Created
September 29, 2015 03:02
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3DS port of charsnow.c from flarn2006/MiscPrograms repo
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#include <3ds.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#define CON_WIDTH 40 | |
#define CON_HEIGHT 60 | |
PrintConsole con_top, con_bottom; | |
int heightmap[CON_WIDTH]; | |
void refresh() | |
{ | |
gfxFlushBuffers(); | |
gfxSwapBuffers(); | |
gspWaitForVBlank(); | |
} | |
void setchar(int x, int y, int ch, int fg) | |
{ | |
PrintConsole *con; | |
if (y >= 30) { | |
y -= 30; | |
con = &con_bottom; | |
} else { | |
x += 5; | |
con = &con_top; | |
} | |
consoleSelect(con); | |
con->cursorX = x; | |
con->cursorY = y; | |
con->fg = fg; | |
putchar(ch); | |
} | |
void fillrgn(int left, int top, int right, int bottom, int ch, int fg) | |
{ | |
int y; for (y=top; y<=bottom; y++) { | |
int x; for (x=left; x<=right; x++) { | |
setchar(x, y, ch, fg); | |
} | |
} | |
} | |
void dropchar(int x, int ch, int fg) | |
{ | |
if (heightmap[x] > 0) { | |
int y; for (y=0; y<heightmap[x]; y++) { | |
if (y > 0) setchar(x, y-1, ' ', fg); | |
setchar(x, y, ch, fg); | |
refresh(); | |
} | |
heightmap[x]--; | |
} | |
} | |
int randchar() | |
{ | |
int ch = rand() % 255; | |
if (ch >= 10) ch++; | |
return ch; | |
} | |
int main(int argc, char *argv[]) | |
{ | |
int i; for (i=0; i<CON_WIDTH; i++) { | |
heightmap[i] = CON_HEIGHT; | |
} | |
srand(osGetTime()); | |
gfxInitDefault(); | |
consoleInit(GFX_TOP, &con_top); | |
consoleInit(GFX_BOTTOM, &con_bottom); | |
fillrgn(-5, 0, -2, 29, 177, 8); | |
fillrgn(-1, 0, -1, 29, 186, 8); | |
fillrgn(40, 0, 40, 29, 186, 8); | |
fillrgn(41, 0, 44, 29, 177, 8); | |
refresh(); | |
while (aptMainLoop()) { | |
hidScanInput(); | |
if (hidKeysDown() & KEY_START) { | |
break; | |
} | |
dropchar(rand() % CON_WIDTH, randchar(), rand() % 15 + 1); | |
} | |
gfxExit(); | |
return 0; | |
} |
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#--------------------------------------------------------------------------------- | |
.SUFFIXES: | |
#--------------------------------------------------------------------------------- | |
ifeq ($(strip $(DEVKITARM)),) | |
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") | |
endif | |
TOPDIR ?= $(CURDIR) | |
include $(DEVKITARM)/3ds_rules | |
#--------------------------------------------------------------------------------- | |
# TARGET is the name of the output | |
# BUILD is the directory where object files & intermediate files will be placed | |
# SOURCES is a list of directories containing source code | |
# DATA is a list of directories containing data files | |
# INCLUDES is a list of directories containing header files | |
# | |
# NO_SMDH: if set to anything, no SMDH file is generated. | |
# APP_TITLE is the name of the app stored in the SMDH file (Optional) | |
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional) | |
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional) | |
# ICON is the filename of the icon (.png), relative to the project folder. | |
# If not set, it attempts to use one of the following (in this order): | |
# - <Project name>.png | |
# - icon.png | |
# - <libctru folder>/default_icon.png | |
#--------------------------------------------------------------------------------- | |
TARGET := $(notdir $(CURDIR)) | |
BUILD := build | |
SOURCES := source | |
DATA := data | |
INCLUDES := include | |
#--------------------------------------------------------------------------------- | |
# options for code generation | |
#--------------------------------------------------------------------------------- | |
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard | |
CFLAGS := -g -Wall -O2 -mword-relocations \ | |
-fomit-frame-pointer -ffast-math \ | |
$(ARCH) | |
CFLAGS += $(INCLUDE) -DARM11 -D_3DS | |
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11 | |
ASFLAGS := -g $(ARCH) | |
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) | |
LIBS := -lctru -lm | |
#--------------------------------------------------------------------------------- | |
# list of directories containing libraries, this must be the top level containing | |
# include and lib | |
#--------------------------------------------------------------------------------- | |
LIBDIRS := $(CTRULIB) | |
#--------------------------------------------------------------------------------- | |
# no real need to edit anything past this point unless you need to add additional | |
# rules for different file extensions | |
#--------------------------------------------------------------------------------- | |
ifneq ($(BUILD),$(notdir $(CURDIR))) | |
#--------------------------------------------------------------------------------- | |
export OUTPUT := $(CURDIR)/$(TARGET) | |
export TOPDIR := $(CURDIR) | |
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | |
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) | |
export DEPSDIR := $(CURDIR)/$(BUILD) | |
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | |
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | |
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | |
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | |
#--------------------------------------------------------------------------------- | |
# use CXX for linking C++ projects, CC for standard C | |
#--------------------------------------------------------------------------------- | |
ifeq ($(strip $(CPPFILES)),) | |
#--------------------------------------------------------------------------------- | |
export LD := $(CC) | |
#--------------------------------------------------------------------------------- | |
else | |
#--------------------------------------------------------------------------------- | |
export LD := $(CXX) | |
#--------------------------------------------------------------------------------- | |
endif | |
#--------------------------------------------------------------------------------- | |
export OFILES := $(addsuffix .o,$(BINFILES)) \ | |
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) | |
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | |
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | |
-I$(CURDIR)/$(BUILD) | |
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | |
ifeq ($(strip $(ICON)),) | |
icons := $(wildcard *.png) | |
ifneq (,$(findstring $(TARGET).png,$(icons))) | |
export APP_ICON := $(TOPDIR)/$(TARGET).png | |
else | |
ifneq (,$(findstring icon.png,$(icons))) | |
export APP_ICON := $(TOPDIR)/icon.png | |
endif | |
endif | |
else | |
export APP_ICON := $(TOPDIR)/$(ICON) | |
endif | |
ifeq ($(strip $(NO_SMDH)),) | |
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh | |
endif | |
.PHONY: $(BUILD) clean all | |
#--------------------------------------------------------------------------------- | |
all: $(BUILD) | |
$(BUILD): | |
@[ -d $@ ] || mkdir -p $@ | |
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | |
#--------------------------------------------------------------------------------- | |
clean: | |
@echo clean ... | |
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf | |
#--------------------------------------------------------------------------------- | |
else | |
DEPENDS := $(OFILES:.o=.d) | |
#--------------------------------------------------------------------------------- | |
# main targets | |
#--------------------------------------------------------------------------------- | |
ifeq ($(strip $(NO_SMDH)),) | |
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh | |
else | |
$(OUTPUT).3dsx : $(OUTPUT).elf | |
endif | |
$(OUTPUT).elf : $(OFILES) | |
#--------------------------------------------------------------------------------- | |
# you need a rule like this for each extension you use as binary data | |
#--------------------------------------------------------------------------------- | |
%.bin.o : %.bin | |
#--------------------------------------------------------------------------------- | |
@echo $(notdir $<) | |
@$(bin2o) | |
# WARNING: This is not the right way to do this! TODO: Do it right! | |
#--------------------------------------------------------------------------------- | |
%.vsh.o : %.vsh | |
#--------------------------------------------------------------------------------- | |
@echo $(notdir $<) | |
@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin | |
@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@ | |
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h | |
@echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h | |
@echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h | |
@rm ../$(notdir $<).shbin | |
-include $(DEPENDS) | |
#--------------------------------------------------------------------------------------- | |
endif | |
#--------------------------------------------------------------------------------------- |
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