%,0" /f
@reg add "HKEY_CLASSES_ROOT\*\shell\Open with Sublime Text 3\command" /t REG_SZ /v "" /d "%st2Path% \"%%1\"" /f
rem add it for folders
@reg add "HKEY_CLASSES_ROOT\Folder\shell\Open with Sublime Text 3" /t REG_SZ /v "" /d "Open with Sublime Text 3" /f