Created
May 15, 2013 01:54
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2-D Turing Machine
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#define NORTH 0 | |
#define SOUTH 1 | |
#define EAST 2 | |
#define WEST 3 | |
typedef struct { | |
int width; // width of the 2-D tape | |
int height; // height of the 2-D tape | |
int states; // number of states | |
int symbols; // number of symbols | |
int position; // current head position | |
int state; // current state | |
int *table; // transition table | |
int *tape; // tape memory | |
} Model; | |
void update(Model *model) { | |
// read symbol written on tape at head position | |
int symbol = model->tape[model->position]; | |
// get base index in transition table based on symbol and current state | |
int index = (symbol * model->states + model->state) * 3; | |
// write new symbol to tape | |
model->tape[model->position] = model->table[index]; | |
// set new state | |
model->state = model->table[index + 1]; | |
// update head position | |
int x = model->position % model->width; | |
int y = model->position / model->width; | |
switch (model->table[index + 2]) { | |
case NORTH: | |
y--; | |
y = y < 0 ? model->height - 1 : y; | |
break; | |
case SOUTH: | |
y++; | |
y = y < model->height ? y : 0; | |
break; | |
case EAST: | |
x++; | |
x = x < model->width ? x : 0; | |
break; | |
case WEST: | |
x--; | |
x = x < 0 ? model->width - 1 : x; | |
break; | |
} | |
model->position = y * model->width + x; | |
} |
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