Created
February 7, 2016 23:22
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Generate a list of games as prolog deffacts using a simple python program.
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from random import randint | |
games = [] # It's a list og games where each element is a dictionary {'name': '', 'type':'', 'used': False|True} | |
cons_type = ['inteligencia','deporte','aventura','familiar'] | |
cons_numPlayers = ['uno', 'dos', 'MasDeDos'] | |
cons_difficulty = ['facil', 'media', 'dificil'] | |
cons_time = ['poco', 'medio', 'mucho'] | |
cons_age = ['TP', 'Mas13', 'Mas18'] | |
names = { | |
'inteligencia' : ['Trivial', 'Damas', 'Apalabrados', 'Pasapalabra', 'Memory', 'Sopa de letras', 'Cut and slice', 'Logo Quiz', 'Logic Master', 'Carrera de mente', 'Mastermind', 'Tingly Brain trainer', 'La forma', 'Liquid Measure', '2048', 'Sliding Cubes 2', 'Linx', 'Romper Codigos'], | |
'deporte' : ['TrivialSport', 'Tennis', 'Basket', 'Volleyball', 'Formula1', 'MotoGP', 'Nautica', 'Paddel', 'Bandminton', 'Boxeo', 'Beisbol', 'Wrestling', 'Bodyboard', 'Golf', 'Karate', 'Lacrosse', 'Karting'], | |
'aventura' : ['Serpientes en el desierto', 'Planeta calleja', 'Desafio extremo', 'Himalaya', 'Spain', 'Madrid', 'Londres', 'Hamburgo', 'Dunas', 'Desierto Sahara', 'Lagos del mundo', 'World mountains', 'Geografiame', 'Machupichu', 'Amazonas', 'Egipto'], | |
'familiar' : ['Monopoly', 'Mario Kart', 'Solitario familiar', 'Libro de la jungla', 'El crucero', 'Lobos', 'Panteras', 'El consejo de brujas', 'Mario bros', 'Mario kart', 'Domino', 'Bubble Chamrs', 'Zol the scape','Cake topping', 'Sushi Slider', 'Candy Crash', 'Playmovil'] | |
} | |
#Recibe una lista con juegos que quieres guardar y el nombre del grupo | |
def composeGames(gameList, groupName): | |
i = 0 | |
for name in gameList: | |
games.append({ | |
'name' : name, | |
'type' : groupName, | |
'used' : False | |
}) | |
i += 1 | |
for _typeName in cons_type: | |
print _typeName | |
composeGames(names[_typeName], str(_typeName)); | |
class game: | |
def __init__(self, name, type, numPlayers=None, difficulty=None, time=None, price=0, age=None): | |
self.name = name | |
self.type = type | |
self.numPlayers = cons_numPlayers[randint(0, len(cons_numPlayers)-1)] | |
self.difficulty = cons_difficulty[randint(0, len(cons_difficulty)-1)] | |
self.time = cons_time[randint(0, len(cons_time)-1)] | |
self.price = randint(5, 35) # Random number greater than 3 to 50 | |
self.age = cons_age[randint(0, len(cons_age)-1)] | |
def convertToProlog(self): | |
conversion = '' | |
conversion += '(juego' | |
conversion += '(nombre "%s")' % self.name | |
conversion += '(tipoJuego %s)' % self.type | |
conversion += '(numeroJugadores %s)' % self.numPlayers | |
conversion += '(dificultad %s)' % self.difficulty | |
conversion += '(tiempoJuego %s)' % self.time | |
conversion += '(precio %d)' % self.price | |
conversion += '(edadRecomendada %s))' % self.age | |
return conversion | |
def genereateGames(games): | |
for g in games: | |
g = game(g['name'], g['type']) | |
print g.convertToProlog() | |
print len(games) | |
genereateGames(games) |
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