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Build Polycode on a x64 Windows machine with VC++ 2010 Express - You have to have CMake, Python 2.x & Python-Ply installed
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@echo on | |
set poly=%cd% | |
mkdir Build | |
cd Build | |
cmake -G "Visual Studio 10" .. | |
C: | |
cd %programfiles(x86)%\Microsoft Visual Studio 10.0\Common7\IDE\" | |
VCExpress.exe "%poly%\Dependencies\Build\PolycodeDependencies.sln" /build "Debug|Win32" /project "ALL_BUILD" | |
VCExpress.exe "%poly%\Dependencies\Build\PolycodeDependencies.sln" /build "Release|Win32" /project "ALL_BUILD" | |
VCExpress.exe "%poly%\Dependencies\Build\PolycodeDependencies.sln" /build "Debug|Win32" /project "wglext" | |
VCExpress.exe "%poly%\Dependencies\Build\PolycodeDependencies.sln" /build "Release|Win32" /project "wglext" | |
VCExpress.exe "%poly%\Dependencies\Build\PolycodeDependencies.sln" /build "Debug|Win32" /project "glext" | |
VCExpress.exe "%poly%\Dependencies\Build\PolycodeDependencies.sln" /build "Release|Win32" /project "glext" | |
pause |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
@echo on | |
set poly=%cd% | |
mkdir Build | |
cd Build | |
cmake -G "Visual Studio 10" .. | |
C: | |
cd %programfiles(x86)%\Microsoft Visual Studio 10.0\Common7\IDE\" | |
VCExpress.exe "%poly%\Build\Polycode.sln" /build "Debug|Win32" /project "ALL_BUILD" | |
VCExpress.exe "%poly%\Build\Polycode.sln" /build "Release|Win32" /project "ALL_BUILD" | |
VCExpress.exe "%poly%\Build\Polycode.sln" /build "Debug|Win32" /project "INSTALL" | |
VCExpress.exe "%poly%\Build\Polycode.sln" /build "Release|Win32" /project "INSTALL" | |
pause |
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