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July 30, 2016 04:35
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--[[Baby Nefl created by Brannon1964802]]-- | |
--[[Based off Nefl from Strife, sorta.]]-- | |
Player=game:GetService("Players").LocalPlayer | |
Character=Player.Character | |
PlayerGui=Player.PlayerGui | |
Backpack=Player.Backpack | |
Torso=Character.Torso | |
Head=Character.Head | |
Humanoid=Character.Humanoid | |
m=Instance.new('Model',Character) | |
LeftArm=Character["Left Arm"] | |
LeftLeg=Character["Left Leg"] | |
RightArm=Character["Right Arm"] | |
RightLeg=Character["Right Leg"] | |
LS=Torso["Left Shoulder"] | |
LH=Torso["Left Hip"] | |
RS=Torso["Right Shoulder"] | |
RH=Torso["Right Hip"] | |
Face = Head.face | |
Neck=Torso.Neck | |
it=Instance.new | |
attacktype=1 | |
vt=Vector3.new | |
cf=CFrame.new | |
euler=CFrame.fromEulerAnglesXYZ | |
angles=CFrame.Angles | |
cloaked=false | |
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
RootPart=Character.HumanoidRootPart | |
RootJoint=RootPart.RootJoint | |
RootCF=euler(-1.57,0,3.14) | |
attack = false | |
attackdebounce = false | |
deb=false | |
equipped=true | |
hand=false | |
MMouse=nil | |
combo=0 | |
mana=0 | |
trispeed=.2 | |
attackmode='none' | |
local idle=0 | |
local Anim="Idle" | |
local Effects={} | |
local gun=false | |
local shoot=false | |
player=nil | |
mana=0 | |
sphere=true | |
aura=false | |
blinking=true | |
rest=false | |
game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump) | |
if jump == "Jump" then | |
Humanoid.Jump = false | |
end | |
end) | |
Humanoid.MaxHealth = 50000 | |
wait(0.1) | |
Humanoid.Health = 50000 | |
print("Giant Snowman loaded.") | |
print("This script was made by Brannon1964802") | |
RootPart.Transparency = 1 | |
Humanoid.CameraOffset = Vector3.new(0, 12.5, 0) | |
Humanoid:findFirstChild("Animator"):Destroy() | |
Torso.Transparency = 1 | |
Head.Transparency = 1 | |
LeftLeg.Transparency = 1 | |
RightLeg.Transparency = 1 | |
LeftArm.Transparency = 1 | |
RightArm.Transparency = 1 | |
mouse=Player:GetMouse() | |
--save shoulders | |
RSH, LSH=nil, nil | |
--welds | |
RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
LH=Torso["Left Hip"] | |
RH=Torso["Right Hip"] | |
TorsoColor=Torso.BrickColor | |
function NoOutline(Part) | |
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
end | |
player=Player | |
ch=Character | |
RSH=ch.Torso["Right Shoulder"] | |
LSH=ch.Torso["Left Shoulder"] | |
-- | |
RSH.Parent=nil | |
LSH.Parent=nil | |
-- | |
RW.Name="Right Shoulder" | |
RW.Part0=ch.Torso | |
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
RW.C1=cf(0, 0.5, 0) | |
RW.Part1=ch["Right Arm"] | |
RW.Parent=ch.Torso | |
-- | |
LW.Name="Left Shoulder" | |
LW.Part0=ch.Torso | |
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
LW.C1=cf(0, 0.5, 0) | |
LW.Part1=ch["Left Arm"] | |
LW.Parent=ch.Torso | |
Player=game:GetService('Players').LocalPlayer | |
Character=Player.Character | |
Mouse=Player:GetMouse() | |
m=Instance.new('Model',Character) | |
music = Instance.new("Sound", Character) | |
music.SoundId = "http://www.roblox.com/asset/?id=340106355" | |
music.Volume = 0 | |
music.Looped = true | |
wait(0.1) | |
music:Play() | |
music2 = Instance.new("Sound", Character) | |
music2.SoundId = "http://www.roblox.com/asset/?id=340106807" | |
music2.Volume = 0.5 | |
music2.Looped = true | |
rawr = Instance.new("Sound", Character) | |
rawr.SoundId = "http://www.roblox.com/asset/?id=297472596" | |
rawr.Volume = 0.5 | |
rawr.Looped = false | |
Beast = Instance.new("Model",Character) | |
Beast.Name = "The Beast from The Depths" | |
torsop=Instance.new("Part",Character) | |
torsop.FormFactor="Custom" | |
torsop.Size=Vector3.new(.2,.2,.2) | |
torsop.Transparency=0 | |
torsop.CanCollide=false | |
torsop.BrickColor = BrickColor.new("Pastel light red") | |
torsop.Material="Sand" | |
torsop.TopSurface="Smooth" | |
torsop.BottomSurface="Smooth" | |
torsop.RightSurface="Smooth" | |
torsop.LeftSurface="Smooth" | |
torsopw=Instance.new("Weld",Character) | |
torsopw.Part0=Character.Torso | |
torsopw.Part1=torsop | |
torsopw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-90),math.rad(0)) | |
torso = Instance.new("SpecialMesh",torsop) | |
torso.MeshType = "Sphere" | |
torso.Scale = Vector3.new(45,45,45) | |
ghostp=Instance.new("Part",Character) | |
ghostp.FormFactor="Custom" | |
ghostp.Size=Vector3.new(0.2,0.2,0.2) | |
ghostp.Transparency=1 | |
ghostp.CanCollide=false | |
ghostp.BrickColor = BrickColor.new("Institutional white") | |
ghostp.Material="Neon" | |
ghostp.TopSurface="Smooth" | |
ghostp.BottomSurface="Smooth" | |
ghostp.RightSurface="Smooth" | |
ghostp.LeftSurface="Smooth" | |
ghostw=Instance.new("Weld",Character) | |
ghostw.Part0=Character.Torso | |
ghostw.Part1=ghostp | |
ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
ghostmesh = Instance.new("FileMesh",ghostp) | |
ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
ghostmesh.Scale = Vector3.new(5,5,5) | |
ghostp2=Instance.new("Part",Character) | |
ghostp2.FormFactor="Custom" | |
ghostp2.Size=Vector3.new(0.2,0.2,0.2) | |
ghostp2.Transparency=1 | |
ghostp2.CanCollide=false | |
ghostp2.BrickColor = BrickColor.new("Institutional white") | |
ghostp2.Material="Neon" | |
ghostp2.TopSurface="Smooth" | |
ghostp2.BottomSurface="Smooth" | |
ghostp2.RightSurface="Smooth" | |
ghostp2.LeftSurface="Smooth" | |
ghostw2=Instance.new("Weld",Character) | |
ghostw2.Part0=Character.Torso | |
ghostw2.Part1=ghostp2 | |
ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
ghostmesh2 = Instance.new("FileMesh",ghostp2) | |
ghostmesh2.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
ghostmesh2.Scale = Vector3.new(10,10,10) | |
ghostp3=Instance.new("Part",Character) | |
ghostp3.FormFactor="Custom" | |
ghostp3.Size=Vector3.new(0.2,0.2,0.2) | |
ghostp3.Transparency=1 | |
ghostp3.CanCollide=false | |
ghostp3.BrickColor = BrickColor.new("Institutional white") | |
ghostp3.Material="Neon" | |
ghostp3.TopSurface="Smooth" | |
ghostp3.BottomSurface="Smooth" | |
ghostp3.RightSurface="Smooth" | |
ghostp2.LeftSurface="Smooth" | |
ghostw3=Instance.new("Weld",Character) | |
ghostw3.Part0=Character.Torso | |
ghostw3.Part1=ghostp3 | |
ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
ghostmesh3 = Instance.new("FileMesh",ghostp3) | |
ghostmesh3.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
ghostmesh3.Scale = Vector3.new(15,15,15) | |
ghostp4=Instance.new("Part",Character) | |
ghostp4.FormFactor="Custom" | |
ghostp4.Size=Vector3.new(0.2,0.2,0.2) | |
ghostp4.Transparency=1 | |
ghostp4.CanCollide=false | |
ghostp4.BrickColor = BrickColor.new("Institutional white") | |
ghostp4.Material="Neon" | |
ghostp4.TopSurface="Smooth" | |
ghostp4.BottomSurface="Smooth" | |
ghostp4.RightSurface="Smooth" | |
ghostp4.LeftSurface="Smooth" | |
ghostw4=Instance.new("Weld",Character) | |
ghostw4.Part0=Character.Torso | |
ghostw4.Part1=ghostp4 | |
ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
ghostmesh4 = Instance.new("FileMesh",ghostp4) | |
ghostmesh4.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
ghostmesh4.Scale = Vector3.new(20,20,20) | |
ghostp5=Instance.new("Part",Character) | |
ghostp5.FormFactor="Custom" | |
ghostp5.Size=Vector3.new(0.2,0.2,0.2) | |
ghostp5.Transparency=1 | |
ghostp5.CanCollide=false | |
ghostp5.BrickColor = BrickColor.new("Institutional white") | |
ghostp5.Material="Neon" | |
ghostp5.TopSurface="Smooth" | |
ghostp5.BottomSurface="Smooth" | |
ghostp5.RightSurface="Smooth" | |
ghostp5.LeftSurface="Smooth" | |
ghost5w=Instance.new("Weld",Character) | |
ghost5w.Part0=Character.Torso | |
ghost5w.Part1=ghostp5 | |
ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
ghostmesh = Instance.new("FileMesh",ghostp5) | |
ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
ghostmesh.Scale = Vector3.new(2.5,2.5,2.5) | |
ghostp6=Instance.new("Part",Character) | |
ghostp6.FormFactor="Custom" | |
ghostp6.Size=Vector3.new(0.2,0.2,0.2) | |
ghostp6.Transparency=1 | |
ghostp6.CanCollide=false | |
ghostp6.BrickColor = BrickColor.new("Institutional white") | |
ghostp6.Material="Neon" | |
ghostp6.TopSurface="Smooth" | |
ghostp6.BottomSurface="Smooth" | |
ghostp6.RightSurface="Smooth" | |
ghostp6.LeftSurface="Smooth" | |
ghost6w=Instance.new("Weld",Character) | |
ghost6w.Part0=Character.Torso | |
ghost6w.Part1=ghostp6 | |
ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
ghostmesh = Instance.new("FileMesh",ghostp6) | |
ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
ghostmesh.Scale = Vector3.new(7.5,7.5,7.5) | |
ghostp7=Instance.new("Part",Character) | |
ghostp7.FormFactor="Custom" | |
ghostp7.Size=Vector3.new(0.2,0.2,0.2) | |
ghostp7.Transparency=1 | |
ghostp7.CanCollide=false | |
ghostp7.BrickColor = BrickColor.new("Institutional white") | |
ghostp7.Material="Neon" | |
ghostp7.TopSurface="Smooth" | |
ghostp7.BottomSurface="Smooth" | |
ghostp7.RightSurface="Smooth" | |
ghostp7.LeftSurface="Smooth" | |
ghost7w=Instance.new("Weld",Character) | |
ghost7w.Part0=Character.Torso | |
ghost7w.Part1=ghostp7 | |
ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
ghostmesh = Instance.new("FileMesh",ghostp7) | |
ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
ghostmesh.Scale = Vector3.new(12.5,12.5,12.5) | |
ghostp8=Instance.new("Part",Character) | |
ghostp8.FormFactor="Custom" | |
ghostp8.Size=Vector3.new(0.2,0.2,0.2) | |
ghostp8.Transparency=1 | |
ghostp8.CanCollide=false | |
ghostp8.BrickColor = BrickColor.new("Institutional white") | |
ghostp8.Material="Neon" | |
ghostp8.TopSurface="Smooth" | |
ghostp8.BottomSurface="Smooth" | |
ghostp8.RightSurface="Smooth" | |
ghostp8.LeftSurface="Smooth" | |
ghost8w=Instance.new("Weld",Character) | |
ghost8w.Part0=Character.Torso | |
ghost8w.Part1=ghostp8 | |
ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
ghostmesh = Instance.new("FileMesh",ghostp8) | |
ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432" | |
ghostmesh.Scale = Vector3.new(17.5,17.5,17.5) | |
eyeoutline=Instance.new("Part",Character) | |
eyeoutline.FormFactor="Custom" | |
eyeoutline.Size=Vector3.new(.2,.2,.2) | |
eyeoutline.Transparency=0 | |
eyeoutline.CanCollide=false | |
eyeoutline.BrickColor = BrickColor.new("Really black") | |
eyeoutline.Material="SmoothPlastic" | |
eyeoutline.TopSurface="Smooth" | |
eyeoutline.BottomSurface="Smooth" | |
eyeoutline.RightSurface="Smooth" | |
eyeoutline.LeftSurface="Smooth" | |
eyeoutlinew=Instance.new("Weld",Character) | |
eyeoutlinew.Part0=Character.Torso | |
eyeoutlinew.Part1=eyeoutline | |
eyeoutlinew.C0=CFrame.new(-1.5,0,-4.1)*CFrame.Angles(0,math.rad(20),math.rad(0)) | |
eyemesh = Instance.new("SpecialMesh",eyeoutline) | |
eyemesh.MeshType = "Sphere" | |
eyemesh.Scale = Vector3.new(8.5,8.5,2) | |
eyep=Instance.new("Part",Character) | |
eyep.FormFactor="Custom" | |
eyep.Size=Vector3.new(.2,.2,.2) | |
eyep.Transparency=0 | |
eyep.CanCollide=false | |
eyep.BrickColor = BrickColor.new("Cyan") | |
eyep.Material="Neon" | |
eyep.TopSurface="Smooth" | |
eyep.BottomSurface="Smooth" | |
eyep.RightSurface="Smooth" | |
eyep.LeftSurface="Smooth" | |
eyepw=Instance.new("Weld",Character) | |
eyepw.Part0=eyeoutline | |
eyepw.Part1=eyep | |
eyepw.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
eyepmesh = Instance.new("SpecialMesh",eyep) | |
eyepmesh.MeshType = "Sphere" | |
eyepmesh.Scale = Vector3.new(7.5,7.5,2) | |
eyeoutline2=Instance.new("Part",Character) | |
eyeoutline2.FormFactor="Custom" | |
eyeoutline2.Size=Vector3.new(.2,.2,.2) | |
eyeoutline2.Transparency=0 | |
eyeoutline2.CanCollide=false | |
eyeoutline2.BrickColor = BrickColor.new("Really black") | |
eyeoutline2.Material="SmoothPlastic" | |
eyeoutline2.TopSurface="Smooth" | |
eyeoutline2.BottomSurface="Smooth" | |
eyeoutline2.RightSurface="Smooth" | |
eyeoutline2.LeftSurface="Smooth" | |
eyeoutline2w=Instance.new("Weld",Character) | |
eyeoutline2w.Part0=Character.Torso | |
eyeoutline2w.Part1=eyeoutline2 | |
eyeoutline2w.C0=CFrame.new(1.5,0,-4.1)*CFrame.Angles(0,math.rad(-20),math.rad(0)) | |
eyemesh = Instance.new("SpecialMesh",eyeoutline2) | |
eyemesh.MeshType = "Sphere" | |
eyemesh.Scale = Vector3.new(8.5,8.5,2) | |
eyep2=Instance.new("Part",Character) | |
eyep2.FormFactor="Custom" | |
eyep2.Size=Vector3.new(.2,.2,.2) | |
eyep2.Transparency=0 | |
eyep2.CanCollide=false | |
eyep2.BrickColor = BrickColor.new("Cyan") | |
eyep2.Material="Neon" | |
eyep2.TopSurface="Smooth" | |
eyep2.BottomSurface="Smooth" | |
eyep2.RightSurface="Smooth" | |
eyep2.LeftSurface="Smooth" | |
eyep2w=Instance.new("Weld",Character) | |
eyep2w.Part0=eyeoutline2 | |
eyep2w.Part1=eyep2 | |
eyep2w.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
eyep2mesh = Instance.new("SpecialMesh",eyep2) | |
eyep2mesh.MeshType = "Sphere" | |
eyep2mesh.Scale = Vector3.new(7.5,7.5,2) | |
local spotlight = Instance.new("SpotLight", eyep) | |
spotlight.Shadows = true | |
spotlight.Color = Color3.new(0, 0.666667, 1) | |
spotlight.Range = 24 | |
spotlight.Angle = 60 | |
spotlight.Brightness = 100 | |
local spotlight2 = Instance.new("SpotLight", eyep2) | |
spotlight2.Shadows = true | |
spotlight2.Color = Color3.new(0, 0.666667, 1) | |
spotlight2.Range = 24 | |
spotlight2.Angle = 60 | |
spotlight2.Brightness = 100 | |
local particleemitter = Instance.new("ParticleEmitter", Torso) | |
particleemitter.VelocitySpread = 180 | |
particleemitter.Lifetime = NumberRange.new(1) | |
particleemitter.Speed = NumberRange.new(10) | |
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter.Rotation = NumberRange.new(-360, 360) | |
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter.LightEmission = 1 | |
particleemitter.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
emitterp=Instance.new("Part",Character) | |
emitterp.FormFactor="Custom" | |
emitterp.Size=Vector3.new(5,.2,5) | |
emitterp.Transparency=1 | |
emitterp.CanCollide=false | |
emitterp.BrickColor = BrickColor.new("Cyan") | |
emitterp.Material="Neon" | |
emitterp.TopSurface="Smooth" | |
emitterp.BottomSurface="Smooth" | |
emitterp.RightSurface="Smooth" | |
emitterp.LeftSurface="Smooth" | |
emitterpw=Instance.new("Weld",Character) | |
emitterpw.Part0=Character.Torso | |
emitterpw.Part1=emitterp | |
emitterpw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
local emitter = Instance.new("ParticleEmitter", emitterp) | |
emitter.EmissionDirection = "Bottom" | |
emitter.VelocitySpread = 30 | |
emitter.Lifetime = NumberRange.new(1) | |
emitter.Speed = NumberRange.new(10) | |
emitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 2, 0), NumberSequenceKeypoint.new(1, 2, 0)}) | |
emitter.RotSpeed = NumberRange.new(-180, 180) | |
emitter.Rate = 1000 | |
emitter.Rotation = NumberRange.new(-360, 360) | |
emitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
emitter.LightEmission = 1 | |
emitter.Texture = "http://www.roblox.com/asset/?id=31727915" | |
emitter.Color = ColorSequence.new(Color3.new(0.596078, 0.847059, 1), Color3.new(0.596078, 0.847059, 1)) | |
local eyeeffect = Instance.new("ParticleEmitter", eyep) | |
eyeeffect.Lifetime = NumberRange.new(1) | |
eyeeffect.Speed = NumberRange.new(0) | |
eyeeffect.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)}) | |
eyeeffect.RotSpeed = NumberRange.new(1080) | |
eyeeffect.Rate = 25 | |
eyeeffect.Rotation = NumberRange.new(-360, 360) | |
eyeeffect.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)}) | |
eyeeffect.LightEmission = 0.5 | |
eyeeffect.Texture = "http://www.roblox.com/asset/?id=242292288" | |
eyeeffect.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
eyeeffect.LockedToPart = true | |
eyeeffect.Enabled = false | |
local eyeeffect2 = Instance.new("ParticleEmitter", eyep2) | |
eyeeffect2.Lifetime = NumberRange.new(1) | |
eyeeffect2.Speed = NumberRange.new(0) | |
eyeeffect2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)}) | |
eyeeffect2.RotSpeed = NumberRange.new(1080) | |
eyeeffect2.Rate = 25 | |
eyeeffect2.Rotation = NumberRange.new(-360, 360) | |
eyeeffect2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)}) | |
eyeeffect2.LightEmission = 0.5 | |
eyeeffect2.Texture = "http://www.roblox.com/asset/?id=242292288" | |
eyeeffect2.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
eyeeffect2.LockedToPart = true | |
eyeeffect2.Enabled = false | |
coroutine.resume(coroutine.create(function(Part,Weld) | |
while Part.Parent~=nil do | |
wait(5) | |
for i=0,1,0.2 do | |
wait() | |
spotlight.Angle = 60-60*i | |
eyepmesh.Scale = Vector3.new(7.5,7.5-7.4*i,2) | |
end | |
for i=0,1,0.2 do | |
wait() | |
spotlight.Angle = 0+60*i | |
eyepmesh.Scale = Vector3.new(7.5,0.1+7.4*i,2) | |
end | |
spotlight.Angle = 60 | |
end | |
end),eyep,eyepw) | |
coroutine.resume(coroutine.create(function(Part,Weld) | |
while Part.Parent~=nil do | |
wait(5) | |
for i=0,1,0.2 do | |
wait() | |
spotlight2.Angle = 60-60*i | |
eyep2mesh.Scale = Vector3.new(7.5,7.5-7.4*i,2) | |
end | |
for i=0,1,0.2 do | |
wait() | |
spotlight2.Angle = 0+60*i | |
eyep2mesh.Scale = Vector3.new(7.5,0.1+7.4*i,2) | |
end | |
spotlight2.Angle = 60 | |
end | |
end),eyep2,eyep2w) | |
-------------------------------------------------------------- | |
Arm = Instance.new("Model",Character) | |
Arm.Name = "Arm 1" | |
arm1p=Instance.new("Part",Character) | |
arm1p.FormFactor="Custom" | |
arm1p.Size=Vector3.new(.2,.2,.2) | |
arm1p.Transparency=0 | |
arm1p.CanCollide=false | |
arm1p.BrickColor = BrickColor.new("Pastel light red") | |
arm1p.Material="Sand" | |
arm1p.TopSurface="Smooth" | |
arm1p.BottomSurface="Smooth" | |
arm1p.RightSurface="Smooth" | |
arm1p.LeftSurface="Smooth" | |
arm1pw=Instance.new("Weld",Character) | |
arm1pw.Part0=Character["Right Arm"] | |
arm1pw.Part1=arm1p | |
arm1pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(90)) | |
arm1pmesh = Instance.new("SpecialMesh",arm1p) | |
arm1pmesh.MeshType = "Sphere" | |
arm1pmesh.Scale = Vector3.new(40,20,40) | |
local particleemitter2 = Instance.new("ParticleEmitter", arm1p) | |
particleemitter2.VelocitySpread = 180 | |
particleemitter2.Lifetime = NumberRange.new(1) | |
particleemitter2.Speed = NumberRange.new(10) | |
particleemitter2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter2.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter2.Rotation = NumberRange.new(-360, 360) | |
particleemitter2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter2.LightEmission = 1 | |
particleemitter2.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter2.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
particleemitter2.Enabled = false | |
arm1p2=Instance.new("Part",Character) | |
arm1p2.FormFactor="Custom" | |
arm1p2.Size=Vector3.new(.2,.2,.2) | |
arm1p2.Transparency=0 | |
arm1p2.CanCollide=false | |
arm1p2.BrickColor = BrickColor.new("Pastel light red") | |
arm1p2.Material="Sand" | |
arm1p2.TopSurface="Smooth" | |
arm1p2.BottomSurface="Smooth" | |
arm1p2.RightSurface="Smooth" | |
arm1p2.LeftSurface="Smooth" | |
arm1p2w=Instance.new("Weld",Character) | |
arm1p2w.Part0=arm1p | |
arm1p2w.Part1=arm1p2 | |
arm1p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90)) | |
arm1p2mesh = Instance.new("SpecialMesh",arm1p2) | |
arm1p2mesh.MeshType = "Cylinder" | |
arm1p2mesh.Scale = Vector3.new(30,20,30) | |
local particleemitter3 = Instance.new("ParticleEmitter", arm1p2) | |
particleemitter3.VelocitySpread = 180 | |
particleemitter3.Lifetime = NumberRange.new(1) | |
particleemitter3.Speed = NumberRange.new(10) | |
particleemitter3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter3.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter3.Rotation = NumberRange.new(-360, 360) | |
particleemitter3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter3.LightEmission = 1 | |
particleemitter3.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter3.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
particleemitter3.Enabled = false | |
arm1p3=Instance.new("Part",Character) | |
arm1p3.FormFactor="Custom" | |
arm1p3.Size=Vector3.new(.2,.2,.2) | |
arm1p3.Transparency=0 | |
arm1p3.CanCollide=false | |
arm1p3.BrickColor = BrickColor.new("Pastel light red") | |
arm1p3.Material="Sand" | |
arm1p3.TopSurface="Smooth" | |
arm1p3.BottomSurface="Smooth" | |
arm1p3.RightSurface="Smooth" | |
arm1p3.LeftSurface="Smooth" | |
arm1p3w=Instance.new("Weld",Character) | |
arm1p3w.Part0=arm1p2 | |
arm1p3w.Part1=arm1p3 | |
arm1p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
arm1p3mesh = Instance.new("SpecialMesh",arm1p3) | |
arm1p3mesh.MeshType = "Sphere" | |
arm1p3mesh.Scale = Vector3.new(22.5,22.5,22.5) | |
local particleemitter4 = Instance.new("ParticleEmitter", arm1p3) | |
particleemitter4.VelocitySpread = 180 | |
particleemitter4.Lifetime = NumberRange.new(1) | |
particleemitter4.Speed = NumberRange.new(10) | |
particleemitter4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter4.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter4.Rotation = NumberRange.new(-360, 360) | |
particleemitter4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter4.LightEmission = 1 | |
particleemitter4.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter4.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
particleemitter4.Enabled = false | |
arm1p4=Instance.new("Part",Character) | |
arm1p4.FormFactor="Custom" | |
arm1p4.Size=Vector3.new(.2,.2,.2) | |
arm1p4.Transparency=0 | |
arm1p4.CanCollide=false | |
arm1p4.BrickColor = BrickColor.new("Pastel light red") | |
arm1p4.Material="Sand" | |
arm1p4.TopSurface="Smooth" | |
arm1p4.BottomSurface="Smooth" | |
arm1p4.RightSurface="Smooth" | |
arm1p4.LeftSurface="Smooth" | |
arm1p4w=Instance.new("Weld",Character) | |
arm1p4w.Part0=arm1p3 | |
arm1p4w.Part1=arm1p4 | |
arm1p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45)) | |
arm1p4mesh = Instance.new("SpecialMesh",arm1p4) | |
arm1p4mesh.MeshType = "Cylinder" | |
arm1p4mesh.Scale = Vector3.new(30,20,30) | |
local particleemitter5 = Instance.new("ParticleEmitter", arm1p4) | |
particleemitter5.VelocitySpread = 180 | |
particleemitter5.Lifetime = NumberRange.new(1) | |
particleemitter5.Speed = NumberRange.new(10) | |
particleemitter5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter5.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter5.Rotation = NumberRange.new(-360, 360) | |
particleemitter5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter5.LightEmission = 1 | |
particleemitter5.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter5.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
particleemitter5.Enabled = false | |
arm1p5=Instance.new("Part",Character) | |
arm1p5.FormFactor="Custom" | |
arm1p5.Size=Vector3.new(.2,.2,.2) | |
arm1p5.Transparency=0 | |
arm1p5.CanCollide=false | |
arm1p5.BrickColor = BrickColor.new("Pastel light red") | |
arm1p5.Material="Sand" | |
arm1p5.TopSurface="Smooth" | |
arm1p5.BottomSurface="Smooth" | |
arm1p5.RightSurface="Smooth" | |
arm1p5.LeftSurface="Smooth" | |
arm1p5w=Instance.new("Weld",Character) | |
arm1p5w.Part0=arm1p4 | |
arm1p5w.Part1=arm1p5 | |
arm1p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
arm1p5mesh = Instance.new("SpecialMesh",arm1p5) | |
arm1p5mesh.MeshType = "Sphere" | |
arm1p5mesh.Scale = Vector3.new(30,30,30) | |
local particleemitter6 = Instance.new("ParticleEmitter", arm1p5) | |
particleemitter6.VelocitySpread = 180 | |
particleemitter6.Lifetime = NumberRange.new(1) | |
particleemitter6.Speed = NumberRange.new(10) | |
particleemitter6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter6.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter6.Rotation = NumberRange.new(-360, 360) | |
particleemitter6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter6.LightEmission = 1 | |
particleemitter6.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter6.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
particleemitter6.Enabled = false | |
arm1p6=Instance.new("Part",Character) | |
arm1p6.FormFactor="Custom" | |
arm1p6.Size=Vector3.new(.2,.2,.2) | |
arm1p6.Transparency=0 | |
arm1p6.CanCollide=false | |
arm1p6.BrickColor = BrickColor.new("Pastel light red") | |
arm1p6.Material="Sand" | |
arm1p6.TopSurface="Smooth" | |
arm1p6.BottomSurface="Smooth" | |
arm1p6.RightSurface="Smooth" | |
arm1p6.LeftSurface="Smooth" | |
arm1p6w=Instance.new("Weld",Character) | |
arm1p6w.Part0=arm1p5 | |
arm1p6w.Part1=arm1p6 | |
arm1p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
arm1p6mesh = Instance.new("FileMesh",arm1p6) | |
arm1p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033" | |
arm1p6mesh.Scale = Vector3.new(3.15,3.15,3.15) | |
arm1p7=Instance.new("Part",Character) | |
arm1p7.FormFactor="Custom" | |
arm1p7.Size=Vector3.new(.2,.2,.2) | |
arm1p7.Transparency=0 | |
arm1p7.CanCollide=false | |
arm1p7.BrickColor = BrickColor.new("Pastel light red") | |
arm1p7.Material="Sand" | |
arm1p7.TopSurface="Smooth" | |
arm1p7.BottomSurface="Smooth" | |
arm1p7.RightSurface="Smooth" | |
arm1p7.LeftSurface="Smooth" | |
arm1p7w=Instance.new("Weld",Character) | |
arm1p7w.Part0=arm1p | |
arm1p7w.Part1=arm1p7 | |
arm1p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
arm1p7mesh = Instance.new("FileMesh",arm1p7) | |
arm1p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
arm1p7mesh.Scale = Vector3.new(5,10,5) | |
arm1hitbox=Instance.new("Part",Character) | |
arm1hitbox.FormFactor="Custom" | |
arm1hitbox.Size=Vector3.new(5,5,5) | |
arm1hitbox.Transparency=1 | |
arm1hitbox.CanCollide=false | |
arm1hitbox.BrickColor = BrickColor.new("Pastel light red") | |
arm1hitbox.Material="Sand" | |
arm1hitbox.TopSurface="Smooth" | |
arm1hitbox.BottomSurface="Smooth" | |
arm1hitbox.RightSurface="Smooth" | |
arm1hitbox.LeftSurface="Smooth" | |
arm1hitboxw=Instance.new("Weld",Character) | |
arm1hitboxw.Part0=arm1p6 | |
arm1hitboxw.Part1=arm1hitbox | |
arm1hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
-------------------------------------------------------------- | |
Arm2 = Instance.new("Model",Character) | |
Arm2.Name = "Arm 2" | |
arm2p=Instance.new("Part",Character) | |
arm2p.FormFactor="Custom" | |
arm2p.Size=Vector3.new(.2,.2,.2) | |
arm2p.Transparency=0 | |
arm2p.CanCollide=false | |
arm2p.BrickColor = BrickColor.new("Pastel light red") | |
arm2p.Material="Sand" | |
arm2p.TopSurface="Smooth" | |
arm2p.BottomSurface="Smooth" | |
arm2p.RightSurface="Smooth" | |
arm2p.LeftSurface="Smooth" | |
arm2pw=Instance.new("Weld",Character) | |
arm2pw.Part0=Character["Left Arm"] | |
arm2pw.Part1=arm2p | |
arm2pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(-90)) | |
arm2pmesh = Instance.new("SpecialMesh",arm2p) | |
arm2pmesh.MeshType = "Sphere" | |
arm2pmesh.Scale = Vector3.new(40,20,40) | |
local particleemitter7 = Instance.new("ParticleEmitter", arm2p) | |
particleemitter7.VelocitySpread = 180 | |
particleemitter7.Lifetime = NumberRange.new(1) | |
particleemitter7.Speed = NumberRange.new(10) | |
particleemitter7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter7.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter7.Rotation = NumberRange.new(-360, 360) | |
particleemitter7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter7.LightEmission = 1 | |
particleemitter7.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter7.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
particleemitter7.Enabled = false | |
arm2p2=Instance.new("Part",Character) | |
arm2p2.FormFactor="Custom" | |
arm2p2.Size=Vector3.new(.2,.2,.2) | |
arm2p2.Transparency=0 | |
arm2p2.CanCollide=false | |
arm2p2.BrickColor = BrickColor.new("Pastel light red") | |
arm2p2.Material="Sand" | |
arm2p2.TopSurface="Smooth" | |
arm2p2.BottomSurface="Smooth" | |
arm2p2.RightSurface="Smooth" | |
arm2p2.LeftSurface="Smooth" | |
arm2p2w=Instance.new("Weld",Character) | |
arm2p2w.Part0=arm2p | |
arm2p2w.Part1=arm2p2 | |
arm2p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90)) | |
arm2p2mesh = Instance.new("SpecialMesh",arm2p2) | |
arm2p2mesh.MeshType = "Cylinder" | |
arm2p2mesh.Scale = Vector3.new(30,20,30) | |
local particleemitter8 = Instance.new("ParticleEmitter", arm2p2) | |
particleemitter8.VelocitySpread = 180 | |
particleemitter8.Lifetime = NumberRange.new(1) | |
particleemitter8.Speed = NumberRange.new(10) | |
particleemitter8.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter8.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter8.Rotation = NumberRange.new(-360, 360) | |
particleemitter8.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter8.LightEmission = 1 | |
particleemitter8.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter8.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
particleemitter8.Enabled = false | |
arm2p3=Instance.new("Part",Character) | |
arm2p3.FormFactor="Custom" | |
arm2p3.Size=Vector3.new(.2,.2,.2) | |
arm2p3.Transparency=0 | |
arm2p3.CanCollide=false | |
arm2p3.BrickColor = BrickColor.new("Pastel light red") | |
arm2p3.Material="Sand" | |
arm2p3.TopSurface="Smooth" | |
arm2p3.BottomSurface="Smooth" | |
arm2p3.RightSurface="Smooth" | |
arm2p3.LeftSurface="Smooth" | |
arm2p3w=Instance.new("Weld",Character) | |
arm2p3w.Part0=arm2p2 | |
arm2p3w.Part1=arm2p3 | |
arm2p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
arm2p3mesh = Instance.new("SpecialMesh",arm2p3) | |
arm2p3mesh.MeshType = "Sphere" | |
arm2p3mesh.Scale = Vector3.new(22.5,22.5,22.5) | |
local particleemitter9 = Instance.new("ParticleEmitter", arm2p3) | |
particleemitter9.VelocitySpread = 180 | |
particleemitter9.Lifetime = NumberRange.new(1) | |
particleemitter9.Speed = NumberRange.new(10) | |
particleemitter9.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter9.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter9.Rotation = NumberRange.new(-360, 360) | |
particleemitter9.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter9.LightEmission = 1 | |
particleemitter9.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter9.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
particleemitter9.Enabled = false | |
arm2p4=Instance.new("Part",Character) | |
arm2p4.FormFactor="Custom" | |
arm2p4.Size=Vector3.new(.2,.2,.2) | |
arm2p4.Transparency=0 | |
arm2p4.CanCollide=false | |
arm2p4.BrickColor = BrickColor.new("Pastel light red") | |
arm2p4.Material="Sand" | |
arm2p4.TopSurface="Smooth" | |
arm2p4.BottomSurface="Smooth" | |
arm2p4.RightSurface="Smooth" | |
arm2p4.LeftSurface="Smooth" | |
arm2p4w=Instance.new("Weld",Character) | |
arm2p4w.Part0=arm2p3 | |
arm2p4w.Part1=arm2p4 | |
arm2p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45)) | |
arm2p4mesh = Instance.new("SpecialMesh",arm2p4) | |
arm2p4mesh.MeshType = "Cylinder" | |
arm2p4mesh.Scale = Vector3.new(30,20,30) | |
local particleemitter10 = Instance.new("ParticleEmitter", arm2p4) | |
particleemitter10.VelocitySpread = 180 | |
particleemitter10.Lifetime = NumberRange.new(1) | |
particleemitter10.Speed = NumberRange.new(10) | |
particleemitter10.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter10.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter10.Rotation = NumberRange.new(-360, 360) | |
particleemitter10.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter10.LightEmission = 1 | |
particleemitter10.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter10.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
particleemitter10.Enabled = false | |
arm2p5=Instance.new("Part",Character) | |
arm2p5.FormFactor="Custom" | |
arm2p5.Size=Vector3.new(.2,.2,.2) | |
arm2p5.Transparency=0 | |
arm2p5.CanCollide=false | |
arm2p5.BrickColor = BrickColor.new("Pastel light red") | |
arm2p5.Material="Sand" | |
arm2p5.TopSurface="Smooth" | |
arm2p5.BottomSurface="Smooth" | |
arm2p5.RightSurface="Smooth" | |
arm2p5.LeftSurface="Smooth" | |
arm2p5w=Instance.new("Weld",Character) | |
arm2p5w.Part0=arm2p4 | |
arm2p5w.Part1=arm2p5 | |
arm2p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
arm2p5mesh = Instance.new("SpecialMesh",arm2p5) | |
arm2p5mesh.MeshType = "Sphere" | |
arm2p5mesh.Scale = Vector3.new(30,30,30) | |
local particleemitter11 = Instance.new("ParticleEmitter", arm2p5) | |
particleemitter11.VelocitySpread = 180 | |
particleemitter11.Lifetime = NumberRange.new(1) | |
particleemitter11.Speed = NumberRange.new(10) | |
particleemitter11.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)}) | |
particleemitter11.RotSpeed = NumberRange.new(-180, 180) | |
particleemitter11.Rotation = NumberRange.new(-360, 360) | |
particleemitter11.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)}) | |
particleemitter11.LightEmission = 1 | |
particleemitter11.Texture = "http://www.roblox.com/asset/?id=320043786" | |
particleemitter11.Color = ColorSequence.new(Color3.new(0, 0.666667, 1), Color3.new(0, 0.666667, 1)) | |
particleemitter11.Enabled = false | |
arm2p6=Instance.new("Part",Character) | |
arm2p6.FormFactor="Custom" | |
arm2p6.Size=Vector3.new(.2,.2,.2) | |
arm2p6.Transparency=0 | |
arm2p6.CanCollide=false | |
arm2p6.BrickColor = BrickColor.new("Pastel light red") | |
arm2p6.Material="Sand" | |
arm2p6.TopSurface="Smooth" | |
arm2p6.BottomSurface="Smooth" | |
arm2p6.RightSurface="Smooth" | |
arm2p6.LeftSurface="Smooth" | |
arm2p6w=Instance.new("Weld",Character) | |
arm2p6w.Part0=arm2p5 | |
arm2p6w.Part1=arm2p6 | |
arm2p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(90)) | |
arm2p6mesh = Instance.new("FileMesh",arm2p6) | |
arm2p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033" | |
arm2p6mesh.Scale = Vector3.new(3.15,3.15,3.15) | |
arm2p7=Instance.new("Part",Character) | |
arm2p7.FormFactor="Custom" | |
arm2p7.Size=Vector3.new(.2,.2,.2) | |
arm2p7.Transparency=0 | |
arm2p7.CanCollide=false | |
arm2p7.BrickColor = BrickColor.new("Pastel light red") | |
arm2p7.Material="Sand" | |
arm2p7.TopSurface="Smooth" | |
arm2p7.BottomSurface="Smooth" | |
arm2p7.RightSurface="Smooth" | |
arm2p7.LeftSurface="Smooth" | |
arm2p7w=Instance.new("Weld",Character) | |
arm2p7w.Part0=arm2p | |
arm2p7w.Part1=arm2p7 | |
arm2p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0)) | |
arm2p7mesh = Instance.new("FileMesh",arm2p7) | |
arm2p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362" | |
arm2p7mesh.Scale = Vector3.new(5,10,5) | |
arm2hitbox=Instance.new("Part",Character) | |
arm2hitbox.FormFactor="Custom" | |
arm2hitbox.Size=Vector3.new(5,5,5) | |
arm2hitbox.Transparency=1 | |
arm2hitbox.CanCollide=false | |
arm2hitbox.BrickColor = BrickColor.new("Pastel light red") | |
arm2hitbox.Material="Sand" | |
arm2hitbox.TopSurface="Smooth" | |
arm2hitbox.BottomSurface="Smooth" | |
arm2hitbox.RightSurface="Smooth" | |
arm2hitbox.LeftSurface="Smooth" | |
arm2hitboxw=Instance.new("Weld",Character) | |
arm2hitboxw.Part0=arm2p6 | |
arm2hitboxw.Part1=arm2hitbox | |
arm2hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
-------------------------------------------------------------- | |
local function weldBetween(a, b) | |
local weldd = Instance.new("ManualWeld") | |
weldd.Part0 = a | |
weldd.Part1 = b | |
weldd.C0 = CFrame.new() | |
weldd.C1 = b.CFrame:inverse() * a.CFrame | |
weldd.Parent = a | |
return weldd | |
end | |
function swait(num) | |
if num==0 or num==nil then | |
game:service'RunService'.Stepped:wait(0) | |
else | |
for i=0,num do | |
game:service'RunService'.Stepped:wait(0) | |
end | |
end | |
end | |
function nooutline(part) | |
part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
end | |
function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
local fp=it("Part") | |
fp.formFactor=formfactor | |
fp.Parent=parent | |
fp.Reflectance=reflectance | |
fp.Transparency=transparency | |
fp.CanCollide=false | |
fp.Locked=true | |
fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
fp.Name=name | |
fp.Size=size | |
fp.Position=Character.Torso.Position | |
nooutline(fp) | |
fp.Material=material | |
fp:BreakJoints() | |
return fp | |
end | |
function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
local mesh=it(Mesh) | |
mesh.Parent=part | |
if Mesh=="SpecialMesh" then | |
mesh.MeshType=meshtype | |
mesh.MeshId=meshid | |
end | |
mesh.Offset=offset | |
mesh.Scale=scale | |
return mesh | |
end | |
function weld(parent,part0,part1,c0,c1) | |
local weld=it("Weld") | |
weld.Parent=parent | |
weld.Part0=part0 | |
weld.Part1=part1 | |
weld.C0=c0 | |
weld.C1=c1 | |
return weld | |
end | |
local function CFrameFromTopBack(at, top, back) | |
local right = top:Cross(back) | |
return CFrame.new(at.x, at.y, at.z, | |
right.x, top.x, back.x, | |
right.y, top.y, back.y, | |
right.z, top.z, back.z) | |
end | |
function Triangle(a, b, c) | |
local edg1 = (c-a):Dot((b-a).unit) | |
local edg2 = (a-b):Dot((c-b).unit) | |
local edg3 = (b-c):Dot((a-c).unit) | |
if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
a, b, c = a, b, c | |
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
a, b, c = b, c, a | |
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
a, b, c = c, a, b | |
else | |
assert(false, "unreachable") | |
end | |
local len1 = (c-a):Dot((b-a).unit) | |
local len2 = (b-a).magnitude - len1 | |
local width = (a + (b-a).unit*len1 - c).magnitude | |
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
local list = {} | |
local TrailColor = ("Dark grey") | |
if len1 > 0.01 then | |
local w1 = Instance.new('WedgePart', m) | |
game:GetService("Debris"):AddItem(w1,5) | |
w1.Material = "SmoothPlastic" | |
w1.FormFactor = 'Custom' | |
w1.BrickColor = BrickColor.new(TrailColor) | |
w1.Transparency = 0 | |
w1.Reflectance = 0 | |
w1.Material = "SmoothPlastic" | |
w1.CanCollide = false | |
NoOutline(w1) | |
local sz = Vector3.new(0.2, width, len1) | |
w1.Size = sz | |
local sp = Instance.new("SpecialMesh",w1) | |
sp.MeshType = "Wedge" | |
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
w1:BreakJoints() | |
w1.Anchored = true | |
w1.Parent = workspace | |
w1.Transparency = 0.7 | |
table.insert(Effects,{w1,"Disappear",.01}) | |
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
table.insert(list,w1) | |
end | |
if len2 > 0.01 then | |
local w2 = Instance.new('WedgePart', m) | |
game:GetService("Debris"):AddItem(w2,5) | |
w2.Material = "SmoothPlastic" | |
w2.FormFactor = 'Custom' | |
w2.BrickColor = BrickColor.new(TrailColor) | |
w2.Transparency = 0 | |
w2.Reflectance = 0 | |
w2.Material = "SmoothPlastic" | |
w2.CanCollide = false | |
NoOutline(w2) | |
local sz = Vector3.new(0.2, width, len2) | |
w2.Size = sz | |
local sp = Instance.new("SpecialMesh",w2) | |
sp.MeshType = "Wedge" | |
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
w2:BreakJoints() | |
w2.Anchored = true | |
w2.Parent = workspace | |
w2.Transparency = 0.7 | |
table.insert(Effects,{w2,"Disappear",.01}) | |
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
table.insert(list,w2) | |
end | |
return unpack(list) | |
end | |
so = function(id,par,vol,pit) | |
coroutine.resume(coroutine.create(function() | |
local sou = Instance.new("Sound",par or workspace) | |
sou.Volume=vol | |
sou.Pitch=pit or 1 | |
sou.SoundId=id | |
swait() | |
sou:play() | |
game:GetService("Debris"):AddItem(sou,6) | |
end)) | |
end | |
function clerp(a,b,t) | |
local qa = {QuaternionFromCFrame(a)} | |
local qb = {QuaternionFromCFrame(b)} | |
local ax, ay, az = a.x, a.y, a.z | |
local bx, by, bz = b.x, b.y, b.z | |
local _t = 1-t | |
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
end | |
function QuaternionFromCFrame(cf) | |
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
local trace = m00 + m11 + m22 | |
if trace > 0 then | |
local s = math.sqrt(1 + trace) | |
local recip = 0.5/s | |
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
else | |
local i = 0 | |
if m11 > m00 then | |
i = 1 | |
end | |
if m22 > (i == 0 and m00 or m11) then | |
i = 2 | |
end | |
if i == 0 then | |
local s = math.sqrt(m00-m11-m22+1) | |
local recip = 0.5/s | |
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
elseif i == 1 then | |
local s = math.sqrt(m11-m22-m00+1) | |
local recip = 0.5/s | |
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
elseif i == 2 then | |
local s = math.sqrt(m22-m00-m11+1) | |
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
end | |
end | |
end | |
function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
local xs, ys, zs = x + x, y + y, z + z | |
local wx, wy, wz = w*xs, w*ys, w*zs | |
local xx = x*xs | |
local xy = x*ys | |
local xz = x*zs | |
local yy = y*ys | |
local yz = y*zs | |
local zz = z*zs | |
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
end | |
function QuaternionSlerp(a, b, t) | |
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
local startInterp, finishInterp; | |
if cosTheta >= 0.0001 then | |
if (1 - cosTheta) > 0.0001 then | |
local theta = math.acos(cosTheta) | |
local invSinTheta = 1/math.sin(theta) | |
startInterp = math.sin((1-t)*theta)*invSinTheta | |
finishInterp = math.sin(t*theta)*invSinTheta | |
else | |
startInterp = 1-t | |
finishInterp = t | |
end | |
else | |
if (1+cosTheta) > 0.0001 then | |
local theta = math.acos(-cosTheta) | |
local invSinTheta = 1/math.sin(theta) | |
startInterp = math.sin((t-1)*theta)*invSinTheta | |
finishInterp = math.sin(t*theta)*invSinTheta | |
else | |
startInterp = t-1 | |
finishInterp = t | |
end | |
end | |
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
end | |
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
end | |
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
if hit.Parent==nil then | |
return | |
end | |
h=hit.Parent:FindFirstChild("Humanoid") | |
for _,v in pairs(hit.Parent:children()) do | |
if v:IsA("Humanoid") then | |
h=v | |
end | |
end | |
if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
end | |
if hit.Parent.className=="Hat" then | |
hit=hit.Parent.Parent:findFirstChild("Head") | |
end | |
if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
--[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
return | |
end]] | |
-- hs(hit,1.2) | |
c=Instance.new("ObjectValue") | |
c.Name="creator" | |
c.Value=game:service("Players").LocalPlayer | |
c.Parent=h | |
game:GetService("Debris"):AddItem(c,.5) | |
Damage=math.random(minim,maxim) | |
-- h:TakeDamage(Damage) | |
blocked=false | |
block=hit.Parent:findFirstChild("Block") | |
if block~=nil then | |
print(block.className) | |
if block.className=="NumberValue" then | |
if block.Value>0 then | |
blocked=true | |
if decreaseblock==nil then | |
block.Value=block.Value-1 | |
end | |
end | |
end | |
if block.className=="IntValue" then | |
if block.Value>0 then | |
blocked=true | |
if decreaseblock~=nil then | |
block.Value=block.Value-1 | |
end | |
end | |
end | |
end | |
if blocked==false then | |
-- h:TakeDamage(Damage) | |
h.Health=h.Health-Damage | |
showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller")) | |
else | |
h.Health=h.Health-(Damage/2) | |
showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright red")) | |
end | |
if Type=="Knockdown" then | |
hum=hit.Parent.Humanoid | |
hum.PlatformStand=true | |
coroutine.resume(coroutine.create(function(HHumanoid) | |
swait(1) | |
HHumanoid.PlatformStand=false | |
end),hum) | |
local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
local bodvol=Instance.new("BodyVelocity") | |
bodvol.velocity=angle*knockback | |
bodvol.P=5000 | |
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
bodvol.Parent=hit | |
rl=Instance.new("BodyAngularVelocity") | |
rl.P=3000 | |
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
rl.Parent=hit | |
game:GetService("Debris"):AddItem(bodvol,.5) | |
game:GetService("Debris"):AddItem(rl,.5) | |
elseif Type=="Normal" then | |
so("http://www.roblox.com/asset/?id=220834019",hit,1,math.random(80,120)/100) | |
vp=Instance.new("BodyVelocity") | |
vp.P=500 | |
vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
-- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
if KnockbackType==1 then | |
vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
elseif KnockbackType==2 then | |
vp.velocity=Property.CFrame.lookVector*knockback | |
end | |
if knockback>0 then | |
vp.Parent=hit.Parent.Torso | |
end | |
game:GetService("Debris"):AddItem(vp,.5) | |
elseif Type=="Up" then | |
local bodyVelocity=Instance.new("BodyVelocity") | |
bodyVelocity.velocity=vt(0,60,0) | |
bodyVelocity.P=5000 | |
bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
bodyVelocity.Parent=hit | |
game:GetService("Debris"):AddItem(bodyVelocity,1) | |
rl=Instance.new("BodyAngularVelocity") | |
rl.P=3000 | |
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
rl.Parent=hit | |
game:GetService("Debris"):AddItem(rl,.5) | |
elseif Type=="Snare" then | |
bp=Instance.new("BodyPosition") | |
bp.P=2000 | |
bp.D=100 | |
bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
bp.position=hit.Parent.Torso.Position | |
bp.Parent=hit.Parent.Torso | |
game:GetService("Debris"):AddItem(bp,1) | |
elseif Type=="Target" then | |
if Targetting==false then | |
ZTarget=hit.Parent.Torso | |
coroutine.resume(coroutine.create(function(Part) | |
so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
swait(5) | |
so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
end),ZTarget) | |
TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
targetgui=Instance.new("BillboardGui") | |
targetgui.Parent=ZTarget | |
targetgui.Size=UDim2.new(10,100,10,100) | |
targ=Instance.new("ImageLabel") | |
targ.Parent=targetgui | |
targ.BackgroundTransparency=1 | |
targ.Image="rbxassetid://4834067" | |
targ.Size=UDim2.new(1,0,1,0) | |
cam.CameraType="Scriptable" | |
cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
Targetting=true | |
RocketTarget=ZTarget | |
for i=1,Property do | |
--while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
swait() | |
end | |
--workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
end | |
Targetting=false | |
RocketTarget=nil | |
targetgui.Parent=nil | |
cam.CameraType="Custom" | |
end | |
end | |
debounce=Instance.new("BoolValue") | |
debounce.Name="DebounceHit" | |
debounce.Parent=hit.Parent | |
debounce.Value=true | |
game:GetService("Debris"):AddItem(debounce,Delay) | |
c=Instance.new("ObjectValue") | |
c.Name="creator" | |
c.Value=Player | |
c.Parent=h | |
game:GetService("Debris"):AddItem(c,.5) | |
CRIT=false | |
hitDeb=true | |
AttackPos=6 | |
end | |
end | |
showDamage=function(Char,Dealt,du,Color) | |
m=Instance.new("Model") | |
m.Name=tostring(Dealt) | |
h=Instance.new("Humanoid") | |
h.Health=0 | |
h.MaxHealth=0 | |
h.Parent=m | |
c=Instance.new("Part") | |
c.Transparency=0 | |
c.BrickColor=BrickColor.new("Bright red") | |
c.Name="Head" | |
c.TopSurface=0 | |
c.BottomSurface=0 | |
c.formFactor="Plate" | |
c.Size=Vector3.new(1,.4,1) | |
ms=Instance.new("CylinderMesh") | |
ms.Scale=Vector3.new(.8,.8,.8) | |
if CRIT==true then | |
ms.Scale=Vector3.new(1,1.25,1) | |
end | |
ms.Parent=c | |
c.Reflectance=0 | |
Instance.new("BodyGyro").Parent=c | |
c.Parent=m | |
if Char:findFirstChild("Head")~=nil then | |
c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
elseif Char.Parent:findFirstChild("Head")~=nil then | |
c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
end | |
f=Instance.new("BodyPosition") | |
f.P=2000 | |
f.D=100 | |
f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
f.position=c.Position+Vector3.new(0,3,0) | |
f.Parent=c | |
game:GetService("Debris"):AddItem(m,.5+du) | |
c.CanCollide=false | |
m.Parent=workspace | |
c.CanCollide=false | |
end | |
function Shockwave2(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay) | |
local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
prt.Anchored = true | |
prt.CFrame = cframe | |
local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1)) | |
coroutine.resume(coroutine.create(function() | |
for i = 0, 1, delay do | |
swait() | |
prt.Transparency = i | |
msh.Scale = msh.Scale + vt(x2, y2, z2) | |
end | |
prt.Parent = nil | |
end)) | |
end | |
function attackone() | |
attack=true | |
for i=0,1,0.04 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(-30)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,4)*angles(math.rad(60),math.rad(90),math.rad(-90)),0.2) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(1.5,3,0)*angles(math.rad(0),math.rad(0),math.rad(-120)),0.2) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
end | |
so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,1) | |
con1=arm1hitbox.Touched:connect(function(hit) Damagefunc(hit,60,80,math.random(60,80),"Normal",RootPart,.2,1) end) | |
for i=0,1,0.2 do | |
swait() | |
Shockwave(BrickColor.new("Institutional white"),cf(arm1hitbox.Position),1,1,1,1,1,1,0.075) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
end | |
for i=0,1,0.04 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
end | |
con1:disconnect() | |
attack=false | |
end | |
function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
end | |
function attacktwo() | |
attack=true | |
for i=0,1,0.04 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12)*angles(math.rad(-20),math.rad(0),math.rad(20)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,-2.5,0)*angles(math.rad(0),math.rad(120),math.rad(-90)),0.2) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-1,3,0)*angles(math.rad(0),math.rad(0),math.rad(-75)),0.2) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
end | |
so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,0.8) | |
con1=arm2hitbox.Touched:connect(function(hit) Damagefunc(hit,60,80,math.random(60,80),"Normal",RootPart,.2,1) end) | |
for i=0,1,0.2 do | |
swait() | |
Shockwave(BrickColor.new("Institutional white"),cf(arm2hitbox.Position),1,1,1,1,1,1,0.075) | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-30),math.rad(0),math.rad(-90)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
end | |
Humanoid.WalkSpeed = 0 | |
local hit,pos=rayCast(arm2hitbox.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character) | |
if hit~=nil then | |
swait() | |
print("touched") | |
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
ref.Anchored=true | |
ref.CFrame=cf(pos) | |
game:GetService("Debris"):AddItem(ref,3) | |
so("http://www.roblox.com/asset/?id=199145477",arm2hitbox,1,math.random(60,140)/100) | |
Shockwave2(BrickColor.new("Pastel light red"),cf(pos),0.1,0.1,0.1,1,1,1,0.05) | |
end | |
for i=0,1,0.04 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-20),math.rad(0),math.rad(-90)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
end | |
Humanoid.WalkSpeed = 64 | |
con1:disconnect() | |
attack=false | |
end | |
lasereye=1 | |
mouse.Button1Down:connect(function() | |
if attack==false and attacktype==1 and sphere==false then | |
attackone() | |
attacktype=2 | |
elseif attack==false and attacktype==2 and sphere==false then | |
attacktwo() | |
attacktype=1 | |
end | |
if attack==false and used==false and sphere==true and rest==false and lasereye==1 then | |
lasereye=2 | |
LaserBlaster() | |
elseif attack==false and used==false and sphere==true and rest==false and lasereye==2 then | |
lasereye=1 | |
LaserBlaster2() | |
end | |
end) | |
function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
prt.Anchored = true | |
prt.CFrame = cframe | |
prt.Material = "Neon" | |
local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
game:GetService("Debris"):AddItem(prt, 2) | |
coroutine.resume(coroutine.create(function(Part, Mesh) | |
for i = 0, 1, delay do | |
swait() | |
Part.CFrame = Part.CFrame | |
Part.Transparency = i | |
Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
end | |
Part.Parent = nil | |
end), prt, msh) | |
end | |
function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
prt.Anchored = true | |
prt.CFrame = cframe | |
prt.Material = "Neon" | |
local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
game:GetService("Debris"):AddItem(prt, 2) | |
coroutine.resume(coroutine.create(function(Part, Mesh) | |
for i = 0, 1, delay do | |
swait() | |
Part.CFrame = Part.CFrame | |
Part.Transparency = i | |
Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
end | |
Part.Parent = nil | |
end), prt, msh) | |
end | |
MMouse=mouse | |
LaserTarget=RootPart | |
used=false | |
function LaserBlaster() | |
used=true | |
so("http://www.roblox.com/asset/?id=167122623",eyep,1,math.random(60,80)/100) | |
local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
local mag=(eyep.Position-pos).magnitude | |
Laser(BrickColor.new("Cyan"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1) | |
if hit~=nil then | |
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
ref.Anchored=true | |
ref.CFrame=cf(pos) | |
game:GetService("Debris"):AddItem(ref,1) | |
so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
Shockwave(BrickColor.new("Cyan"),cf(pos),1,1,1,1,1,1,0.075) | |
Damagefunc(hit,20,40,0,"Normal",RootPart,0) | |
end | |
for i=0,1,0.2 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,2,12)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
end | |
wait(0.25) | |
used=false | |
end | |
function LaserBlaster2() | |
used=true | |
so("http://www.roblox.com/asset/?id=167122623",eyep2,1,math.random(60,80)/100) | |
local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
local mag=(eyep2.Position-pos).magnitude | |
Laser(BrickColor.new("Cyan"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1) | |
if hit~=nil then | |
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
ref.Anchored=true | |
ref.CFrame=cf(pos) | |
game:GetService("Debris"):AddItem(ref,1) | |
so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
Shockwave(BrickColor.new("Cyan"),cf(pos),1,1,1,1,1,1,0.075) | |
Damagefunc(hit,20,40,0,"Normal",RootPart,0) | |
end | |
for i=0,1,0.2 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,2,12)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
end | |
wait(0.25) | |
used=false | |
end | |
used2=false | |
function GiantLaserBlaster() | |
used2=true | |
so("http://www.roblox.com/asset/?id=137463716",eyep,1,math.random(60,80)/100) | |
eyeeffect.Enabled = true | |
wait(1.6) | |
eyeeffect.Enabled = false | |
so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100) | |
local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
local mag=(eyep.Position-pos).magnitude | |
Laser(BrickColor.new("Cyan"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05) | |
if hit~=nil then | |
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
ref.Anchored=true | |
ref.CFrame=cf(pos) | |
game:GetService("Debris"):AddItem(ref,1) | |
so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
Shockwave(BrickColor.new("Cyan"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025) | |
Damagefunc(hit,40,80,0,"Normal",RootPart,0) | |
end | |
for i=0,1,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,8,12)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
end | |
wait(3) | |
used2=false | |
end | |
function GiantLaserBlaster2() | |
used2=true | |
so("http://www.roblox.com/asset/?id=137463716",eyep2,1,math.random(60,80)/100) | |
eyeeffect2.Enabled = true | |
wait(1.6) | |
eyeeffect2.Enabled = false | |
so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100) | |
local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent) | |
local mag=(eyep2.Position-pos).magnitude | |
Laser(BrickColor.new("Cyan"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05) | |
if hit~=nil then | |
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt()) | |
ref.Anchored=true | |
ref.CFrame=cf(pos) | |
game:GetService("Debris"):AddItem(ref,1) | |
so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100) | |
Shockwave(BrickColor.new("Cyan"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025) | |
Damagefunc(hit,40,80,0,"Normal",RootPart,0) | |
end | |
for i=0,1,0.1 do | |
swait() | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,8,12)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
end | |
wait(3) | |
used2=false | |
end | |
function Hibernation() | |
if rest==false then | |
print("You are now resting.") | |
rest=true | |
attack=true | |
emitter.Enabled = false | |
particleemitter.Enabled = false | |
for i=0,1,0.15 do | |
wait() | |
Humanoid.CameraOffset = Vector3.new(0, 12.5-12.5*i, 0) | |
music.Volume = 0.5-0.5*i | |
--eyep2mesh.Scale = Vector3.new(8.5,8.5-8.4*i,2) | |
--eyepmesh.Scale = Vector3.new(8.5,8.5-8.4*i,2) | |
end | |
music.Volume = 0 | |
Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
attack=false | |
Humanoid.WalkSpeed = 0 | |
elseif rest==true then | |
print("You are now awake.") | |
rest=false | |
attack=true | |
for i=0,1,0.15 do | |
wait() | |
Humanoid.CameraOffset = Vector3.new(0, 0+12.5*i, 0) | |
music.Volume = 0+0.5*i | |
--eyep2mesh.Scale = Vector3.new(8.5,0.1+8.4*i,2) | |
--eyepmesh.Scale = Vector3.new(8.5,0.1+8.4*i,2) | |
end | |
emitter.Enabled = true | |
particleemitter.Enabled = true | |
Humanoid.WalkSpeed = 16 | |
music.Volume = 0.5 | |
Humanoid.CameraOffset = Vector3.new(0, 12.5, 0) | |
attack=false | |
end | |
end | |
ragemodedelay=false | |
function RageMode() | |
if sphere==true then | |
music:Stop() | |
music2:Play() | |
rawr:Play() | |
particleemitter2.Enabled=true | |
particleemitter3.Enabled=true | |
particleemitter4.Enabled=true | |
particleemitter5.Enabled=true | |
particleemitter6.Enabled=true | |
particleemitter7.Enabled=true | |
particleemitter8.Enabled=true | |
particleemitter9.Enabled=true | |
particleemitter10.Enabled=true | |
particleemitter11.Enabled=true | |
Humanoid.WalkSpeed = 64 | |
Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),4,4,4,6,6,6,0.025) | |
so("http://www.roblox.com/asset/?id=340722848",Character,0.5,1.2) | |
sphere=false | |
elseif sphere==false then | |
music2:Stop() | |
music:Play() | |
particleemitter2.Enabled=false | |
particleemitter3.Enabled=false | |
particleemitter4.Enabled=false | |
particleemitter5.Enabled=false | |
particleemitter6.Enabled=false | |
particleemitter7.Enabled=false | |
particleemitter8.Enabled=false | |
particleemitter9.Enabled=false | |
particleemitter10.Enabled=false | |
particleemitter11.Enabled=false | |
Humanoid.WalkSpeed = 16 | |
Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),4,4,4,6,6,6,0.025) | |
so("http://www.roblox.com/asset/?id=340722848",Character,0.5,0.8) | |
sphere=true | |
end | |
end | |
--use3=false | |
function TheWind() | |
if aura==false then | |
Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),16,16,16,10,10,10,0.025) | |
so("http://www.roblox.com/asset/?id=340722848",Torso,1,1.1) | |
ghostp.Transparency = 0.8 | |
ghostp2.Transparency = 0.85 | |
ghostp3.Transparency = 0.9 | |
ghostp4.Transparency = 0.95 | |
ghostp5.Transparency = 0.75 | |
ghostp6.Transparency = 0.825 | |
ghostp7.Transparency = 0.875 | |
ghostp8.Transparency = 0.925 | |
aura=true | |
elseif aura==true then | |
Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),16,16,16,10,10,10,0.025) | |
so("http://www.roblox.com/asset/?id=340722848",Torso,1,0.9) | |
ghostp.Transparency = 1 | |
ghostp2.Transparency = 1 | |
ghostp3.Transparency = 1 | |
ghostp4.Transparency = 1 | |
ghostp5.Transparency = 1 | |
ghostp6.Transparency = 1 | |
ghostp7.Transparency = 1 | |
ghostp8.Transparency = 1 | |
aura=false | |
end | |
while aura==true do | |
for i=0,1,0.05 do | |
wait() | |
ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(45+360*i),math.rad(0)) | |
ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90+360*i),math.rad(0)) | |
ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(135+360*i),math.rad(0)) | |
ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(180+360*i),math.rad(0)) | |
ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(225+360*i),math.rad(0)) | |
ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(270+360*i),math.rad(0)) | |
ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(315+360*i),math.rad(0)) | |
ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(360+360*i),math.rad(0)) | |
end | |
end | |
end | |
giantlasereye=1 | |
function ShootingTheEyes() | |
if giantlasereye==1 then | |
GiantLaserBlaster() | |
giantlasereye=2 | |
elseif giantlasereye==2 then | |
GiantLaserBlaster2() | |
giantlasereye=1 | |
end | |
end | |
mouse.KeyDown:connect(function(k) | |
k=k:lower() | |
if k=='r' and attack==false and sphere==true and aura==false then | |
Hibernation() | |
end | |
if k=='f' and used2==false and sphere==true and rest==false then | |
ShootingTheEyes() | |
end | |
if k=='q' and rest==false and ragemodedelay==false then | |
RageMode() | |
ragemodedelay=true | |
wait(3) | |
ragemodedelay=false | |
end | |
if k=='e' and rest==false then | |
TheWind() | |
end | |
end) | |
local sine = 0 | |
local change = 1 | |
local val = 0 | |
while true do | |
swait() | |
sine = sine + change | |
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
local velderp=RootPart.Velocity.y | |
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
if equipped==true or equipped==false then | |
if attack==false then | |
idle=idle+1 | |
else | |
idle=0 | |
end | |
if idle>=500 then | |
if attack==false then | |
--Sheath() | |
end | |
end | |
if RootPart.Velocity.y > 1 and hitfloor==nil then | |
Anim="Jump" | |
if attack==false and sphere==false then | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/60))*angles(math.rad(-30),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(80-10*math.cos(sine/60))), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-80+10*math.cos(sine/60))), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
else | |
if attack==false and sphere==true then | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(-20),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
end | |
end | |
elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
Anim="Fall" | |
if attack==false and sphere==false then | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/60))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120-10*math.cos(sine/60))), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120+10*math.cos(sine/60))), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
else | |
if attack==false and sphere==true then | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
end | |
end | |
elseif torvel<1 and hitfloor~=nil then | |
Anim="Idle" | |
Humanoid.WalkSpeed = 64 | |
if attack==false and sphere==false and rest==false then | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/30))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(100-5*math.cos(sine/30))), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(-100+5*math.cos(sine/30))), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
else | |
if attack==false and sphere==true and rest==false then | |
Humanoid.WalkSpeed = 16 | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0+1*math.cos(sine/20),0,12-0.5*math.cos(sine/40))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
else | |
if attack==false and sphere==true and rest==true then | |
Humanoid.WalkSpeed = 0 | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(2.5+2.5*math.cos(sine/20)),math.rad(30),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
end | |
end | |
end | |
elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
Anim="Walk" | |
if attack==false and sphere==false then | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
else | |
if attack==false and sphere==true then | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
end | |
end | |
elseif torvel>=22 and hitfloor~=nil then | |
Anim="Run" | |
if attack==false and sphere==false then | |
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3) | |
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3) | |
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1) | |
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) | |
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5) | |
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3) | |
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3) | |
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3) | |
end | |
end | |
end | |
if #Effects>0 then | |
--table.insert(Effects,{prt,"Block1",delay}) | |
for e=1,#Effects do | |
if Effects[e]~=nil then | |
--for j=1,#Effects[e] do | |
local Thing=Effects[e] | |
if Thing~=nil then | |
local Part=Thing[1] | |
local Mode=Thing[2] | |
local Delay=Thing[3] | |
local IncX=Thing[4] | |
local IncY=Thing[5] | |
local IncZ=Thing[6] | |
if Thing[1].Transparency<=1 then | |
if Thing[2]=="Block1" then | |
Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
Mesh=Thing[1].Mesh | |
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
elseif Thing[2]=="Cylinder" then | |
Mesh=Thing[1].Mesh | |
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
elseif Thing[2]=="Blood" then | |
Mesh=Thing[7] | |
Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
elseif Thing[2]=="Elec" then | |
Mesh=Thing[1].Mesh | |
Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
elseif Thing[2]=="Disappear" then | |
Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
end | |
else | |
Part.Parent=nil | |
table.remove(Effects,e) | |
end | |
end | |
--end | |
end | |
end | |
end | |
end |
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