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@flipsy
Last active January 4, 2017 10:15
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H1Z1 - Keybinds
<?xml version="1.0" encoding="utf-8"?>
<Profile name="Default" version="13">
<ActionSet name="Generic">
<Action name="Escape" displayName="UI.OpenMenu" unbindable="true" ignoreModifiers="true" events="Press">
<Trigger>Escape</Trigger>
</Action>
<Action name="ToggleDebugConsole" displayName="UI.ToggleDebugConsole" unbindable="true" ignoreModifiers="false" events="Press">
<Trigger>Tilde</Trigger>
<Trigger>Kanji</Trigger>
</Action>
<Action name="Reply" displayName="UI.Reply" events="Press" ignoreModifiers="true">
<Trigger>Backspace</Trigger>
</Action>
<Action name="TogglePerformance" displayName="UI.TogglePerformance">
<Trigger>Alt_Left+F</Trigger>
<Trigger>Alt_Right+F</Trigger>
</Action>
<Action name="CycleMainWindowTabs" displayName="UI.CycleMainWindowTabs" unbindable="true" events="Press">
<Trigger>Control+Tab</Trigger>
</Action>
<Action name="ToggleFullscreen" displayName="UI.ToggleFullScreen" unbindable="true" events="Press">
<Trigger>Alt+Return</Trigger>
</Action>
<Action name="Screenshot" displayName="UI.Screenshot" events="Press">
<Trigger>PrintScreen</Trigger>
</Action>
<Action name="ToggleMouse" displayName="UI.ToggleMouseControl" events="Press" ignoreModifiers="true" version="4">
<Trigger>Minus</Trigger>
</Action>
<Action name="ToggleNightVision" displayName="UI.ToggleNightVision" ignoreModifiers="false">
<Trigger>P</Trigger>
</Action>
<Action name="OpenMap" displayName="UI.OpenMap" events="Press" ignoreModifiers="false" version="5">
<Trigger>M</Trigger>
</Action>
<Action name="VoiceVolumeUp" displayName="UI.VoiceVolumeUp" ignoreModifiers="true">
<Trigger>KP_Add</Trigger>
</Action>
<Action name="VoiceVolumeDown" displayName="UI.VoiceVolumeDown" ignoreModifiers="true">
<Trigger>KP_Subtract</Trigger>
</Action>
<Action name="VoiceVolumeMute" displayName="UI.VoiceVolumeMute" ignoreModifiers="true">
<Trigger>KP_Enter</Trigger>
</Action>
<Action name="VoiceChatProximity" displayName="UI.VoiceChatProximity" ignoreModifiers="true">
<Trigger>KP_4</Trigger>
<Trigger>Mouse_2</Trigger>
</Action>
<Action name="VoiceChatGuild" displayName="UI.VoiceChatGuild" ignoreModifiers="true" version="2">
</Action>
<Action name="VoiceChatGroup" displayName="UI.VoiceChatGroup" ignoreModifiers="true" version="1">
<Trigger>KP_1</Trigger>
</Action>
<Action name="ToggleMuteVoice" displayName="UI.ToggleMuteVoice" events="Press" ignoreModifiers="false" version="4">
<Trigger>Alt+M</Trigger>
</Action>
<Action name="VoiceMacro" displayName="UI.VoiceMacro" ignoreModifiers="true" version="2">
<Trigger>PageDown</Trigger>
</Action>
<Action name="ToggleUI" displayName="UI.ToggleUI">
<Trigger>Control+F10</Trigger>
</Action>
<Action name="StartImageCapture" displayName="UI.StartImageCapture">
<Trigger>Control+F12</Trigger>
</Action>
<Action name="ToggleVideoCapture" displayName="UI.ToggleVideoCapture" ignoreModifiers="true">
<Trigger>PageUp</Trigger>
</Action>
<Action name="ToggleHudIndicators" displayName="UI.ToggleHudIndicators" version="2">
<Trigger>Control+H</Trigger>
</Action>
<Action name="ToggleWeaponStance" displayName="UI.ToggleWeaponStance" ignoreModifiers="true" version="1">
<Trigger>H</Trigger>
</Action>
<Action name="ToggleMarketplace" displayName="UI.ToggleMarketplace" events="Press" ignoreModifiers="false">
<Trigger>U</Trigger>
</Action>
<Action name="ToggleInventory" displayName="UI.ToggleInventory" events="Press" ignoreModifiers="false">
<Trigger>Tab</Trigger>
<Trigger>I</Trigger>
</Action>
<Action name="ToggleCamera" displayName="UI.ToggleCamera" ignoreModifiers="true" version="1">
<Trigger>T</Trigger>
</Action>
<Action name="ToggleMuteAll" displayName="UI.MuteAll" events="Press" ignoreModifiers="false">
<Trigger>Control+M</Trigger>
</Action>
<Action name="PointAndReport" displayName="UI.PointAndReport" events="Press" ignoreModifiers="false">
<Trigger>Control+R</Trigger>
</Action>
<Action name="TeamSpectatorNextTarget" displayName="UI.SpectatorNextTarget" unbindable="true" events="Press">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="TeamSpectatorPrevTarget" displayName="UI.SpectatorPrevTarget" unbindable="true" events="Press">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="DecreaseRenderDistance" displayName="UI.DecreaseRenderDistance" events="Press">
<Trigger>Bracket_Left</Trigger>
</Action>
<Action name="IncreaseRenderDistance" displayName="UI.IncreaseRenderDistance" events="Press">
<Trigger>Bracket_Right</Trigger>
</Action>
</ActionSet>
<ActionSet name="QuickChat">
<Action name="QuickChat1" displayName="UI.QuickChat1" ignoreModifiers="true">
<Trigger>1</Trigger>
</Action>
<Action name="QuickChat2" displayName="UI.QuickChat2" ignoreModifiers="true">
<Trigger>2</Trigger>
</Action>
<Action name="QuickChat3" displayName="UI.QuickChat3" ignoreModifiers="true">
<Trigger>3</Trigger>
</Action>
<Action name="QuickChat4" displayName="UI.QuickChat4" ignoreModifiers="true">
<Trigger>4</Trigger>
</Action>
<Action name="QuickChat5" displayName="UI.QuickChat5" ignoreModifiers="true">
<Trigger>5</Trigger>
</Action>
<Action name="QuickChat6" displayName="UI.QuickChat6" ignoreModifiers="true">
<Trigger>6</Trigger>
</Action>
<Action name="QuickChat7" displayName="UI.QuickChat7" ignoreModifiers="true">
<Trigger>7</Trigger>
</Action>
<Action name="QuickChat8" displayName="UI.QuickChat8" ignoreModifiers="true">
<Trigger>8</Trigger>
</Action>
<Action name="QuickChat9" displayName="UI.QuickChat9" ignoreModifiers="true">
<Trigger>9</Trigger>
</Action>
<Action name="QuickChat10" displayName="UI.QuickChat10" ignoreModifiers="true">
<Trigger>0</Trigger>
</Action>
</ActionSet>
<ActionSet name="Emotes">
<Action name="Agree" displayName="UI.Agree" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Applause" displayName="UI.Applause" ignoreModifiers="false">
<Trigger>F3</Trigger>
</Action>
<Action name="Beckon" displayName="UI.Beckon" ignoreModifiers="false">
<Trigger>F4</Trigger>
</Action>
<Action name="BirdCannon" displayName="UI.BirdCannon" ignoreModifiers="false">
<Trigger>Shift+F1</Trigger>
</Action>
<Action name="BootySlap" displayName="UI.BootySlap" ignoreModifiers="false">
<Trigger>Shift+F2</Trigger>
</Action>
<Action name="CrotchChop" displayName="UI.CrotchChop" ignoreModifiers="false">
<Trigger>Shift+F3</Trigger>
</Action>
<Action name="CryBaby" displayName="UI.CryBaby" ignoreModifiers="false">
<Trigger>Shift+F4</Trigger>
</Action>
<Action name="CutThroat" displayName="UI.CutThroat" ignoreModifiers="false">
<Trigger>F5</Trigger>
</Action>
<Action name="DanceA" displayName="UI.DanceA" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="DoubleBird" displayName="UI.DoubleBird" ignoreModifiers="false">
<Trigger>F11</Trigger>
</Action>
<Action name="Grind" displayName="UI.Grind" ignoreModifiers="false">
<Trigger>Shift+F5</Trigger>
</Action>
<Action name="HandsUp" displayName="UI.HandsUp" ignoreModifiers="false">
<Trigger>F2</Trigger>
</Action>
<Action name="Laugh" displayName="UI.Laugh" ignoreModifiers="false">
<Trigger>F7</Trigger>
</Action>
<Action name="No" displayName="UI.No" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="NoWay" displayName="UI.NoWay" ignoreModifiers="false">
<Trigger>F8</Trigger>
</Action>
<Action name="PelvicThrust" displayName="UI.PelvicThrust" ignoreModifiers="false">
<Trigger>Shift+F6</Trigger>
</Action>
<Action name="Point" displayName="UI.Point" ignoreModifiers="false">
<Trigger>F9</Trigger>
</Action>
<Action name="Salute" displayName="UI.Salute" ignoreModifiers="false">
<Trigger>F10</Trigger>
</Action>
<Action name="SarcasmDance" displayName="UI.SarcasmDance" ignoreModifiers="false">
<Trigger>Shift+F7</Trigger>
</Action>
<Action name="ScrewYou2" displayName="UI.ScrewYou2" ignoreModifiers="false">
<Trigger>Shift+F8</Trigger>
</Action>
<Action name="ShimmyDance" displayName="UI.ShimmyDance" ignoreModifiers="false">
<Trigger>Shift+F9</Trigger>
</Action>
<Action name="TeaBag" displayName="UI.WaveHelloB" ignoreModifiers="false">
<Trigger>F6</Trigger>
</Action>
<Action name="WaveBye" displayName="UI.WaveBye" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="WaveHello" displayName="UI.WaveHello" ignoreModifiers="false">
<Trigger>F1</Trigger>
</Action>
<Action name="WaveHelloB" displayName="UI.WaveHelloB" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="WereNotWorthy" displayName="UI.WereNotWorthy" ignoreModifiers="false">
<Trigger>Shift+F10</Trigger>
</Action>
<Action name="Beg" displayName="UI.Beg" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Fisticuffs" displayName="UI.Fisticuffs" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Flex" displayName="UI.Flex" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Hump" displayName="UI.Hump" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="FlexPoint" displayName="UI.FlexPoint" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="ListenToTheCrowd" displayName="UI.ListenToTheCrowd" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="AirGuitar" displayName="UI.AirGuitar" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="BasicSalute" displayName="UI.BasicSalute" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="BlowKiss" displayName="UI.BlowKiss" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Bow" displayName="UI.Bow" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="ButtScratchSniff" displayName="UI.ButtScratchSniff" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Cheer" displayName="UI.Cheer" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Cold" displayName="UI.Cold" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Confused" displayName="UI.Confused" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Crazy" displayName="UI.Crazy" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Cry" displayName="UI.Cry" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Curse" displayName="UI.Curse" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Curtsey" displayName="UI.Curtsey" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Doh" displayName="UI.Doh" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="FingerWaggle" displayName="UI.FingerWaggle" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="FistPump" displayName="UI.FistPump" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Frustrated" displayName="UI.Frustrated" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Flustered" displayName="UI.Flustered" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="GetAttention" displayName="UI.GetAttention" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Glare" displayName="UI.Glare" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="HandBeckon" displayName="UI.HandBeckon" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="HappyDance" displayName="UI.HappyDance" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Hot" displayName="UI.Hot" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="IsItRaining" displayName="UI.IsItRaining" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="JumpHooray" displayName="UI.JumpHooray" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Loser" displayName="UI.Loser" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="LookAway" displayName="UI.LookAway" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Listen" displayName="UI.Listen" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Moon" displayName="UI.Moon" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Neener" displayName="UI.Neener" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Orate" displayName="UI.Orate" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Pout" displayName="UI.Pout" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Ponder" displayName="UI.Ponder" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Peer" displayName="UI.Peer" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="RoyalWave" displayName="UI.RoyalWave" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="RudeSlap" displayName="UI.RudeSlap" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Sad" displayName="UI.Sad" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Scold" displayName="UI.Scold" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="ScrewYouA" displayName="UI.ScrewYouA" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Scream" displayName="UI.Scream" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="ShakeFist" displayName="UI.ShakeFist" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="ShakeHead" displayName="UI.ShakeHead" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Shame" displayName="UI.Shame" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="ShieldEyes" displayName="UI.ShieldEyes" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="ShiverDownSpine" displayName="UI.ShiverDownSpine" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="ShrugDance" displayName="UI.ShrugDance" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Sigh" displayName="UI.Sigh" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="SingleFingerWaggle" displayName="UI.SingleFingerWaggle" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Sniff" displayName="UI.Sniff" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Stretch" displayName="UI.Stretch" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Square" displayName="UI.Square" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Sulk" displayName="UI.Sulk" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="SwearOath" displayName="UI.SwearOath" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="TeaBagB" displayName="UI.TeaBagB" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="TapFoot" displayName="UI.TapFoot" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="TeabagLight" displayName="UI.TeabagLight" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Threaten" displayName="UI.Threaten" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Thanks" displayName="UI.Thanks" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="ThumbsDown" displayName="UI.ThumbsDown" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="ThumbsUp" displayName="UI.ThumbsUp" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Victory" displayName="UI.Victory" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Violin" displayName="UI.Violin" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Whistle" displayName="UI.Whistle" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Wave" displayName="UI.Wave" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Wince" displayName="UI.Wince" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="WooHoo" displayName="UI.WooHoo" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
</ActionSet>
<ActionSet name="EmoteSlots">
<Action name="Emote01" displayName="UI.Emote01" ignoreModifiers="false" version="1">
<Trigger>F1</Trigger>
</Action>
<Action name="Emote02" displayName="UI.Emote02" ignoreModifiers="false" version="1">
<Trigger>F2</Trigger>
</Action>
<Action name="Emote03" displayName="UI.Emote03" ignoreModifiers="false" version="1">
<Trigger>F3</Trigger>
</Action>
<Action name="Emote04" displayName="UI.Emote04" ignoreModifiers="false" version="1">
<Trigger>F4</Trigger>
</Action>
<Action name="Emote05" displayName="UI.Emote05" ignoreModifiers="false" version="1">
<Trigger>F5</Trigger>
</Action>
<Action name="Emote06" displayName="UI.Emote06" ignoreModifiers="false" version="1">
<Trigger>F6</Trigger>
</Action>
<Action name="Emote07" displayName="UI.Emote07" ignoreModifiers="false" version="1">
<Trigger>F7</Trigger>
</Action>
<Action name="Emote08" displayName="UI.Emote08" ignoreModifiers="false" version="1">
<Trigger>F8</Trigger>
</Action>
<Action name="Emote09" displayName="UI.Emote09" ignoreModifiers="false" version="1">
<Trigger>F9</Trigger>
</Action>
<Action name="Emote10" displayName="UI.Emote10" ignoreModifiers="false" version="1">
<Trigger>F10</Trigger>
</Action>
<Action name="Emote11" displayName="UI.Emote11" ignoreModifiers="false" version="1">
<Trigger>F11</Trigger>
</Action>
<Action name="Emote12" displayName="UI.Emote12" ignoreModifiers="false" version="1">
<Trigger>F12</Trigger>
</Action>
</ActionSet>
<ActionSet name="GroundVehicle">
<Action name="CockpitFreelook" displayName="UI.CockpitFreeLook" ignoreModifiers="true" version="1">
<Trigger>Alt_Left</Trigger>
</Action>
<Action name="MoveForward" displayName="UI.Accelerate" ignoreModifiers="true">
<Trigger>W</Trigger>
</Action>
<Action name="MoveBackward" displayName="UI.Decelerate" ignoreModifiers="true">
<Trigger>S</Trigger>
</Action>
<Action name="MoveLeft" displayName="UI.TurnLeft" ignoreModifiers="true">
<Trigger>A</Trigger>
</Action>
<Action name="MoveRight" displayName="UI.TurnRight" ignoreModifiers="true">
<Trigger>D</Trigger>
</Action>
<Action name="Handbrake" displayName="UI.Handbrake" ignoreModifiers="true">
<Trigger>Space</Trigger>
</Action>
<Action name="YawLeft" displayName="UI.LookLeft" ignoreModifiers="true">
<Trigger>Left</Trigger>
</Action>
<Action name="YawRight" displayName="UI.LookRight" ignoreModifiers="true">
<Trigger>Right</Trigger>
</Action>
<Action name="PitchUp" displayName="UI.LookUp" ignoreModifiers="true">
<Trigger>Up</Trigger>
</Action>
<Action name="PitchDown" displayName="UI.LookDown" ignoreModifiers="true">
<Trigger>Down</Trigger>
</Action>
<Action name="CruiseMaxSpeed" displayName="UI.CruiseControl" ignoreModifiers="true">
<Trigger>Equals</Trigger>
</Action>
<Action name="Fire" displayName="UI.Fire" ignoreModifiers="true">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="SecondaryFire" displayName="UI.WeaponOptic" ignoreModifiers="true">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="Interact" displayName="UI.ExitVehicle" ignoreModifiers="true" version="1">
<Trigger>F</Trigger>
</Action>
<Action name="ConsumeItem1" displayName="UI.UseFirstAid" ignoreModifiers="true" version="1">
<Trigger>Q</Trigger>
</Action>
<Action name="ConsumeItem2" displayName="UI.UseFirstAid2" ignoreModifiers="true" version="1">
<Trigger>E</Trigger>
</Action>
<Action name="Deploy" displayName="UI.DeployKeybind" ignoreModifiers="true">
<Trigger>B</Trigger>
</Action>
<Action name="VehicleHeadLights" displayName="UI.HeadLights" ignoreModifiers="true">
<Trigger>G</Trigger>
</Action>
<Action name="VehicleMotorRun" displayName="UI.EngineToggle" ignoreModifiers="true" version="2">
<Trigger>K</Trigger>
</Action>
<Action name="Reload" displayName="UI.ReloadPC" ignoreModifiers="true">
<Trigger>R</Trigger>
</Action>
<Action name="NextWeapon" displayName="UI.NextWeapon" ignoreModifiers="true" version="2">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="PreviousWeapon" displayName="UI.PreviousWeapon" ignoreModifiers="true" version="2">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="Slot1" displayName="UI.WeaponSlot1" ignoreModifiers="true">
<Trigger>1</Trigger>
</Action>
<Action name="Slot2" displayName="UI.WeaponSlot2" ignoreModifiers="true">
<Trigger>2</Trigger>
</Action>
<Action name="Afterburner" displayName="UI.Afterburner" ignoreModifiers="true">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="VehicleAbility" displayName="UI.VehicleAbility" ignoreModifiers="true">
<Trigger>X</Trigger>
</Action>
<Action name="VehicleHorn" displayName="UI.VehicleHorn" ignoreModifiers="true">
<Trigger>J</Trigger>
<Trigger>Mouse_3</Trigger>
</Action>
<Action name="ChangeSeat1" displayName="UI.ChangeToSeat1">
<Trigger>Control+1</Trigger>
</Action>
<Action name="ChangeSeat2" displayName="UI.ChangeToSeat2">
<Trigger>Control+2</Trigger>
</Action>
<Action name="ChangeSeat3" displayName="UI.ChangeToSeat3">
<Trigger>Control+3</Trigger>
</Action>
<Action name="ChangeSeat4" displayName="UI.ChangeToSeat4">
<Trigger>Control+4</Trigger>
</Action>
<Action name="ChangeSeat5" displayName="UI.ChangeToSeat5">
<Trigger>Control+5</Trigger>
</Action>
<Action name="ChangeSeat6" displayName="UI.ChangeToSeat6">
<Trigger>Control+6</Trigger>
</Action>
<Action name="ChangeSeat7" displayName="UI.ChangeToSeat7">
<Trigger>Control+7</Trigger>
</Action>
<Action name="ChangeSeat8" displayName="UI.ChangeToSeat8">
<Trigger>Control+8</Trigger>
</Action>
<Action name="ChangeSeat9" displayName="UI.ChangeToSeat9">
<Trigger>Control+9</Trigger>
</Action>
<Action name="ChangeSeat10" displayName="UI.ChangeToSeat10">
<Trigger>Control+0</Trigger>
</Action>
</ActionSet>
<ActionSet name="Aircraft">
<Action name="MoveForward" displayName="UI.ThrottleUp" ignoreModifiers="true">
<Trigger>W</Trigger>
</Action>
<Action name="MoveBackward" displayName="UI.ThrottleDown" ignoreModifiers="true">
<Trigger>S</Trigger>
</Action>
<Action name="MoveLeft" displayName="UI.YawLeft" ignoreModifiers="true">
<Trigger>A</Trigger>
</Action>
<Action name="MoveRight" displayName="UI.YawRight" ignoreModifiers="true">
<Trigger>D</Trigger>
</Action>
<Action name="MoveUp" displayName="UI.Ascend" ignoreModifiers="true" version="3">
<Trigger>R</Trigger>
<Trigger>Space</Trigger>
</Action>
<Action name="MoveDown" displayName="UI.Descend" ignoreModifiers="true" version="3">
<Trigger>F</Trigger>
<Trigger>X</Trigger>
</Action>
<Action name="RollLeft" displayName="UI.RollLeft" ignoreModifiers="true">
<Trigger>Left</Trigger>
</Action>
<Action name="RollRight" displayName="UI.RollRight" ignoreModifiers="true">
<Trigger>Right</Trigger>
</Action>
<Action name="PitchUp" displayName="UI.PitchUp" ignoreModifiers="true">
<Trigger>Up</Trigger>
</Action>
<Action name="PitchDown" displayName="UI.PitchDown" ignoreModifiers="true">
<Trigger>Down</Trigger>
</Action>
<Action name="AnalogThrottle" displayName="UI.ThrottleAnalog" ignoreModifiers="true" />
<Action name="CruiseMaxSpeed" displayName="UI.CruiseControl" ignoreModifiers="true">
<Trigger>Equals</Trigger>
</Action>
<Action name="CockpitFreelook" displayName="UI.CockpitFreeLook" ignoreModifiers="true">
<Trigger>Mouse_2</Trigger>
</Action>
<Action name="CockpitLookLeft" displayName="UI.CockpitLookLeft" ignoreModifiers="true" />
<Action name="CockpitLookRight" displayName="UI.CockpitLookRight" ignoreModifiers="true" />
<Action name="CockpitLookUp" displayName="UI.CockpitLookUp" ignoreModifiers="true" />
<Action name="CockpitLookDown" displayName="UI.CockpitLookDown" ignoreModifiers="true" />
<Action name="ChangeCamera" displayName="UI.ChangeCamera" ignoreModifiers="true">
<Trigger>T</Trigger>
</Action>
<Action name="Fire" displayName="UI.Fire" ignoreModifiers="true">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="SecondaryFire" displayName="UI.WeaponOptic" ignoreModifiers="true">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="Interact" displayName="UI.ExitVehicle" ignoreModifiers="true" version="1">
<Trigger>F</Trigger>
</Action>
<Action name="Deploy" displayName="UI.DeployKeybind" version="2">
<Trigger>Control+Space</Trigger>
</Action>
<Action name="Reload" displayName="UI.ReloadPC" ignoreModifiers="true">
<Trigger>R</Trigger>
</Action>
<Action name="NextWeapon" displayName="UI.NextWeapon" ignoreModifiers="true">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="PreviousWeapon" displayName="UI.PreviousWeapon" ignoreModifiers="true">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="Slot1" displayName="UI.WeaponSlot1" ignoreModifiers="true">
<Trigger>1</Trigger>
</Action>
<Action name="Slot2" displayName="UI.WeaponSlot2" ignoreModifiers="true">
<Trigger>2</Trigger>
</Action>
<Action name="Afterburner" displayName="UI.Afterburner" ignoreModifiers="true">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="VehicleAbility" displayName="UI.VehicleAbility" ignoreModifiers="true">
<Trigger>X</Trigger>
</Action>
<Action name="Horn" displayName="UI.VehicleHorn">
<Trigger>J</Trigger>
<Trigger>Mouse_3</Trigger>
</Action>
<Action name="ChangeSeat1" displayName="UI.ChangeToSeat1">
<Trigger>Control+1</Trigger>
</Action>
<Action name="ChangeSeat2" displayName="UI.ChangeToSeat2">
<Trigger>Control+2</Trigger>
</Action>
<Action name="ChangeSeat3" displayName="UI.ChangeToSeat3">
<Trigger>Control+3</Trigger>
</Action>
<Action name="ChangeSeat4" displayName="UI.ChangeToSeat4">
<Trigger>Control+4</Trigger>
</Action>
<Action name="ChangeSeat5" displayName="UI.ChangeToSeat5">
<Trigger>Control+5</Trigger>
</Action>
<Action name="ChangeSeat6" displayName="UI.ChangeToSeat6">
<Trigger>Control+6</Trigger>
</Action>
<Action name="ChangeSeat7" displayName="UI.ChangeToSeat7">
<Trigger>Control+7</Trigger>
</Action>
<Action name="ChangeSeat8" displayName="UI.ChangeToSeat8">
<Trigger>Control+8</Trigger>
</Action>
<Action name="ChangeSeat9" displayName="UI.ChangeToSeat9">
<Trigger>Control+9</Trigger>
</Action>
<Action name="ChangeSeat10" displayName="UI.ChangeToSeat10">
<Trigger>Control+0</Trigger>
</Action>
</ActionSet>
<ActionSet name="Infantry">
<Action name="MoveForward" displayName="UI.MoveForward" ignoreModifiers="true">
<Trigger>W</Trigger>
<Trigger>Up</Trigger>
</Action>
<Action name="MoveBackward" displayName="UI.MoveBackward" ignoreModifiers="true">
<Trigger>S</Trigger>
<Trigger>Down</Trigger>
</Action>
<Action name="StrafeLeft" displayName="UI.StrafeLeft" ignoreModifiers="true">
<Trigger>A</Trigger>
<Trigger>Left</Trigger>
</Action>
<Action name="StrafeRight" displayName="UI.StrafeRight" ignoreModifiers="true">
<Trigger>D</Trigger>
<Trigger>Right</Trigger>
</Action>
<Action name="TurnLeft" displayName="UI.TurnLeft" ignoreModifiers="true" />
<Action name="TurnRight" displayName="UI.TurnRight" ignoreModifiers="true" />
<Action name="LookUp" displayName="UI.LookUp" ignoreModifiers="true" />
<Action name="LookDown" displayName="UI.LookDown" ignoreModifiers="true" />
<Action name="Jump" displayName="UI.Jump" ignoreModifiers="true">
<Trigger>Space</Trigger>
</Action>
<Action name="Crouch" displayName="UI.Crouch" ignoreModifiers="true">
<Trigger>Control_Left</Trigger>
<Trigger>Control_Right</Trigger>
</Action>
<Action name="CrouchToggle" displayName="UI.CrouchToggle" ignoreModifiers="true" version="1">
<Trigger>C</Trigger>
</Action>
<Action name="ProneToggle" displayName="UI.ProneToggle" ignoreModifiers="true" version="1">
<Trigger>Z</Trigger>
</Action>
<Action name="Sprint" displayName="UI.SprintHoldBreath" ignoreModifiers="true">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="ToggleWalk" displayName="UI.ToggleWalk" events="Press" ignoreModifiers="false">
<Trigger></Trigger>
</Action>
<Action name="Interact" displayName="UI.Interact" ignoreModifiers="true" version="1">
<Trigger>F</Trigger>
</Action>
<Action name="ConsumeItem1" displayName="UI.UseFirstAid" ignoreModifiers="true" version="1">
<Trigger>Q</Trigger>
</Action>
<Action name="ConsumeItem2" displayName="UI.UseFirstAid2" ignoreModifiers="true" version="1">
<Trigger>E</Trigger>
</Action>
<Action name="UseAbility" displayName="UI.UseAbility" ignoreModifiers="true">
<Trigger>F</Trigger>
</Action>
<!-- <Action name="UseGrenade" displayName="UI.UseGrenade" ignoreModifiers="true">
<Trigger>G</Trigger>
</Action> -->
<!-- <Action name="UseBinoculars" displayName="UI.UseBinoculars" ignoreModifiers="true" version="1">
<Trigger>B</Trigger>
</Action> -->
<Action name="MeleeAttackQuick" displayName="UI.MeleeAttackQuick" ignoreModifiers="true" version="2">
<Trigger>V</Trigger>
</Action>
<Action name="InspectWeapon" displayName="UI.InspectWeapon" ignoreModifiers="true" version="1">
<Trigger>L</Trigger>
</Action>
<Action name="Reload" displayName="UI.ReloadPC" ignoreModifiers="true">
<Trigger>R</Trigger>
</Action>
<Action name="Slot1" displayName="UI.GearSlot1" ignoreModifiers="true">
<Trigger>1</Trigger>
</Action>
<Action name="Slot2" displayName="UI.GearSlot2" ignoreModifiers="true">
<Trigger>2</Trigger>
</Action>
<Action name="Slot3" displayName="UI.GearSlot3" ignoreModifiers="true">
<Trigger>3</Trigger>
</Action>
<Action name="Slot4" displayName="UI.GearSlot4" ignoreModifiers="true">
<Trigger>4</Trigger>
</Action>
<Action name="Slot5" displayName="UI.GearSlot5" ignoreModifiers="true">
<Trigger>5</Trigger>
</Action>
<Action name="Slot6" displayName="UI.GearSlot6" ignoreModifiers="true">
<Trigger>6</Trigger>
</Action>
<Action name="Slot7" displayName="UI.GearSlot7" ignoreModifiers="true">
<Trigger>7</Trigger>
</Action>
<Action name="Slot8" displayName="UI.GearSlot8" ignoreModifiers="true">
<Trigger>8</Trigger>
</Action>
<Action name="Slot9" displayName="UI.GearSlot9" ignoreModifiers="true">
<Trigger>9</Trigger>
</Action>
<Action name="Slot10" displayName="UI.GearSlot10" ignoreModifiers="true">
<Trigger>0</Trigger>
</Action>
<Action name="Fire" displayName="UI.Fire" ignoreModifiers="true">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="SecondaryFire" displayName="UI.SecondaryFire" ignoreModifiers="true">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="TertiaryFire" displayName="UI.TertiaryFire" ignoreModifiers="true" version="1">
<Trigger>Mouse_3</Trigger>
</Action>
<Action name="ToggleWeaponAttachment" displayName="UI.ToggleWeaponAttachment" ignoreModifiers="true">
<Trigger></Trigger>
</Action>
<Action name="ToggleHideFp" displayName="UI.ToggleHideFp" ignoreModifiers="false">
<Trigger>Control+F11</Trigger>
</Action>
<Action name="SwitchFireGroup" displayName="UI.SwitchFireGroup" ignoreModifiers="true" version="1">
<Trigger>X</Trigger>
</Action>
<Action name="NextWeapon" displayName="UI.NextWeapon" ignoreModifiers="true" version="2">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="PreviousWeapon" displayName="UI.PreviousWeapon" ignoreModifiers="true" version="2">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="ToggleAutoRun" displayName="UI.AutoRun" ignoreModifiers="true">
<Trigger>Equals</Trigger>
</Action>
<Action name="Freelook" displayName="Freelook" ignoreModifiers="true">
<Trigger>Alt_Left</Trigger>
</Action>
</ActionSet>
<ActionSet name="FreeFly">
<Action name="SpeedScalarUp">
<Trigger>Equals</Trigger>
</Action>
<Action name="SpeedScalarDown">
<Trigger>Minus</Trigger>
</Action>
<Action name="FreeLook" displayName="UI.FreeLook">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="MoveUp" displayName="UI.Ascend" ignoreModifiers="true">
<Trigger>Q</Trigger>
</Action>
<Action name="MoveDown" displayName="UI.Descend" ignoreModifiers="true">
<Trigger>Z</Trigger>
</Action>
<Action name="Sprint" displayName="UI.Sprint" ignoreModifiers="true">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="IgnoreCollision" displayName="UI.IgnoreCollision" ignoreModifiers="true">
<Trigger>Control</Trigger>
</Action>
<Action name="FreeformTranslation" displayName="UI.FreeformTranslation">
<Trigger>T</Trigger>
</Action>
<Action name="FreeformRotation" displayName="UI.FreeformRotation">
<Trigger>R</Trigger>
</Action>
<Action name="FreeformScale" displayName="UI.FreeformScale">
<Trigger>Y</Trigger>
</Action>
<Action name="TurnLeft" displayName="UI.TurnLeft" ignoreModifiers="true">
<Trigger>Left</Trigger>
</Action>
<Action name="TurnRight" displayName="UI.TurnRight" ignoreModifiers="true">
<Trigger>Right</Trigger>
</Action>
<Action name="LookUp" displayName="UI.LookUp" ignoreModifiers="true" />
<Action name="LookDown" displayName="UI.LookDown" ignoreModifiers="true" />
<Action name="MoveForward" displayName="UI.MoveForward" ignoreModifiers="true">
<Trigger>Up</Trigger>
<Trigger>W</Trigger>
</Action>
<Action name="MoveBackward" displayName="UI.MoveBackward" ignoreModifiers="true">
<Trigger>Down</Trigger>
<Trigger>S</Trigger>
</Action>
<Action name="StrafeLeft" displayName="UI.StrafeLeft" ignoreModifiers="true">
<Trigger>Left</Trigger>
<Trigger>A</Trigger>
</Action>
<Action name="StrafeRight" displayName="UI.StrafeRight" ignoreModifiers="true">
<Trigger>Right</Trigger>
<Trigger>D</Trigger>
</Action>
</ActionSet>
<ActionSet name="Spectator">
<Action name="Cam1" displayName="UI.SpectatePreset1" ignoreModifiers="true">
<Trigger>1</Trigger>
</Action>
<Action name="Cam2" displayName="UI.SpectatePreset2" ignoreModifiers="true">
<Trigger>2</Trigger>
</Action>
<Action name="Cam3" displayName="UI.SpectatePreset3" ignoreModifiers="true">
<Trigger>3</Trigger>
</Action>
<Action name="Cam4" displayName="UI.SpectatePreset4" ignoreModifiers="true">
<Trigger>4</Trigger>
</Action>
<Action name="Cam5" displayName="UI.SpectatePreset5" ignoreModifiers="true">
<Trigger>5</Trigger>
</Action>
<Action name="Cam6" displayName="UI.SpectatePreset6" ignoreModifiers="true">
<Trigger>6</Trigger>
</Action>
<Action name="Cam7" displayName="UI.SpectatePreset7" ignoreModifiers="true">
<Trigger>7</Trigger>
</Action>
<Action name="Cam8" displayName="UI.SpectatePreset8" ignoreModifiers="true">
<Trigger>8</Trigger>
</Action>
<Action name="Cam9" displayName="UI.SpectatePreset9" ignoreModifiers="true">
<Trigger>9</Trigger>
</Action>
<Action name="CamZoomIn" displayName="UI.SpectateZoomIn" ignoreModifiers="true">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="CamZoomOut" displayName="UI.SpectateZoomOut" ignoreModifiers="true">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="CamLock" displayName="UI.SpectateCamLock" ignoreModifiers="true">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="CamUnlock" displayName="UI.SpectateCamUnlock" ignoreModifiers="true">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="NextTarget" displayName="UI.SpectateNextTarget" ignoreModifiers="true">
<Trigger>Bracket_Right</Trigger>
</Action>
<Action name="PrevTarget" displayName="UI.SpectatePrevTarget" ignoreModifiers="true">
<Trigger>Bracket_Left</Trigger>
</Action>
<Action name="ClosestTarget" displayName="UI.SpectateClosestTarget" ignoreModifiers="true">
<Trigger>Backslash</Trigger>
</Action>
<Action name="CamNudgeLeft" displayName="UI.SpectateNudgeLeft" ignoreModifiers="true">
<Trigger>Z</Trigger>
</Action>
<Action name="CamNudgeRight" displayName="UI.SpectateNudgeRight" ignoreModifiers="true">
<Trigger>X</Trigger>
</Action>
</ActionSet>
</Profile>
<?xml version="1.0" encoding="utf-8" ?>
<data>
<!--
WhiteList for the UI to display for Key Bindings.
If an actionSet is not defined or has no actions defined here ALL will be shown in the UI.
-->
<ActionSet name="Generic">
<Action name="Escape" />
<Action name="ToggleFullscreen" />
<Action name="Screenshot" />
<Action name="ToggleMouse" />
<Action name="OpenMap" />
<Action name="ToggleWeaponStance" />
<Action name="VoiceVolumeUp" />
<Action name="VoiceVolumeDown" />
<Action name="VoiceVolumeMute" />
<Action name="VoiceChatProximity" />
<Action name="VoiceChatRadio" />
<Action name="VoiceChatGroup" />
<Action name="ToggleUI" />
<Action name="ToggleCamera" />
<!-- <Action name="CycleMainWindowTabs" /> -->
<Action name="ToggleInventory" />
<Action name="ToggleHUDResources" />
<Action name="Wave" />
<Action name="HandsUp" />
<Action name="HandsDown" />
<!-- <Action name="ToggleNightVision" /> -->
<Action name="PointAndReport" />
<Action name="ToggleMuteAll" />
<Action name="DecreaseRenderDistance" />
<Action name="IncreaseRenderDistance" />
</ActionSet>
<ActionSet name="Infantry">
<Action name="MoveForward" />
<Action name="MoveBackward" />
<Action name="StrafeLeft" />
<Action name="StrafeRight" />
<Action name="TurnLeft" />
<Action name="TurnRight" />
<Action name="LookUp" />
<Action name="LookDown" />
<Action name="Jump" />
<Action name="CrouchToggle" />
<Action name="ProneToggle" />
<Action name="Sprint" />
<Action name="ToggleWalk" />
<Action name="Walk" />
<Action name="Interact" />
<Action name="ConsumeItem1" />
<Action name="ConsumeItem2" />
<Action name="Reload" />
<Action name="Slot1" />
<Action name="Slot2" />
<Action name="Slot3" />
<Action name="Slot4" />
<Action name="Fire" />
<Action name="SecondaryFire" />
<Action name="NextWeapon" />
<Action name="PreviousWeapon" />
<Action name="ToggleAutoRun" />
<Action name="Freelook" />
<!-- <Action name="UseGrenade" /> -->
<!-- <Action name="UseBinoculars" /> -->
<!-- <Action name="SwitchFireGroup" /> -->
<!-- <Action name="MeleeAttackQuick" /> -->
</ActionSet>
<ActionSet name="GroundVehicle">
<Action name="MoveForward" />
<Action name="MoveBackward" />
<Action name="MoveLeft" />
<Action name="MoveRight" />
<Action name="Handbrake" />
<Action name="YawLeft" />
<Action name="YawRight" />
<Action name="PitchUp" />
<Action name="PitchDown" />
<Action name="Interact" />
<Action name="ConsumeItem1" />
<Action name="ConsumeItem2" />
<Action name="VehicleHeadLights" />
<Action name="Afterburner" />
<Action name="VehicleHorn" />
<Action name="ChangeSeat1" />
<Action name="ChangeSeat2" />
<Action name="ChangeSeat3" />
<Action name="ChangeSeat4" />
<Action name="ChangeSeat5" />
<Action name="VehicleAbility" />
<Action name="VehicleMotorRun" />
</ActionSet>
<ActionSet name="EmoteSlots">
<Action name="Emote01" />
<Action name="Emote02" />
<Action name="Emote03" />
<Action name="Emote04" />
<Action name="Emote05" />
<Action name="Emote06" />
<Action name="Emote07" />
<Action name="Emote08" />
<Action name="Emote09" />
<Action name="Emote10" />
<Action name="Emote11" />
<Action name="Emote12" />
</ActionSet>
</data>
<Profile name="User" version="13">
<ActionSet name="Generic" actionSetType="" radialMenuNavigation="Right">
<Action name="Reply">
<Trigger>Backspace</Trigger>
</Action>
<Action name="TogglePerformance">
<Trigger>Alt_Left+F</Trigger>
<Trigger>Alt_Right+F</Trigger>
</Action>
<Action name="Screenshot">
<Trigger>PrintScreen</Trigger>
</Action>
<Action name="ToggleMouse" version="4">
<Trigger>Minus</Trigger>
</Action>
<Action name="ToggleNightVision" />
<Action name="OpenMap" version="5">
<Trigger>M</Trigger>
</Action>
<Action name="VoiceVolumeUp">
<Trigger>KP_Add</Trigger>
</Action>
<Action name="VoiceVolumeDown">
<Trigger>KP_Subtract</Trigger>
</Action>
<Action name="VoiceVolumeMute">
<Trigger>KP_Enter</Trigger>
</Action>
<Action name="VoiceChatProximity">
<Trigger>KP_4</Trigger>
<Trigger>Mouse_3</Trigger>
</Action>
<Action name="VoiceChatGuild" version="2" />
<Action name="VoiceChatGroup" version="1">
<Trigger>KP_1</Trigger>
</Action>
<Action name="ToggleMuteVoice" version="4">
<Trigger>Alt+M</Trigger>
</Action>
<Action name="VoiceMacro" version="2" />
<Action name="ToggleUI">
<Trigger>Control+F10</Trigger>
<Trigger>KP_Multiply</Trigger>
</Action>
<Action name="StartImageCapture">
<Trigger>Control+F12</Trigger>
</Action>
<Action name="ToggleVideoCapture" />
<Action name="ToggleHudIndicators" version="2">
<Trigger>Control+H</Trigger>
</Action>
<Action name="ToggleWeaponStance" version="1">
<Trigger>H</Trigger>
</Action>
<Action name="ToggleMarketplace">
<Trigger>U</Trigger>
</Action>
<Action name="ToggleInventory">
<Trigger>Tab</Trigger>
</Action>
<Action name="ToggleCamera" version="1">
<Trigger>Q</Trigger>
</Action>
<Action name="ToggleMuteAll">
<Trigger>Control+M</Trigger>
<Trigger>Delete</Trigger>
</Action>
<Action name="PointAndReport">
<Trigger>Control+R</Trigger>
</Action>
<Action name="DecreaseRenderDistance">
<Trigger>Bracket_Left</Trigger>
</Action>
<Action name="IncreaseRenderDistance">
<Trigger>Bracket_Right</Trigger>
</Action>
</ActionSet>
<ActionSet name="QuickChat" actionSetType="" radialMenuNavigation="Right">
<Action name="QuickChat1">
<Trigger>1</Trigger>
</Action>
<Action name="QuickChat2">
<Trigger>2</Trigger>
</Action>
<Action name="QuickChat3">
<Trigger>3</Trigger>
</Action>
<Action name="QuickChat4">
<Trigger>4</Trigger>
</Action>
<Action name="QuickChat5">
<Trigger>5</Trigger>
</Action>
<Action name="QuickChat6">
<Trigger>6</Trigger>
</Action>
<Action name="QuickChat7">
<Trigger>7</Trigger>
</Action>
<Action name="QuickChat8">
<Trigger>8</Trigger>
</Action>
<Action name="QuickChat9">
<Trigger>9</Trigger>
</Action>
<Action name="QuickChat10">
<Trigger>0</Trigger>
</Action>
</ActionSet>
<ActionSet name="Emotes" actionSetType="" radialMenuNavigation="Right">
<Action name="Agree" />
<Action name="Applause">
<Trigger>F3</Trigger>
</Action>
<Action name="Beckon">
<Trigger>F4</Trigger>
</Action>
<Action name="BirdCannon">
<Trigger>Shift+F1</Trigger>
</Action>
<Action name="BootySlap">
<Trigger>Insert</Trigger>
</Action>
<Action name="CrotchChop">
<Trigger>Shift+F3</Trigger>
</Action>
<Action name="CryBaby">
<Trigger>Shift+F4</Trigger>
</Action>
<Action name="CutThroat">
<Trigger>F5</Trigger>
</Action>
<Action name="DanceA">
<Trigger>F10</Trigger>
</Action>
<Action name="DoubleBird">
<Trigger>F11</Trigger>
</Action>
<Action name="Grind">
<Trigger>Shift+F5</Trigger>
</Action>
<Action name="HandsUp">
<Trigger>F2</Trigger>
</Action>
<Action name="Laugh">
<Trigger>F7</Trigger>
</Action>
<Action name="No" />
<Action name="NoWay">
<Trigger>F8</Trigger>
</Action>
<Action name="PelvicThrust">
<Trigger>Shift+F6</Trigger>
</Action>
<Action name="Point">
<Trigger>F9</Trigger>
</Action>
<Action name="Salute">
<Trigger>L</Trigger>
</Action>
<Action name="SarcasmDance">
<Trigger>Shift+F7</Trigger>
</Action>
<Action name="ScrewYou2">
<Trigger>Shift+F8</Trigger>
</Action>
<Action name="ShimmyDance">
<Trigger>Shift+F9</Trigger>
</Action>
<Action name="TeaBag">
<Trigger>F6</Trigger>
</Action>
<Action name="WaveBye" />
<Action name="WaveHello">
<Trigger>I</Trigger>
</Action>
<Action name="WaveHelloB">
<Trigger>F1</Trigger>
</Action>
<Action name="WereNotWorthy">
<Trigger>Shift+F10</Trigger>
</Action>
<Action name="Beg" />
<Action name="Fisticuffs" />
<Action name="Flex" />
<Action name="Hump">
<Trigger>U</Trigger>
</Action>
<Action name="FlexPoint" />
<Action name="ListenToTheCrowd" />
<Action name="AirGuitar" />
<Action name="BasicSalute" />
<Action name="BlowKiss" />
<Action name="Bow">
<Trigger>O</Trigger>
</Action>
<Action name="ButtScratchSniff" />
<Action name="Cheer" />
<Action name="Cold" />
<Action name="Confused" />
<Action name="Crazy" />
<Action name="Cry" />
<Action name="Curse" />
<Action name="Curtsey" />
<Action name="Doh" />
<Action name="FingerWaggle" />
<Action name="FistPump" />
<Action name="Frustrated" />
<Action name="Flustered" />
<Action name="GetAttention" />
<Action name="Glare" />
<Action name="HandBeckon" />
<Action name="HappyDance" />
<Action name="Hot" />
<Action name="IsItRaining" />
<Action name="JumpHooray" />
<Action name="Loser" />
<Action name="LookAway" />
<Action name="Listen" />
<Action name="Moon" />
<Action name="Neener" />
<Action name="Orate" />
<Action name="Pout" />
<Action name="Ponder" />
<Action name="Peer" />
<Action name="RoyalWave" />
<Action name="RudeSlap" />
<Action name="Sad" />
<Action name="Scold" />
<Action name="ScrewYouA" />
<Action name="Scream" />
<Action name="ShakeFist" />
<Action name="ShakeHead" />
<Action name="Shame" />
<Action name="ShieldEyes" />
<Action name="ShiverDownSpine" />
<Action name="ShrugDance" />
<Action name="Sigh" />
<Action name="SingleFingerWaggle" />
<Action name="Sniff" />
<Action name="Stretch" />
<Action name="Square" />
<Action name="Sulk" />
<Action name="SwearOath" />
<Action name="TeaBagB" />
<Action name="TapFoot" />
<Action name="TeabagLight">
<Trigger>P</Trigger>
</Action>
<Action name="Threaten" />
<Action name="Thanks" />
<Action name="ThumbsDown" />
<Action name="ThumbsUp" />
<Action name="Victory" />
<Action name="Violin">
<Trigger>K</Trigger>
</Action>
<Action name="Whistle" />
<Action name="Wave" />
<Action name="Wince" />
<Action name="WooHoo" />
</ActionSet>
<ActionSet name="EmoteSlots" actionSetType="" radialMenuNavigation="Right">
<Action name="Emote01" version="1">
<Trigger>F1</Trigger>
</Action>
<Action name="Emote02" version="1">
<Trigger>F2</Trigger>
</Action>
<Action name="Emote03" version="1">
<Trigger>F3</Trigger>
</Action>
<Action name="Emote04" version="1">
<Trigger>F4</Trigger>
</Action>
<Action name="Emote05" version="1">
<Trigger>F5</Trigger>
</Action>
<Action name="Emote06" version="1">
<Trigger>F6</Trigger>
</Action>
<Action name="Emote07" version="1">
<Trigger>F7</Trigger>
</Action>
<Action name="Emote08" version="1">
<Trigger>F8</Trigger>
</Action>
<Action name="Emote09" version="1">
<Trigger>F9</Trigger>
</Action>
<Action name="Emote10" version="1">
<Trigger>F10</Trigger>
</Action>
<Action name="Emote11" version="1">
<Trigger>F11</Trigger>
</Action>
<Action name="Emote12" version="1">
<Trigger>F12</Trigger>
</Action>
</ActionSet>
<ActionSet name="GroundVehicle" actionSetType="" radialMenuNavigation="Right">
<Action name="CockpitFreelook" version="1">
<Trigger>Alt_Left</Trigger>
</Action>
<Action name="MoveForward">
<Trigger>W</Trigger>
</Action>
<Action name="MoveBackward">
<Trigger>S</Trigger>
</Action>
<Action name="MoveLeft">
<Trigger>A</Trigger>
</Action>
<Action name="MoveRight">
<Trigger>D</Trigger>
</Action>
<Action name="Handbrake">
<Trigger>Space</Trigger>
</Action>
<Action name="YawLeft">
<Trigger>Left</Trigger>
</Action>
<Action name="YawRight">
<Trigger>Right</Trigger>
</Action>
<Action name="PitchUp">
<Trigger>Up</Trigger>
</Action>
<Action name="PitchDown">
<Trigger>Down</Trigger>
</Action>
<Action name="CruiseMaxSpeed">
<Trigger>Equals</Trigger>
</Action>
<Action name="Fire">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="SecondaryFire">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="Interact" version="1">
<Trigger>E</Trigger>
</Action>
<Action name="ConsumeItem1" version="1">
<Trigger>F</Trigger>
</Action>
<Action name="ConsumeItem2" version="1">
<Trigger>C</Trigger>
</Action>
<Action name="Deploy">
<Trigger>B</Trigger>
</Action>
<Action name="VehicleHeadLights">
<Trigger>G</Trigger>
</Action>
<Action name="VehicleMotorRun" version="2">
<Trigger>T</Trigger>
</Action>
<Action name="Reload">
<Trigger>R</Trigger>
</Action>
<Action name="NextWeapon" version="2">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="PreviousWeapon" version="2">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="Slot1">
<Trigger>1</Trigger>
</Action>
<Action name="Slot2">
<Trigger>2</Trigger>
</Action>
<Action name="Afterburner">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="VehicleAbility">
<Trigger>X</Trigger>
</Action>
<Action name="VehicleHorn">
<Trigger>J</Trigger>
<Trigger>Mouse_3</Trigger>
</Action>
<Action name="ChangeSeat1">
<Trigger>Control+1</Trigger>
<Trigger>Shift+1</Trigger>
</Action>
<Action name="ChangeSeat2">
<Trigger>Control+2</Trigger>
<Trigger>Shift+2</Trigger>
</Action>
<Action name="ChangeSeat3">
<Trigger>Control+3</Trigger>
<Trigger>Shift+3</Trigger>
</Action>
<Action name="ChangeSeat4">
<Trigger>Control+4</Trigger>
<Trigger>Shift+4</Trigger>
</Action>
<Action name="ChangeSeat5">
<Trigger>Control+5</Trigger>
</Action>
<Action name="ChangeSeat6">
<Trigger>Control+6</Trigger>
</Action>
<Action name="ChangeSeat7">
<Trigger>Control+7</Trigger>
</Action>
<Action name="ChangeSeat8">
<Trigger>Control+8</Trigger>
</Action>
<Action name="ChangeSeat9">
<Trigger>Control+9</Trigger>
</Action>
<Action name="ChangeSeat10">
<Trigger>Control+0</Trigger>
</Action>
</ActionSet>
<ActionSet name="Aircraft" actionSetType="" radialMenuNavigation="Right">
<Action name="MoveForward">
<Trigger>W</Trigger>
</Action>
<Action name="MoveBackward">
<Trigger>S</Trigger>
</Action>
<Action name="MoveLeft">
<Trigger>A</Trigger>
</Action>
<Action name="MoveRight">
<Trigger>D</Trigger>
</Action>
<Action name="MoveUp" version="3">
<Trigger>R</Trigger>
<Trigger>Space</Trigger>
</Action>
<Action name="MoveDown" version="3">
<Trigger>F</Trigger>
<Trigger>C</Trigger>
</Action>
<Action name="RollLeft">
<Trigger>Left</Trigger>
</Action>
<Action name="RollRight">
<Trigger>Right</Trigger>
</Action>
<Action name="PitchUp">
<Trigger>Up</Trigger>
</Action>
<Action name="PitchDown">
<Trigger>Down</Trigger>
</Action>
<Action name="AnalogThrottle" />
<Action name="CruiseMaxSpeed">
<Trigger>Equals</Trigger>
</Action>
<Action name="CockpitFreelook">
<Trigger>Mouse_2</Trigger>
</Action>
<Action name="CockpitLookLeft" />
<Action name="CockpitLookRight" />
<Action name="CockpitLookUp" />
<Action name="CockpitLookDown" />
<Action name="ChangeCamera">
<Trigger>T</Trigger>
</Action>
<Action name="Fire">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="SecondaryFire">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="Interact" version="1">
<Trigger>F</Trigger>
</Action>
<Action name="Deploy" version="2">
<Trigger>Control+Space</Trigger>
</Action>
<Action name="Reload">
<Trigger>R</Trigger>
</Action>
<Action name="NextWeapon">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="PreviousWeapon">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="Slot1">
<Trigger>1</Trigger>
</Action>
<Action name="Slot2">
<Trigger>2</Trigger>
</Action>
<Action name="Afterburner">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="VehicleAbility">
<Trigger>X</Trigger>
</Action>
<Action name="Horn">
<Trigger>J</Trigger>
<Trigger>Mouse_3</Trigger>
</Action>
<Action name="ChangeSeat1">
<Trigger>Control+1</Trigger>
</Action>
<Action name="ChangeSeat2">
<Trigger>Control+2</Trigger>
</Action>
<Action name="ChangeSeat3">
<Trigger>Control+3</Trigger>
</Action>
<Action name="ChangeSeat4">
<Trigger>Control+4</Trigger>
</Action>
<Action name="ChangeSeat5">
<Trigger>Control+5</Trigger>
</Action>
<Action name="ChangeSeat6">
<Trigger>Control+6</Trigger>
</Action>
<Action name="ChangeSeat7">
<Trigger>Control+7</Trigger>
</Action>
<Action name="ChangeSeat8">
<Trigger>Control+8</Trigger>
</Action>
<Action name="ChangeSeat9">
<Trigger>Control+9</Trigger>
</Action>
<Action name="ChangeSeat10">
<Trigger>Control+0</Trigger>
</Action>
</ActionSet>
<ActionSet name="Infantry" actionSetType="" radialMenuNavigation="Right">
<Action name="MoveForward">
<Trigger>W</Trigger>
<Trigger>Up</Trigger>
</Action>
<Action name="MoveBackward">
<Trigger>S</Trigger>
<Trigger>Down</Trigger>
</Action>
<Action name="StrafeLeft">
<Trigger>A</Trigger>
<Trigger>Left</Trigger>
</Action>
<Action name="StrafeRight">
<Trigger>D</Trigger>
<Trigger>Right</Trigger>
</Action>
<Action name="TurnLeft" />
<Action name="TurnRight" />
<Action name="LookUp" />
<Action name="LookDown" />
<Action name="Jump">
<Trigger>Space</Trigger>
</Action>
<Action name="Crouch">
<Trigger>Control_Right</Trigger>
</Action>
<Action name="CrouchToggle" version="1">
<Trigger>Control_Left</Trigger>
</Action>
<Action name="ProneToggle" version="1">
<Trigger>Alt_Left</Trigger>
</Action>
<Action name="Sprint">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="ToggleWalk">
<Trigger>Home</Trigger>
</Action>
<Action name="Interact" version="1">
<Trigger>E</Trigger>
</Action>
<Action name="ConsumeItem1" version="1">
<Trigger>F</Trigger>
</Action>
<Action name="ConsumeItem2" version="1">
<Trigger>C</Trigger>
</Action>
<Action name="UseAbility" />
<Action name="MeleeAttackQuick" version="2">
<Trigger>V</Trigger>
</Action>
<Action name="InspectWeapon" version="1">
<Trigger>L</Trigger>
</Action>
<Action name="Reload">
<Trigger>R</Trigger>
</Action>
<Action name="Slot1">
<Trigger>2</Trigger>
</Action>
<Action name="Slot2">
<Trigger>3</Trigger>
</Action>
<Action name="Slot3">
<Trigger>4</Trigger>
</Action>
<Action name="Slot4">
<Trigger>1</Trigger>
</Action>
<Action name="Slot5">
<Trigger>5</Trigger>
</Action>
<Action name="Slot6">
<Trigger>6</Trigger>
</Action>
<Action name="Slot7">
<Trigger>7</Trigger>
</Action>
<Action name="Slot8">
<Trigger>8</Trigger>
</Action>
<Action name="Slot9">
<Trigger>9</Trigger>
</Action>
<Action name="Slot10">
<Trigger>0</Trigger>
</Action>
<Action name="Fire">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="SecondaryFire">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="TertiaryFire" version="1">
<Trigger>Mouse_3</Trigger>
</Action>
<Action name="ToggleWeaponAttachment" />
<Action name="ToggleHideFp">
<Trigger>Control+F11</Trigger>
</Action>
<Action name="SwitchFireGroup" version="1">
<Trigger>B</Trigger>
</Action>
<Action name="NextWeapon" version="2">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="PreviousWeapon" version="2">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="ToggleAutoRun">
<Trigger>CapsLock</Trigger>
</Action>
<Action name="Freelook">
<Trigger>Mouse_4</Trigger>
</Action>
</ActionSet>
<ActionSet name="FreeFly" actionSetType="" radialMenuNavigation="Right">
<Action name="SpeedScalarUp">
<Trigger>Equals</Trigger>
</Action>
<Action name="SpeedScalarDown">
<Trigger>Minus</Trigger>
</Action>
<Action name="FreeLook">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="MoveUp">
<Trigger>Q</Trigger>
</Action>
<Action name="MoveDown">
<Trigger>Z</Trigger>
</Action>
<Action name="Sprint">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="IgnoreCollision">
<Trigger>Control</Trigger>
</Action>
<Action name="FreeformTranslation">
<Trigger>T</Trigger>
</Action>
<Action name="FreeformRotation">
<Trigger>R</Trigger>
</Action>
<Action name="FreeformScale">
<Trigger>Y</Trigger>
</Action>
<Action name="TurnLeft" />
<Action name="TurnRight">
<Trigger>Right</Trigger>
</Action>
<Action name="LookUp" />
<Action name="LookDown" />
<Action name="MoveForward">
<Trigger>Up</Trigger>
<Trigger>W</Trigger>
</Action>
<Action name="MoveBackward">
<Trigger>Down</Trigger>
<Trigger>S</Trigger>
</Action>
<Action name="StrafeLeft">
<Trigger>Left</Trigger>
<Trigger>A</Trigger>
</Action>
<Action name="StrafeRight">
<Trigger>Right</Trigger>
<Trigger>D</Trigger>
</Action>
</ActionSet>
<ActionSet name="Spectator" actionSetType="" radialMenuNavigation="Right">
<Action name="Cam1">
<Trigger>1</Trigger>
</Action>
<Action name="Cam2">
<Trigger>2</Trigger>
</Action>
<Action name="Cam3">
<Trigger>3</Trigger>
</Action>
<Action name="Cam4">
<Trigger>4</Trigger>
</Action>
<Action name="Cam5">
<Trigger>5</Trigger>
</Action>
<Action name="Cam6">
<Trigger>6</Trigger>
</Action>
<Action name="Cam7">
<Trigger>7</Trigger>
</Action>
<Action name="Cam8">
<Trigger>8</Trigger>
</Action>
<Action name="Cam9">
<Trigger>9</Trigger>
</Action>
<Action name="CamZoomIn">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="CamZoomOut">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="CamLock">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="CamUnlock">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="NextTarget">
<Trigger>Bracket_Right</Trigger>
</Action>
<Action name="PrevTarget">
<Trigger>Bracket_Left</Trigger>
</Action>
<Action name="ClosestTarget">
<Trigger>Backslash</Trigger>
</Action>
<Action name="CamNudgeLeft">
<Trigger>Z</Trigger>
</Action>
<Action name="CamNudgeRight">
<Trigger>X</Trigger>
</Action>
</ActionSet>
</Profile>
<Action name="VoiceVolumeMute">
<Trigger>KP_Enter</Trigger>
</Action>
<Action name="VoiceChatProximity">
<Trigger>KP_4</Trigger>
</Action>
<Action name="VoiceChatGuild" version="2"/>
<Action name="VoiceChatGroup" version="1">
<Trigger>KP_1</Trigger>
</Action>
<Action name="ToggleMuteVoice" version="4">
<Trigger>Alt+M</Trigger>
</Action>
<Action name="VoiceMacro" version="2"/>
<Action name="ToggleUI">
<Trigger>Control+F10</Trigger>
</Action>
<Action name="StartImageCapture">
<Trigger>Control+F12</Trigger>
</Action>
<Action name="ToggleVideoCapture">
<Trigger>PageUp</Trigger>
</Action>
<Action name="ToggleHudIndicators" version="2">
<Trigger>Control+H</Trigger>
</Action>
<Action name="ToggleWeaponStance" version="1">
<Trigger>H</Trigger>
</Action>
<Action name="ToggleMarketplace">
<Trigger>U</Trigger>
</Action>
<Action name="ToggleInventory">
<Trigger>Tab</Trigger>
</Action>
<Action name="ToggleCamera" version="1">
<Trigger>Q</Trigger>
</Action>
<Action name="ToggleMuteAll">
<Trigger>Control+M</Trigger>
<Trigger>Delete</Trigger>
</Action>
<Action name="PointAndReport">
<Trigger>Control+R</Trigger>
</Action>
</ActionSet>
<ActionSet name="QuickChat" actionSetType="" radialMenuNavigation="Right">
<Action name="QuickChat1">
<Trigger>1</Trigger>
</Action>
<Action name="QuickChat2">
<Trigger>2</Trigger>
</Action>
<Action name="QuickChat3">
<Trigger>3</Trigger>
</Action>
<Action name="QuickChat4">
<Trigger>4</Trigger>
</Action>
<Action name="QuickChat5">
<Trigger>5</Trigger>
</Action>
<Action name="QuickChat6">
<Trigger>6</Trigger>
</Action>
<Action name="QuickChat7">
<Trigger>7</Trigger>
</Action>
<Action name="QuickChat8">
<Trigger>8</Trigger>
</Action>
<Action name="QuickChat9">
<Trigger>9</Trigger>
</Action>
<Action name="QuickChat10">
<Trigger>0</Trigger>
</Action>
</ActionSet>
<ActionSet name="Emotes" actionSetType="" radialMenuNavigation="Right">
<Action name="Agree"/>
<Action name="Applause">
<Trigger>F3</Trigger>
</Action>
<Action name="Beckon">
<Trigger>F4</Trigger>
</Action>
<Action name="BirdCannon">
<Trigger>Shift+F1</Trigger>
</Action>
<Action name="BootySlap">
<Trigger>Insert</Trigger>
</Action>
<Action name="CrotchChop">
<Trigger>Shift+F3</Trigger>
</Action>
<Action name="CryBaby">
<Trigger>Shift+F4</Trigger>
</Action>
<Action name="CutThroat">
<Trigger>F5</Trigger>
</Action>
<Action name="DanceA">
<Trigger>F10</Trigger>
</Action>
<Action name="DoubleBird">
<Trigger>F11</Trigger>
</Action>
<Action name="Grind">
<Trigger>Shift+F5</Trigger>
</Action>
<Action name="HandsUp">
<Trigger>F2</Trigger>
</Action>
<Action name="Laugh">
<Trigger>F7</Trigger>
</Action>
<Action name="No"/>
<Action name="NoWay">
<Trigger>F8</Trigger>
</Action>
<Action name="PelvicThrust">
<Trigger>Shift+F6</Trigger>
</Action>
<Action name="Point">
<Trigger>F9</Trigger>
</Action>
<Action name="Salute">
<Trigger>L</Trigger>
</Action>
<Action name="SarcasmDance">
<Trigger>Shift+F7</Trigger>
</Action>
<Action name="ScrewYou2">
<Trigger>Shift+F8</Trigger>
</Action>
<Action name="ShimmyDance">
<Trigger>Shift+F9</Trigger>
</Action>
<Action name="TeaBag">
<Trigger>F6</Trigger>
</Action>
<Action name="WaveBye"/>
<Action name="WaveHello">
<Trigger>I</Trigger>
</Action>
<Action name="WaveHelloB">
<Trigger>F1</Trigger>
</Action>
<Action name="WereNotWorthy">
<Trigger>Shift+F10</Trigger>
</Action>
<Action name="Beg"/>
<Action name="Fisticuffs"/>
<Action name="Flex"/>
<Action name="Hump">
<Trigger>U</Trigger>
</Action>
<Action name="FlexPoint"/>
<Action name="ListenToTheCrowd"/>
<Action name="AirGuitar"/>
<Action name="BasicSalute"/>
<Action name="BlowKiss"/>
<Action name="Bow">
<Trigger>O</Trigger>
</Action>
<Action name="ButtScratchSniff"/>
<Action name="Cheer"/>
<Action name="Cold"/>
<Action name="Confused"/>
<Action name="Crazy"/>
<Action name="Cry"/>
<Action name="Curse"/>
<Action name="Curtsey"/>
<Action name="Doh"/>
<Action name="FingerWaggle"/>
<Action name="FistPump"/>
<Action name="Frustrated"/>
<Action name="Flustered"/>
<Action name="GetAttention"/>
<Action name="Glare"/>
<Action name="HandBeckon"/>
<Action name="HappyDance"/>
<Action name="Hot"/>
<Action name="IsItRaining"/>
<Action name="JumpHooray"/>
<Action name="Loser"/>
<Action name="LookAway"/>
<Action name="Listen"/>
<Action name="Moon"/>
<Action name="Neener"/>
<Action name="Orate"/>
<Action name="Pout"/>
<Action name="Ponder"/>
<Action name="Peer"/>
<Action name="RoyalWave"/>
<Action name="RudeSlap"/>
<Action name="Sad"/>
<Action name="Scold"/>
<Action name="ScrewYouA"/>
<Action name="Scream"/>
<Action name="ShakeFist"/>
<Action name="ShakeHead"/>
<Action name="Shame"/>
<Action name="ShieldEyes"/>
<Action name="ShiverDownSpine"/>
<Action name="ShrugDance"/>
<Action name="Sigh"/>
<Action name="SingleFingerWaggle"/>
<Action name="Sniff"/>
<Action name="Stretch"/>
<Action name="Square"/>
<Action name="Sulk"/>
<Action name="SwearOath"/>
<Action name="TeaBagB"/>
<Action name="TapFoot"/>
<Action name="TeabagLight">
<Trigger>P</Trigger>
</Action>
<Action name="Threaten"/>
<Action name="Thanks"/>
<Action name="ThumbsDown"/>
<Action name="ThumbsUp"/>
<Action name="Victory"/>
<Action name="Violin">
<Trigger>K</Trigger>
</Action>
<Action name="Whistle"/>
<Action name="Wave"/>
<Action name="Wince"/>
<Action name="WooHoo"/>
</ActionSet>
<ActionSet name="EmoteSlots" actionSetType="" radialMenuNavigation="Right">
<Action name="Emote01" version="1">
<Trigger>F1</Trigger>
</Action>
<Action name="Emote02" version="1">
<Trigger>F2</Trigger>
</Action>
<Action name="Emote03" version="1">
<Trigger>F3</Trigger>
</Action>
<Action name="Emote04" version="1">
<Trigger>F4</Trigger>
</Action>
<Action name="Emote05" version="1">
<Trigger>F5</Trigger>
</Action>
<Action name="Emote06" version="1">
<Trigger>F6</Trigger>
</Action>
<Action name="Emote07" version="1">
<Trigger>F7</Trigger>
</Action>
<Action name="Emote08" version="1">
<Trigger>F8</Trigger>
</Action>
<Action name="Emote09" version="1">
<Trigger>F9</Trigger>
</Action>
<Action name="Emote10" version="1">
<Trigger>F10</Trigger>
</Action>
<Action name="Emote11" version="1">
<Trigger>F11</Trigger>
</Action>
<Action name="Emote12" version="1">
<Trigger>F12</Trigger>
</Action>
</ActionSet>
<ActionSet name="GroundVehicle" actionSetType="" radialMenuNavigation="Right">
<Action name="CockpitFreelook" version="1">
<Trigger>Alt_Left</Trigger>
</Action>
<Action name="MoveForward">
<Trigger>W</Trigger>
</Action>
<Action name="MoveBackward">
<Trigger>S</Trigger>
</Action>
<Action name="MoveLeft">
<Trigger>A</Trigger>
</Action>
<Action name="MoveRight">
<Trigger>D</Trigger>
</Action>
<Action name="Handbrake">
<Trigger>Space</Trigger>
</Action>
<Action name="YawLeft">
<Trigger>Left</Trigger>
</Action>
<Action name="YawRight">
<Trigger>Right</Trigger>
</Action>
<Action name="PitchUp">
<Trigger>Up</Trigger>
</Action>
<Action name="PitchDown">
<Trigger>Down</Trigger>
</Action>
<Action name="CruiseMaxSpeed">
<Trigger>Equals</Trigger>
</Action>
<Action name="Fire">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="SecondaryFire">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="Interact" version="1">
<Trigger>E</Trigger>
</Action>
<Action name="ConsumeItem1" version="1">
<Trigger>F</Trigger>
</Action>
<Action name="ConsumeItem2" version="1">
<Trigger>C</Trigger>
</Action>
<Action name="Deploy">
<Trigger>B</Trigger>
</Action>
<Action name="VehicleHeadLights">
<Trigger>G</Trigger>
</Action>
<Action name="VehicleMotorRun" version="2">
<Trigger>T</Trigger>
</Action>
<Action name="Reload">
<Trigger>R</Trigger>
</Action>
<Action name="NextWeapon" version="2">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="PreviousWeapon" version="2">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="Slot1">
<Trigger>1</Trigger>
</Action>
<Action name="Slot2">
<Trigger>2</Trigger>
</Action>
<Action name="Afterburner">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="VehicleAbility">
<Trigger>X</Trigger>
</Action>
<Action name="VehicleHorn">
<Trigger>J</Trigger>
<Trigger>Mouse_3</Trigger>
</Action>
<Action name="ChangeSeat1">
<Trigger>Control+1</Trigger>
<Trigger>Shift+1</Trigger>
</Action>
<Action name="ChangeSeat2">
<Trigger>Control+2</Trigger>
<Trigger>Shift+2</Trigger>
</Action>
<Action name="ChangeSeat3">
<Trigger>Control+3</Trigger>
<Trigger>Shift+3</Trigger>
</Action>
<Action name="ChangeSeat4">
<Trigger>Control+4</Trigger>
<Trigger>Shift+4</Trigger>
</Action>
<Action name="ChangeSeat5">
<Trigger>Control+5</Trigger>
</Action>
<Action name="ChangeSeat6">
<Trigger>Control+6</Trigger>
</Action>
<Action name="ChangeSeat7">
<Trigger>Control+7</Trigger>
</Action>
<Action name="ChangeSeat8">
<Trigger>Control+8</Trigger>
</Action>
<Action name="ChangeSeat9">
<Trigger>Control+9</Trigger>
</Action>
<Action name="ChangeSeat10">
<Trigger>Control+0</Trigger>
</Action>
</ActionSet>
<ActionSet name="Aircraft" actionSetType="" radialMenuNavigation="Right">
<Action name="MoveForward">
<Trigger>W</Trigger>
</Action>
<Action name="MoveBackward">
<Trigger>S</Trigger>
</Action>
<Action name="MoveLeft">
<Trigger>A</Trigger>
</Action>
<Action name="MoveRight">
<Trigger>D</Trigger>
</Action>
<Action name="MoveUp" version="3">
<Trigger>R</Trigger>
<Trigger>Space</Trigger>
</Action>
<Action name="MoveDown" version="3">
<Trigger>F</Trigger>
<Trigger>C</Trigger>
</Action>
<Action name="RollLeft">
<Trigger>Left</Trigger>
</Action>
<Action name="RollRight">
<Trigger>Right</Trigger>
</Action>
<Action name="PitchUp">
<Trigger>Up</Trigger>
</Action>
<Action name="PitchDown">
<Trigger>Down</Trigger>
</Action>
<Action name="AnalogThrottle"/>
<Action name="CruiseMaxSpeed">
<Trigger>Equals</Trigger>
</Action>
<Action name="CockpitFreelook">
<Trigger>Mouse_2</Trigger>
</Action>
<Action name="CockpitLookLeft"/>
<Action name="CockpitLookRight"/>
<Action name="CockpitLookUp"/>
<Action name="CockpitLookDown"/>
<Action name="ChangeCamera">
<Trigger>T</Trigger>
</Action>
<Action name="Fire">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="SecondaryFire">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="Interact" version="1">
<Trigger>F</Trigger>
</Action>
<Action name="Deploy" version="2">
<Trigger>Control+Space</Trigger>
</Action>
<Action name="Reload">
<Trigger>R</Trigger>
</Action>
<Action name="NextWeapon">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="PreviousWeapon">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="Slot1">
<Trigger>1</Trigger>
</Action>
<Action name="Slot2">
<Trigger>2</Trigger>
</Action>
<Action name="Afterburner">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="VehicleAbility">
<Trigger>X</Trigger>
</Action>
<Action name="Horn">
<Trigger>J</Trigger>
<Trigger>Mouse_3</Trigger>
</Action>
<Action name="ChangeSeat1">
<Trigger>Control+1</Trigger>
</Action>
<Action name="ChangeSeat2">
<Trigger>Control+2</Trigger>
</Action>
<Action name="ChangeSeat3">
<Trigger>Control+3</Trigger>
</Action>
<Action name="ChangeSeat4">
<Trigger>Control+4</Trigger>
</Action>
<Action name="ChangeSeat5">
<Trigger>Control+5</Trigger>
</Action>
<Action name="ChangeSeat6">
<Trigger>Control+6</Trigger>
</Action>
<Action name="ChangeSeat7">
<Trigger>Control+7</Trigger>
</Action>
<Action name="ChangeSeat8">
<Trigger>Control+8</Trigger>
</Action>
<Action name="ChangeSeat9">
<Trigger>Control+9</Trigger>
</Action>
<Action name="ChangeSeat10">
<Trigger>Control+0</Trigger>
</Action>
</ActionSet>
<ActionSet name="Infantry" actionSetType="" radialMenuNavigation="Right">
<Action name="MoveForward">
<Trigger>W</Trigger>
<Trigger>Up</Trigger>
</Action>
<Action name="MoveBackward">
<Trigger>S</Trigger>
<Trigger>Down</Trigger>
</Action>
<Action name="StrafeLeft">
<Trigger>A</Trigger>
<Trigger>Left</Trigger>
</Action>
<Action name="StrafeRight">
<Trigger>D</Trigger>
<Trigger>Right</Trigger>
</Action>
<Action name="TurnLeft"/>
<Action name="TurnRight"/>
<Action name="LookUp"/>
<Action name="LookDown"/>
<Action name="Jump">
<Trigger>Space</Trigger>
</Action>
<Action name="Crouch">
<Trigger>Control_Right</Trigger>
</Action>
<Action name="CrouchToggle" version="1">
<Trigger>Control_Left</Trigger>
</Action>
<Action name="ProneToggle" version="1">
<Trigger>Alt_Left</Trigger>
</Action>
<Action name="Sprint">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="ToggleWalk">
<Trigger>Home</Trigger>
</Action>
<Action name="Interact" version="1">
<Trigger>E</Trigger>
</Action>
<Action name="ConsumeItem1" version="1">
<Trigger>F</Trigger>
</Action>
<Action name="ConsumeItem2" version="1">
<Trigger>C</Trigger>
</Action>
<Action name="UseAbility"/>
<Action name="UseGrenade">
<Trigger>G</Trigger>
</Action>
<Action name="UseBinoculars" version="1"/>
<Action name="InspectWeapon" version="1">
<Trigger>L</Trigger>
</Action>
<Action name="Reload">
<Trigger>R</Trigger>
</Action>
<Action name="Slot1">
<Trigger>2</Trigger>
</Action>
<Action name="Slot2">
<Trigger>3</Trigger>
</Action>
<Action name="Slot3">
<Trigger>4</Trigger>
</Action>
<Action name="Slot4">
<Trigger>1</Trigger>
</Action>
<Action name="Slot5">
<Trigger>5</Trigger>
</Action>
<Action name="Slot6">
<Trigger>6</Trigger>
</Action>
<Action name="Slot7">
<Trigger>7</Trigger>
</Action>
<Action name="Slot8">
<Trigger>8</Trigger>
</Action>
<Action name="Slot9">
<Trigger>9</Trigger>
</Action>
<Action name="Slot10">
<Trigger>0</Trigger>
</Action>
<Action name="Fire">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="SecondaryFire">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="TertiaryFire" version="1">
<Trigger>Mouse_3</Trigger>
</Action>
<Action name="ToggleWeaponAttachment"/>
<Action name="ToggleHideFp">
<Trigger>Control+F11</Trigger>
</Action>
<Action name="SwitchFireGroup" version="1">
<Trigger>B</Trigger>
</Action>
<Action name="NextWeapon" version="2">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="PreviousWeapon" version="2">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="ToggleAutoRun">
<Trigger>CapsLock</Trigger>
</Action>
<Action name="Freelook">
<Trigger>Mouse_4</Trigger>
</Action>
</ActionSet>
<ActionSet name="FreeFly" actionSetType="" radialMenuNavigation="Right">
<Action name="SpeedScalarUp">
<Trigger>Equals</Trigger>
</Action>
<Action name="SpeedScalarDown">
<Trigger>Minus</Trigger>
</Action>
<Action name="FreeLook">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="MoveUp">
<Trigger>Q</Trigger>
</Action>
<Action name="MoveDown">
<Trigger>Z</Trigger>
</Action>
<Action name="Sprint">
<Trigger>Shift_Left</Trigger>
<Trigger>Shift_Right</Trigger>
</Action>
<Action name="IgnoreCollision">
<Trigger>Control</Trigger>
</Action>
<Action name="FreeformTranslation">
<Trigger>T</Trigger>
</Action>
<Action name="FreeformRotation">
<Trigger>R</Trigger>
</Action>
<Action name="FreeformScale">
<Trigger>Y</Trigger>
</Action>
<Action name="TurnLeft"/>
<Action name="TurnRight"/>
<Action name="LookUp"/>
<Action name="LookDown"/>
<Action name="MoveForward">
<Trigger>Up</Trigger>
<Trigger>W</Trigger>
</Action>
<Action name="MoveBackward">
<Trigger>Down</Trigger>
<Trigger>S</Trigger>
</Action>
<Action name="StrafeLeft">
<Trigger>Left</Trigger>
<Trigger>A</Trigger>
</Action>
<Action name="StrafeRight">
<Trigger>Right</Trigger>
<Trigger>D</Trigger>
</Action>
</ActionSet>
<ActionSet name="Spectator" actionSetType="" radialMenuNavigation="Right">
<Action name="Cam1">
<Trigger>1</Trigger>
</Action>
<Action name="Cam2">
<Trigger>2</Trigger>
</Action>
<Action name="Cam3">
<Trigger>3</Trigger>
</Action>
<Action name="Cam4">
<Trigger>4</Trigger>
</Action>
<Action name="Cam5">
<Trigger>5</Trigger>
</Action>
<Action name="Cam6">
<Trigger>6</Trigger>
</Action>
<Action name="Cam7">
<Trigger>7</Trigger>
</Action>
<Action name="Cam8">
<Trigger>8</Trigger>
</Action>
<Action name="Cam9">
<Trigger>9</Trigger>
</Action>
<Action name="CamZoomIn">
<Trigger>MouseWheel+</Trigger>
</Action>
<Action name="CamZoomOut">
<Trigger>MouseWheel-</Trigger>
</Action>
<Action name="CamLock">
<Trigger>Mouse_0</Trigger>
</Action>
<Action name="CamUnlock">
<Trigger>Mouse_1</Trigger>
</Action>
<Action name="NextTarget">
<Trigger>Bracket_Right</Trigger>
</Action>
<Action name="PrevTarget">
<Trigger>Bracket_Left</Trigger>
</Action>
<Action name="ClosestTarget">
<Trigger>Backslash</Trigger>
</Action>
<Action name="CamNudgeLeft">
<Trigger>Z</Trigger>
</Action>
<Action name="CamNudgeRight">
<Trigger>X</Trigger>
</Action>
</ActionSet>
</Profile>
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