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Created December 31, 2008 19:05
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prolog in python
"""
This modules implements a rudimentary prolog engine. Its
purpose is to illustrate the use of continuations to program
a search engine with backtracking and cut.
"""
def bind(var,term,alist):
"""bind var to term in environment alist. return the updated
environment. we make a copy so that we don't have to undo on
backtracking (in essence: we always trail)."""
alist = alist.copy()
alist[var]=term
return alist
def unify(t1,t2,alist,yes,no):
"""attempt to unify t1 with t2 in environment alist.
yes is the success continuation. no is the failure continuation"""
t1 = t1.deref(alist)
t2 = t2.deref(alist)
if t1 is t2:
return yes(alist,no)
elif t1.isVar():
return yes(bind(t1,t2,alist),no)
elif t2.isVar():
return yes(bind(t2,t1,alist),no)
elif t1.fun!=t2.fun or len(t1.args)!=len(t2.args):
return no()
else:
return unifyN(len(t1.args)-1,t1.args,t2.args,alist,yes,no)
def unifyN(index,list1,list2,alist,yes,no):
"""attempt to unify to sequences of equal lengths"""
if index<0:
return yes(alist,no)
else:
return unify(list1[index],list2[index],alist,
lambda \
alist,no, \
list1=list1,list2=list2, \
index=index-1,yes=yes: \
unifyN(index,list1,list2,alist,yes,no),
no)
class Term:
def deref(self,alist):
return self
def isVar(self):
return 0
def collectVars(self,list):
pass
def instantiate(self,alist,topvars,allvars):
return self
class Var(Term):
def __init__(self,name):
self.name = name
def deref(self,alist):
if alist.has_key(self):
return alist[self].deref(alist)
else:
return self
def isVar(self):
return 1
def __str__(self):
return '?'+str(self.name)
def collectVars(self,list):
if not (self in list):
list.append(self)
def rename(self,alist):
if alist.has_key(self):
return alist[self]
else:
v2 = Var(self.name)
alist[self] = v2
return v2
def solve(self,engine,alist,yes,no,entryno):
t = self.deref(alist)
if t is self:
raise "cannot call an uninstantiated literal"
else:
return t.solve(engine,alist,yes,no,entryno)
def instantiate(self,alist,topvars,allvars):
t = self.deref(alist)
if t is self:
if self in topvars:
return self
else:
i = 1
while 1:
name = '%s:%d' % (self.name,i)
if not allvars.has_key(name):
allvars[name]=1
var = Var(name)
alist[self]=var
topvars.append(var)
return var
else:
i = i+1
else:
return t.instantiate(alist,topvars,allvars)
from string import join
class Cons(Term):
def __init__(self,fun,args):
self.fun = fun
self.args = args
def __str__(self):
l = []
for x in self.args:
l.append(str(x))
return str(self.fun)+'('+join(l,',')+')'
def collectVars(self,list):
for x in self.args:
x.collectVars(list)
def new(self,fun,args):
return Cons(fun,args)
def rename(self,alist):
fun2 = self.fun.rename(alist)
args2 = []
for x in self.args:
args2.append(x.rename(alist))
return self.new(fun2,args2)
def solve(self,engine,alist,yes,no,entryno):
return engine.call(self.fun,self,alist,yes,no,entryno)
def instantiate(self,alist,topvars,allvars):
l = []
for x in self.args:
l.append(x.instantiate(alist,topvars,allvars))
return Cons(self.fun,l)
class Atom(Term):
def __init__(self,name):
self.fun = name
self.args = []
def __str__(self):
return str(self.fun)
def __call__(self,*args):
return Cons(self,args)
def rename(self,alist):
return self
def solve(self,engine,alist,yes,no,entryno):
return engine.call(self,self,alist,yes,no,entryno)
class Rule:
def __init__(self,head,body):
self.head = head
self.body = body
def rename(self,alist=None):
if alist is None:
alist = {}
return Rule(self.head.rename(alist),
self.body.rename(alist))
AND = Atom('AND')
OR = Atom('OR')
CUT = Atom('CUT')
class Engine:
"""implements a prolog engine"""
def __init__(self):
self.db = {}
self.alist = None
self.no = None
self.vars = None
self.query = None
def rule(self,head,*body):
body = apply(AND,body)
r = Rule(head,body)
p = head.fun
if self.db.has_key(p):
l = self.db[p]
else:
l = []
self.db[p] = l
l.append(r)
def run(self,Q):
"""run a query Q"""
self.query = Q
self.alist = None
self.no = None
self.vars = []
Q.collectVars(self.vars)
yes = lambda alist,no,self=self: self.succeed(alist,no)
no = lambda self=self : self.fail()
Q.solve(self,{},yes,no,no)
def succeed(self,alist,no):
"""this is called when a solution is found"""
self.alist = alist
self.no = no
print 'yes'
# all the disgusting stuff below is just so that we can
# print a coherent and informative answer to the query
topvars = self.vars[:]
allvars = {}
for x in topvars:
allvars[x.name]=1
t1 = Cons(None,topvars)
t2 = Cons(None,(self.query,))
t3 = Cons(None,(t1,t2))
t3 = t3.instantiate(alist,topvars,allvars)
t1,t2 = t3.args
print str(t2.args[0])
for i in range(len(self.vars)):
print '\t'+str(self.vars[i])+' = '+str(t1.args[i])
def fail(self):
"""this is called when no (more) solution is found"""
self.alist = None
self.no = None
print 'no'
def next(self):
"""invoke this to search for the next solution"""
if self.no:
self.no()
else:
print 'No more'
def call(self,pred,literal,alist,yes,no,entryno):
"""the main functor of the formula is pred. We treat specially
functors for AND, OR and CUT. For all others, we look in the
engine's database to find appropriate clauses."""
if pred is AND:
return self.solveAll(0,literal.args,alist,yes,no,entryno)
elif pred is OR :
return self.solveSome(0,literal.args,alist,yes,no,entryno)
elif pred is CUT:
return yes(alist,entryno)
else:
if not self.db.has_key(pred):
raise "unknown predicate "+str(pred)
else:
return self.execute(0,self.db[pred],literal,alist,yes,no,no)
def solveAll(self,i,l,alist,yes,no,entryno):
"""solve all literals in sequence l"""
n = len(l)
if n==0:
return yes(alist,no)
elif i==n-1:
return l[i].solve(self,alist,yes,no,entryno)
else:
return l[i].solve(
self,alist,
lambda alist,no,i=i+1,l=l,self=self,yes=yes,entryno=entryno:\
self.solveAll(i,l,alist,yes,no,entryno),
no,entryno)
def solveSome(self,i,l,alist,yes,no,entryno):
"""solve one of the literals in sequence l"""
n = len(l)
if n==0:
return no()
elif i==n-1:
return l[i].solve(self,alist,yes,no,entryno)
else:
return l[i].solve(
self,alist,yes,
lambda self=self,i=i+1,l=l,alist=alist,yes=yes,no=no,entryno=entryno: \
self.solveSome(i,l,alist,yes,no,entryno),
entryno)
def execute(self,i,rules,literal,alist,yes,no,entryno):
"""try to solve literal using rules"""
n = len(rules)
if i==n-1:
return self.tryrule(rules[i],literal,alist,yes,no,entryno)
else:
return self.tryrule(
rules[i],literal,alist,yes,
lambda i=i+1,rules=rules,literal=literal,alist=alist, \
yes=yes,no=no,entryno=entryno,self=self: \
self.execute(i,rules,literal,alist,yes,no,entryno),
entryno)
def tryrule(self,rule,literal,alist,yes,no,entryno):
"""try to solve literal using rule."""
# we first rename all variables in the rule so that we can
# safely use them without risk of clashing with variables
# already in use. then we try to unify the literal with
# the rule's head and if that succeeds we proceed to solve
# the body of the rule.
rule = rule.rename()
return unify(rule.head,literal,alist,
lambda alist,no,rule=rule,self=self,yes=yes,entryno=entryno : \
rule.body.solve(self,alist,yes,no,entryno),
no)
X = Var('X')
Y = Var('Y')
Z = Var('Z')
L = Var('L')
L1 = Var('L1')
L2 = Var('L2')
L3 = Var('L3')
MEMBER = Atom('member')
NIL = Atom('nil')
CONS = Atom('cons')
APPEND = Atom('append')
PERMUTE = Atom('permute')
INSERT = Atom('insert')
a = Atom('a')
b = Atom('b')
c = Atom('c')
MEMBER1 = Atom('member1')
E = Engine()
E.rule(MEMBER(X,CONS(X,L)))
E.rule(MEMBER(X,CONS(Y,L)),MEMBER(X,L))
E.rule(APPEND(NIL,L,L))
E.rule(APPEND(CONS(X,L1),L2,CONS(X,L3)),APPEND(L1,L2,L3))
E.rule(PERMUTE(NIL,NIL))
E.rule(PERMUTE(CONS(X,L1),L3),AND(PERMUTE(L1,L2),INSERT(X,L2,L3)))
E.rule(INSERT(X,L,CONS(X,L)))
E.rule(INSERT(X,CONS(Y,L1),CONS(Y,L2)),INSERT(X,L1,L2))
E.rule(MEMBER1(X,CONS(X,L)),CUT)
E.rule(MEMBER1(X,CONS(Y,L)),MEMBER1(X,L))
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