|# Autogenerated VS/MD solution and project files|
|# Unity3D generated meta files|
|# Unity3D Generated File On Crash Reports|
I have put together a larger .gitignore file for VR and AR HoloLens projects that use Unity3D in C# and build via VisualStudio2017.
So, I wonder if you could please take a look and see if the following really is complete without any mistakes or redundant bits, and could then be posted here as a reference: