Last active
October 23, 2022 09:38
-
-
Save flipsy/35cfd0e8df09f4fbef6e6a0d8c0d5fbe to your computer and use it in GitHub Desktop.
flipsy PUBG Settings
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[Core.System] | |
Paths=../../../Engine/Content | |
Paths=%GAMEDIR%Content | |
Paths=../../../Engine/Plugins/OceanPlugin/Content | |
Paths=../../../Engine/Plugins/Mutable/Content | |
Paths=../../../Engine/Plugins/Runtime/Coherent/CoherentUIGTPlugin/Content | |
Paths=../../../Engine/Plugins/RoadEditor/Content | |
Paths=../../../Engine/Plugins/2D/Paper2D/Content | |
Paths=../../../Engine/Plugins/Wwise/Content | |
[/script/engine.engine] | |
bSmoothFrameRate=true | |
MinDesiredFrameRate=60 | |
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=144)) | |
MaxPixelShaderAdditiveComplexityCount=128 | |
MaxES2PixelShaderAdditiveComplexityCount=45 | |
TimeBetweenPurgingPendingKillObjects=15 | |
bDisablePhysXHardwareSupport=True | |
[/script/engine.renderersettings] | |
r.CustomDepth=1 | |
r.BloomQuality=0 | |
r.DefaultFeature.Bloom=False | |
r.DefaultFeature.AmbientOcclusion=False | |
r.DefaultFeature.AmbientOcclusionStaticFraction=False | |
r.DefaultFeature.MotionBlur=False | |
r.DefaultFeature.LensFlare=False | |
r.DefaultFeature.AntiAliasing=0 | |
r.DepthOfFieldQuality=0 | |
r.DistanceFieldShadowing=0 | |
r.DistanceFieldAO=0 | |
r.EyeAdaptationQuality=1 | |
r.FastBlurThreshold=0 | |
r.Atmosphere=0 | |
r.SeparateTranslucency=False | |
r.DistanceFieldAO=0 | |
r.LensFlareQuality=0 | |
r.RenderTargetPoolMin=300 | |
r.ReflectionEnvironment=0 | |
r.SceneColorFringe.Max=0 | |
r.SceneColorFringeQuality=0 | |
r.SimpleDynamicLighting=1 | |
r.Shadow.MaxResolution=8 | |
r.Shadow.CSM.MaxCascades=0 | |
r.Shadow.CSM.MaxFarCascades=0 | |
r.ShadowQuality=0 | |
r.Shadow.AllowForegroundShadows=0 | |
r.Shadow.RadiusThreshold=0.00 | |
r.Shadow.DistanceScale=0.0 | |
r.Shadow.CSM.TransitionScale=0 | |
r.EmitterSpawnRateScale=0.0 | |
r.SSS.Filter=0 | |
r.SSS.Scale=0 | |
r.SSS.SampleSet=0 | |
r.SSR.MaxRoughness=0.0 | |
r.SSR.Quality=0 | |
r.RefractionQuality=0 | |
r.SceneColorFormat=3 | |
r.TranslucencyVolumeBlur=0 | |
r.UpsampleQuality=3 | |
r.Upscale.Quality=0 | |
r.ViewDistanceScale=0.25 | |
PhysXGpuHeapSize=0 | |
PhysXMeshCacheSize=0 | |
r.BlurGBuffer=0 | |
r.AmbientOcclusionSampleSetQuality=0 | |
r.AmbientOcclusionLevels=0 | |
r.AmbientOcclusionRadiusScale=0.0 | |
r.TonemapperQuality=0 | |
r.Tonemapper.GrainQuantization=0 | |
r.ScreenSpaceReflections=0 | |
poolsize=0 | |
dynamicstreaming=false | |
bUseBackgroundLevelStreaming=False | |
MipFadeInSpeed0=0 | |
MipFadeOutSpeed0=0 | |
MipFadeInSpeed1=0 | |
MipFadeOutSpeed1=0 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[/Script/Engine.GameUserSettings] | |
bUseDesiredScreenHeight=False | |
[ScalabilityGroups] | |
sg.ResolutionQuality=70.000000 | |
sg.ViewDistanceQuality=1 | |
sg.AntiAliasingQuality=0 | |
sg.ShadowQuality=0 | |
sg.PostProcessQuality=0 | |
sg.TextureQuality=0 | |
sg.EffectsQuality=0 | |
sg.FoliageQuality=0 | |
sg.TrueSkyQuality=0 | |
sg.GroundClutterQuality=0 | |
sg.IBLQuality=0 | |
sg.HeightFieldShadowQuality=0 | |
[/Script/TslGame.TslGameUserSettings] | |
ScreenScale=100.000000 | |
Gamma=75.000000 | |
bIsLanMatch=True | |
bIsMasterSoundMute=False | |
MasterSoundVolume=50.000000 | |
bIsEffectSoundMute=False | |
EffectSoundVolume=100.000000 | |
bIsUISoundMute=False | |
UISoundVolume=50.000000 | |
bIsBGMSoundMute=True | |
BGMSoundVolume=100.000000 | |
bIsVoiceInputMute=False | |
bIsVoiceOutputMute=False | |
bUsePushToTalk=True | |
bUseGlobalVoice=True | |
bUseTeamVoice=True | |
bSavedGraphicOption=True | |
bMotionBlur=False | |
bEnableMouseSmoothing=False | |
CultureName=en | |
CustomInputSettins=(ActionKeyList=((ActionName="ToVehicleSeat_1",Keys=((Key=One,bCtrl=True))),(ActionName="ToVehicleSeat_2",Keys=((Key=Two,bCtrl=True))),(ActionName="ToVehicleSeat_3",Keys=((Key=Three,bCtrl=True))),(ActionName="ToVehicleSeat_4",Keys=((Key=Four,bCtrl=True))),(ActionName="ToVehicleSeat_5",Keys=((Key=Five,bCtrl=True))),(ActionName="Interact",Keys=((Key=E))),(ActionName="ToggleMap",Keys=((Key=M))),(ActionName="ToggleInventory",Keys=((Key=ThumbMouseButton),(Key=Tab))),(ActionName="ToggleCamera",Keys=((Key=Y))),(ActionName="InGameMenu",Keys=((Key=Escape),(Key=Gamepad_Special_Right),(Key=Global_Menu),(Key=Global_Pause))),(ActionName="PushToTalk",Keys=((Key=N))),(ActionName="ToggleMuteVoiceChat",Keys=((Key=T,bCtrl=True))),(ActionName="HoldRotation",Keys=((Key=ThumbMouseButton2))),(ActionName="UseMedKit",Keys=((Key=X))),(ActionName="UseFirstAid",Keys=((Key=F))),(ActionName="UseBandage",Keys=((Key=G))),(ActionName="UseBoostItem",Keys=((Key=Q))),(ActionName="ToggleUI",Keys=((Key=U,bCtrl=True))),(ActionName="Fire",Keys=((Key=LeftMouseButton),(Key=Gamepad_RightTrigger))),(ActionName="Targeting",Keys=((Key=RightMouseButton),(Key=Gamepad_LeftTrigger))),(ActionName="Reload",Keys=((Key=R),(Key=Gamepad_FaceButton_Left))),(ActionName="NextWeapon",Keys=((Key=T),(Key=Gamepad_FaceButton_Top),(Key=MouseScrollUp),(Key=Gamepad_DPad_Right))),(ActionName="Walk",Keys=((Key=MiddleMouseButton))),(ActionName="Sprint",Keys=((Key=LeftShift))),(ActionName="Jump",Keys=((Key=SpaceBar),(Key=Gamepad_FaceButton_Bottom))),(ActionName="ToggleCrouch",Keys=((Key=LeftControl,bCtrl=True))),(ActionName="ToggleProne",Keys=((Key=LeftAlt,bAlt=True))),(ActionName="Weapon_1",Keys=((Key=Two))),(ActionName="Weapon_2",Keys=((Key=Three))),(ActionName="Weapon_3",Keys=((Key=Four))),(ActionName="Weapon_4",Keys=((Key=Five))),(ActionName="Weapon_5",Keys=((Key=Six))),(ActionName="ToggleFiringMode",Keys=((Key=B))),(ActionName="IncreaseZeroing",Keys=((Key=PageUp))),(ActionName="DecreaseZeroing",Keys=((Key=PageDown))),(ActionName="ToggleAutoRun",Keys=((Key=CapsLock))),(ActionName="ItemStackCountHandling",Keys=((Key=Tilde))),(ActionName="PeekLeft",Keys=((Key=Z))),(ActionName="PeekRight",Keys=((Key=C))),(ActionName="Unarm",Keys=((Key=One))),(ActionName="Handbrake",Keys=((Key=SpaceBar))),(ActionName="VehicleBoost",Keys=((Key=LeftShift))),(ActionName="PreviousPlayer",Keys=((Key=PageDown))),(ActionName="NextPlayer",Keys=((Key=PageUp)))),AxisKeyList=((AxisName="MoveForward",Scale=1.000000,Keys=((Key=W),(Key=Gamepad_LeftY))),(AxisName="MoveForward",Scale=-1.000000,Keys=((Key=S))),(AxisName="MoveRight",Scale=1.000000,Keys=((Key=D),(Key=Gamepad_LeftX))),(AxisName="MoveRight",Scale=-1.000000,Keys=((Key=A))),(AxisName="VehicleMoveForward",Scale=1.000000,Keys=((Key=W),(Key=Gamepad_LeftY))),(AxisName="VehicleMoveForward",Scale=-1.000000,Keys=((Key=S))),(AxisName="VehicleMoveRight",Scale=1.000000,Keys=((Key=D),(Key=Gamepad_LeftX))),(AxisName="VehicleMoveRight",Scale=-1.000000,Keys=((Key=A)))),MouseSensitiveList=((MouseSensitiveName="Normal",MouseSensitivity=50.000000,LastConvertedMouseSensitivity=0.014391),(MouseSensitiveName="VehicleDriver",LastConvertedMouseSensitivity=0.020000),(MouseSensitiveName="Targeting",MouseSensitivity=50.000000,LastConvertedMouseSensitivity=0.014391),(MouseSensitiveName="Scoping",MouseSensitivity=50.000000,LastConvertedMouseSensitivity=0.014775),(MouseSensitiveName="Scope2X",MouseSensitivity=50.000000,LastConvertedMouseSensitivity=0.013998),(MouseSensitiveName="Scope4X",MouseSensitivity=50.000000,LastConvertedMouseSensitivity=0.013947),(MouseSensitiveName="Scope8X",MouseSensitivity=50.000000,LastConvertedMouseSensitivity=0.013907),(MouseSensitiveName="Scope15X",MouseSensitivity=50.000000,LastConvertedMouseSensitivity=0.013898)),bInvertMouse=False) | |
bUseVSync=False | |
ResolutionSizeX=1920 | |
ResolutionSizeY=1080 | |
LastUserConfirmedResolutionSizeX=1920 | |
LastUserConfirmedResolutionSizeY=1080 | |
WindowPosX=-1 | |
WindowPosY=-1 | |
FullscreenMode=0 | |
LastConfirmedFullscreenMode=0 | |
PreferredFullscreenMode=0 | |
Version=1001 | |
AudioQualityLevel=0 | |
FrameRateLimit=9999.000000 | |
DesiredScreenWidth=1280 | |
DesiredScreenHeight=720 | |
LastRecommendedScreenWidth=-1.000000 | |
LastRecommendedScreenHeight=-1.000000 | |
LastCPUBenchmarkResult=36031704.000000 | |
LastGPUBenchmarkResult=82.125717 | |
LastCPUBenchmarkSteps=97.462822 | |
LastCPUBenchmarkSteps=60052768.000000 | |
LastGPUBenchmarkSteps=148.041916 | |
LastGPUBenchmarkSteps=64.032867 | |
LastGPUBenchmarkSteps=100.384537 | |
LastGPUBenchmarkSteps=70.654633 | |
LastGPUBenchmarkSteps=50.606163 | |
LastGPUBenchmarkSteps=120.812477 | |
LastGPUBenchmarkSteps=109.235939 | |
LastGPUBenchmarkMultiplier=1.000000 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-refresh 144 -maxMem=16356 -malloc=system -force-feature-level-11-0 -USEALLAVAILABLECORES -sm4 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[ScalabilitySettings] | |
PerfIndexValues_ResolutionQuality="50 50 50 50" | |
[TrueSkyQuality@0] | |
r.TrueSkyQuality=0 | |
[GroundClutterQuality@0] | |
r.GroundClutterQuality=0 | |
[IBLQuality@0] | |
r.IBLQuality=0 | |
[HeightFieldShadowQuality@0] | |
r.HFShadowQuality=0 | |
[AntiAliasingQuality@0] | |
r.PostProcessAAQuality=0 | |
r.MSAA.CompositingSampleCount=0 | |
[ViewDistanceQuality@0] | |
r.SkeletalMeshLODBias=0 | |
[ShadowQuality@0] | |
r.LightFunctionQuality=0 | |
r.Shadow.MaxResolution=8 | |
r.Shadow.CSM.MaxCascades=0 | |
r.Shadow.CSM.MaxFarCascades=0 | |
r.ShadowQuality=0 | |
r.Shadow.AllowForegroundShadows=0 | |
r.Shadow.RadiusThreshold=0.00 | |
[PostProcessQuality@0] | |
r.MotionBlurQuality=0 | |
r.LightShaftQuality=0 | |
r.RenderTargetPoolMin=300 | |
r.Upscale.Quality=0 | |
[TextureQuality@0] | |
r.Streaming.MipBias=2.5 | |
r.MaxAnisotropy=0 | |
r.Streaming.PoolSize=200 | |
[EffectsQuality@0] | |
r.TranslucencyLightingVolumeDim=1 | |
r.DetailMode=0 | |
r.MaterialQualityLevel=0 | |
[FoliageQuality@0] | |
foliage.DensityScale=0 | |
grass.DensityScale=0 | |
r.ParticleLightQuality=0 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment