Created
October 17, 2014 14:53
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Do What The Fuck You Want To Public License
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <time.h> | |
#include <iostream> | |
#include <random> | |
#include <unistd.h> | |
#define BOARD_SIZE_X 150 | |
#define BOARD_SIZE_Y 40 | |
#define SEED_POPULATION 0.3 // represent a % value | |
#define ITERATIONS 1000 | |
#define SLEEP_TIME 100 * 1000 | |
struct LINE | |
{ | |
int data[BOARD_SIZE_X] = {}; | |
}; | |
struct BOARD | |
{ | |
LINE line[BOARD_SIZE_Y]; | |
}; | |
void PrintBoard(BOARD* board); | |
void PrintLine(LINE* line); | |
void Init(BOARD* board); | |
BOARD* Step(BOARD* board); | |
int GetRandom(); | |
int CheckLine(LINE* line, int x, bool withSelf); | |
int CountNeighbours(BOARD* board, int x, int y); | |
int main() | |
{ | |
BOARD* board= new BOARD(); | |
Init(board); | |
for(int i = 0; i <= ITERATIONS; i++) | |
{ | |
PrintBoard(board); | |
board = Step(board); | |
usleep(SLEEP_TIME); | |
system("clear"); | |
} | |
std::cout << std::endl; | |
return 0; | |
} | |
void Init(BOARD* board) | |
{ | |
srand(time(NULL)); | |
for(int y = 0; y < BOARD_SIZE_Y; y++) | |
{ | |
for(int x = 0; x < BOARD_SIZE_X; x++) | |
{ | |
LINE* line = &board->line[y]; | |
line->data[x] = GetRandom(); | |
} | |
} | |
} | |
BOARD* Step(BOARD* board) | |
{ | |
BOARD* new_board = new BOARD(); | |
for(int y = 0; y < BOARD_SIZE_Y; y++) | |
{ | |
for(int x = 0; x < BOARD_SIZE_X; x++) | |
{ | |
LINE* line = &board->line[y]; | |
int cell = line->data[x]; | |
int new_cell = 0; | |
int neighbours = CountNeighbours(board, x, y); | |
if(cell == 1) | |
{ | |
if(neighbours == 2 || neighbours == 3) | |
{ | |
new_cell = 1; | |
} | |
} | |
else | |
{ | |
if(neighbours == 3) | |
{ | |
new_cell = 1; | |
} | |
} | |
LINE* new_line = &new_board->line[y]; | |
new_line->data[x] = new_cell; | |
} | |
} | |
return new_board; | |
} | |
void PrintBoard(BOARD* board) | |
{ | |
for(int i = 0; i < BOARD_SIZE_Y; i++) | |
{ | |
PrintLine(&board->line[i]); | |
std::cout << std::endl; | |
} | |
std::cout << std::endl; | |
} | |
void PrintLine(LINE *line) | |
{ | |
for(int i = 0; i < BOARD_SIZE_X; i++) | |
{ | |
//printf("row %d", i); | |
std::cout << line->data[i]; | |
} | |
} | |
int CheckLine(LINE* line, int x, bool withSelf = true) | |
{ | |
int neighbours = 0; | |
if((x+1) < BOARD_SIZE_X) | |
{ | |
if(line->data[x+1] == 1) | |
{ | |
neighbours++; | |
} | |
} | |
if(withSelf) | |
{ | |
if(line->data[x] == 1) | |
{ | |
neighbours++; | |
} | |
} | |
if((x-1) >= 0) | |
{ | |
if(line->data[x-1] == 1) | |
{ | |
neighbours++; | |
} | |
} | |
return neighbours; | |
} | |
int CountNeighbours(BOARD* board, int x, int y) | |
{ | |
int neighbours = 0; | |
LINE* line = &board->line[y]; | |
neighbours += CheckLine(line, x, false); | |
if((y-1) >= 0) | |
{ | |
LINE* line_top = &board->line[y-1]; | |
neighbours += CheckLine(line_top, x); | |
} | |
if((y+1) <= BOARD_SIZE_Y) | |
{ | |
LINE* line_bottom = &board->line[y+1]; | |
neighbours += CheckLine(line_bottom, x); | |
} | |
return neighbours; | |
} | |
int GetRandom() | |
{ | |
std::random_device randomdevice; | |
std::mt19937 generate(randomdevice()); | |
std::bernoulli_distribution distibution(SEED_POPULATION); | |
if(distibution(generate)) | |
{ | |
return 1; | |
} | |
return 0; | |
} |
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