View LegacySinkAndUniquePtr.cpp
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// compile at https://godbolt.org/g/yb47Aq | |
// | |
#include <iostream> | |
#include <memory> | |
class Widget | |
{ | |
public: | |
void DoStuff() { } |
View smart_ptr_deleters.cpp
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// smart_ptr_deleters.cpp | |
// shows how to use custom deleters with unique_ptr and shared_ptr | |
// Bartlomiej Filipek, April 2016, bfilipek.com | |
#include <iostream> | |
#include <memory> | |
#include <functional> | |
#include <cassert> | |
// This class cannot be changed, might come from 3rd party library |
View HasToString.cpp
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template <typename T> | |
class HasToString | |
{ | |
private: | |
typedef char YesType[1]; | |
typedef char NoType[2]; | |
template <typename C> static YesType& test( decltype(&C::ToString) ) ; | |
template <typename C> static NoType& test(...); |
View sfinae_tostring_ex.cpp
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// SFINAE, enable_if example | |
// based on http://stackoverflow.com/questions/257288/is-it-possible-to-write-a-c-template-to-check-for-a-functions-existence | |
#include <iostream> | |
#include <type_traits> | |
class ClassWithToString | |
{ | |
public: |
View dbgheap.cpp
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// simple perf test for memory allocations | |
// bfilipek.com | |
#include <iostream> | |
#include <memory> | |
#include <vector> | |
#include <chrono> | |
int main() | |
{ |
View glParticleRenderer.cpp
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#include "glParticleRenderer.h" | |
#include "particles.h" | |
#include <assert.h> | |
#include "gl_includes.h" | |
namespace particles | |
{ | |
void GLParticleRenderer::generate(ParticleSystem *sys, bool) | |
{ |
View ParticleUpdaters.cpp
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namespace updaters | |
{ | |
void EulerUpdater::update(double dt, ParticleData *p) | |
{ | |
const glm::vec4 globalA{ dt * m_globalAcceleration.x, dt * m_globalAcceleration.y, dt * m_globalAcceleration.z, 0.0 }; | |
const float localDT = (float)dt; | |
const unsigned int endId = p->m_countAlive; | |
for (size_t i = 0; i < endId; ++i) | |
p->m_acc[i] += globalA; |
View BasicParticleGenerators.cpp
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#include "particleGenerators.h" | |
#include <assert.h> | |
#include <algorithm> | |
#include <glm/common.hpp> | |
#include <glm/gtc/random.hpp> | |
namespace particles | |
{ | |
namespace generators | |
{ |
View BasicParticleUpdaters.cpp
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#include "particleUpdaters.h" | |
#include <assert.h> | |
#include <algorithm> | |
#include <glm/common.hpp> | |
#include <glm/gtc/random.hpp> | |
namespace particles | |
{ | |
namespace updaters | |
{ |
View BasicParticles.cpp
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#include "particles.h" | |
#include <assert.h> | |
#include <algorithm> | |
namespace particles | |
{ | |
void ParticleData::generate(size_t maxSize) | |
{ | |
m_count = maxSize; | |
m_countAlive = 0; |
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