This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEditor; | |
using System.Reflection; | |
using System; | |
public static class ConsoleUtilitiesEditor | |
{ | |
[MenuItem("Tools/Clear Console %#c")] // Cmd/Ctrl + Shift + C | |
private static void ClearConsoleMenuItem() | |
{ | |
ClearConsole(); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Collections.Generic; | |
using System.Diagnostics; | |
using System.IO; | |
using UnityEditor; | |
using UnityEngine; | |
using Debug = UnityEngine.Debug; | |
using Object = UnityEngine.Object; | |
namespace FoundationEditor.Editor.ReferenceFinder | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
diff -r 6e8e22fe6d82 Assets/NGUI/Scripts/Internal/UIWidget.cs | |
--- a/Assets/NGUI/Scripts/Internal/UIWidget.cs Thu Aug 08 12:15:03 2013 +0900 | |
+++ b/Assets/NGUI/Scripts/Internal/UIWidget.cs Thu Aug 08 12:15:07 2013 +0900 | |
@@ -7,6 +7,8 @@ | |
#define OLD_UNITY | |
#endif | |
+#define DYNAMIC_FONT_BUG_FIX | |
+ | |
using UnityEngine; |