Skip to content

Instantly share code, notes, and snippets.

View filmstorm's full-sized avatar

Filmstorm filmstorm

View GitHub Profile
@filmstorm
filmstorm / MovementInput.cs
Created February 9, 2018 07:52
Movement Input Script Component for Unity
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//This script requires you to have setup your animator with 3 parameters, "InputMagnitude", "InputX", "InputZ"
//With a blend tree to control the inputmagnitude and allow blending between animations.
[RequireComponent(typeof(CharacterController))]
public class MovementInput : MonoBehaviour {
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(AudioSource))]
public class SoundManager : MonoBehaviour {
public AudioSource audio;
// Use this for initialization