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@fendrin
Created October 27, 2015 14:24
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WOODLAND_RESISTANCE =
blade: 100
pierce: 100
impact: 100
fire: 100
cold: 100
arcane: 110
movetype
id: "woodland"
movement_costs:
shallow_water: 3
reef: 2
swamp_water: 2
flat: 1
sand: 2
forest: 1
hills: 2
mountains: 3
village: 1
castle: 1
cave: 3
frozen: 2
fungus: 2
defense:
shallow_water: 80
reef: 70
swamp_water: 70
flat: 60
sand: 70
forest: 30
hills: 50
mountains: 40
village: 40
castle: 40
cave: 70
frozen: 70
fungus: 50
resistance: WOODLAND_RESISTANCE
movetype
id: "woodlandfloat"
flies: true
movement_costs:
deep_water: 2
shallow_water: 1
reef: 1
swamp_water: 1
flat: 1
sand: 1
forest: 1
hills: 1
mountains: 2
village: 1
castle: 1
cave: 2
frozen: 1
fungus: 2
defense:
deep_water: 70
shallow_water: 60
reef: 50
swamp_water: 60
flat: 50
sand: 60
forest: 30
hills: 50
mountains: 40
village: 40
castle: 40
cave: 70
frozen: 60
fungus: 50
resistance: WOODLAND_RESISTANCE
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