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| type ModuleScript2 = ModuleScript | |
| export type function ChildrenOfModule(inst: type, mod): type | |
| local inst_type: type = ModuleScript2 or mod | |
| local key_names = {} | |
| local inst_property_set = {} | |
| for inst_property in inst_type:properties() do | |
| inst_property_set[inst_property:value()] = true | |
| end |
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| print("meow") |
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| --!optimize 2 | |
| --!native | |
| local task = (task or require("@lune/task")) :: typeof(task) | |
| local tspawn = task.spawn | |
| local cyield = coroutine.yield | |
| local freeThread: thread? = nil | |
| local function deletedSignalError() |
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| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local RunService = game:GetService("RunService") | |
| local Signal = require(ReplicatedStorage.Packages.GoodSignal) | |
| local Region = {} | |
| local CurrentFocus = Vector3.new(0, 0, 0) | |
| local CurrentRegion = nil |
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| function Camera.Init() | |
| Camera.ChangeState("menu") | |
| RunService.RenderStepped:Connect(function() | |
| local MouseSensitivity = UserSettings():GetService("UserGameSettings").MouseSensitivity | |
| local Params = RaycastParams.new() | |
| Params.FilterType = Enum.RaycastFilterType.Blacklist | |
| Params.IgnoreWater = true | |
| Params.FilterDescendantsInstances = { game.Players.LocalPlayer.Character } |
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| local HttpService = game:GetService("HttpService") | |
| local Players = game:GetService("Players") | |
| local DataStoreService = game:GetService("DataStoreService") | |
| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local Stats = game:GetService("Stats") | |
| local LogService = game:GetService("LogService") | |
| local StatisticsService = {} | |
| local server_id = nil |
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| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local ContextActionService = game:GetService("ContextActionService") | |
| local Signal = require(ReplicatedStorage.Packages.GoodSignal) | |
| local Keybind = {} | |
| Keybind.__index = Keybind | |
| function Keybind.new(DefaultKey, ActionName) | |
| local self = setmetatable({}, Keybind) |
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| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local RunService = game:GetService("RunService") | |
| local Network = {} | |
| local AutoSerde = Instance.new("Folder") | |
| AutoSerde.Name = "AutoSerde" | |
| AutoSerde.Parent = ReplicatedStorage | |
| local RemoteEvent = Instance.new("RemoteEvent") |
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| local RunService = game:GetService("RunService") | |
| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local IsServer = RunService:IsServer() | |
| local NetworkObjectClient = {} | |
| local NetworkObjectServer = {} | |
| local InstanceProvider = {} | |
| function NetworkObjectServer:Fire(...) |