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# This file was automagically generated by mbed.org. For more information, | |
# see http://mbed.org/handbook/Exporting-to-GCC-ARM-Embedded | |
############################################################################### | |
# Boiler-plate | |
# cross-platform directory manipulation | |
ifeq ($(shell echo $$OS),$$OS) | |
MAKEDIR = if not exist "$(1)" mkdir "$(1)" | |
RM = rmdir /S /Q "$(1)" |
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// Original demo by Stefan Sauer (@ensonic) | |
// make_pal is from @Spinal's Mode13 demo, with modifications | |
#include "Pokitto.h" | |
Pokitto::Core game; | |
#define RGB888_565(r, g, b) ((r >> 3) | ((g >> 2) << 5) | ((b >> 3) << 11)) | |
#define GRAY888_565(g) ((g >> 3) | ((g >> 2) << 5) | ((g >> 3) << 11)) |
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#include <Keyboard.h> | |
struct Binding { | |
int pin; | |
const char *seq; | |
int state; | |
bool type; | |
}; | |
const char cf[] = {0x80, 'f', 0}; |
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const minX = 6, maxX = 22; | |
const minY = 0, maxY = 20; | |
const boardWidth = maxX - minX; | |
const boardHeight = maxY - minY; | |
const heart = builtin("sHeart"); | |
const lvl = builtin("sLvl"); | |
const pts = builtin("sPts"); | |
const ledOFF = builtin("shape2"); | |
const ledON = builtin("sBtn"); | |
const snakeColor = 112; |
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