Created
July 11, 2013 04:31
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wrap a C++ class with V8.
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#include <v8.h> | |
#include <iostream> | |
#include "utils.h" | |
using namespace v8; | |
void runJS(const std::string& inp) { | |
using namespace v8; | |
Handle<String> source = String::New( (const char*) inp.c_str() ); | |
Handle<Script> script = Script::Compile(source); | |
if (script.IsEmpty()) return; | |
Handle<Value> result = script -> Run(); | |
if (result.IsEmpty()) return; | |
String::AsciiValue ascii(result); | |
std::cout << *ascii << '\n'; | |
} | |
class Point { | |
public: | |
Point(int x, int y) : x_(x), y_(y) {} | |
int x_, y_; | |
}; | |
void ConstructPoint(const v8::FunctionCallbackInfo<Value>& args) { | |
HandleScope handle_scope; | |
int x = args[0]->Int32Value(); | |
int y = args[1]->Int32Value(); | |
Point *point = new Point(x,y); | |
args.This()->SetInternalField(0, External::New(point)); | |
} | |
template <class T> Point* _getPoint(Local<String> name, const PropertyCallbackInfo<T>& info) { | |
Local<Object> self = info.Holder(); | |
Local<External> wrap = Local<External>::Cast(self->GetInternalField(0)); | |
void* ptr = wrap->Value(); | |
return static_cast<Point*>(ptr); | |
} | |
void GetPointX(Local<String> name, const PropertyCallbackInfo<Value>& info) { | |
int value = _getPoint<Value>(name, info)->x_; | |
info.GetReturnValue().Set(Number::New(value)); | |
} | |
void SetPointX(Local<String> name, Local<Value> value, const PropertyCallbackInfo<void>& info) { | |
Point* pt= _getPoint<void>(name, info); | |
pt->x_ = value->Int32Value(); | |
} | |
void GetPointY(Local<String> name, const PropertyCallbackInfo<Value>& info) { | |
int value = _getPoint<Value>(name, info)->y_; | |
info.GetReturnValue().Set(Number::New(value)); | |
} | |
void SetPointY(Local<String> name, Local<Value> value, const PropertyCallbackInfo<void>& info) { | |
Point* pt= _getPoint<void>(name, info); | |
pt->y_ = value->Int32Value(); | |
} | |
int main(int argc, char* argv[]) { | |
Isolate* isolate = Isolate::GetCurrent(); | |
HandleScope handle_scope(isolate); | |
Local<Context> context = Context::New(isolate); | |
Context::Scope context_scope = Context::Scope(context); | |
Local<FunctionTemplate> constructor = FunctionTemplate::New(ConstructPoint); | |
constructor->InstanceTemplate()->SetInternalFieldCount(1); | |
constructor->InstanceTemplate()->SetAccessor(String::New("x"), GetPointX, SetPointX); | |
constructor->InstanceTemplate()->SetAccessor(String::New("y"), GetPointY, SetPointY); | |
context->Global()->Set(String::New("Point"), constructor->GetFunction()); | |
getInput("> ", runJS); | |
return 0; | |
} |
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