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fightingplane / Unity3DGameDevelopNamingTips.cs
Last active April 22, 2018 10:13
Unity3D Game Develop Tips
//Unity3D 开发命名规则
/*1. 用Pascal规则来命名属性、方法、事件和类名
Pascal规则是指名称中单词的首字母大写 ,如EmployeeSalary、 ConfimationDialog、PlainTextEncoding。
*/
public class HelloWorld
{
public void SayHello(string name)
{
}
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fightingplane / Cocos2d-x Game Develop notes
Last active August 4, 2017 05:32
Cocos2d-x Game Develop notes
This is a test