OpenCV Filtering GUI is a set of various realtime filters to process images from the webcam.
Click this link to show WebGL 3D cube
WebGL is using:
- Javascript programming language;
- basics of HTML and CSS necessary to start examples;
- glMatrix high performance vector and matrix math library.
<h2>Chaos game is a "fractal player" on Javascript</h2> | |
<a href="https://foobar167.github.io/page/chaos-game/chaos-game.html" target="_blank"> | |
Click this link and play "Chaos Game" on your computer.<br/><br/> | |
</a> | |
<iframe src="https://foobar167.github.io/page/chaos-game/chaos-game.html" | |
name="Play 'Chaos Game' on your computer" | |
width="700" | |
height="700" |
Here it is WebGL repository with several examples.
WebGL is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. WebGL is fully integrated with other web standards, allowing GPU-accelerated usage of physics and image processing and effects as part of the web page canvas.
This repository is based on 2 open source tutorials for beginners:
I've used the book of Ben Trube "Fractals: A Programmer's Approach". However, all software was rewritten from C++ to Javascript to make it available online, without sophisticated compilation and additional libraries.
Tested mostly on Firefox browser, but it should work on any browser with Javascript support. No additional libraries required.
1.1 Chaos game is a "fractal player" on Javascript.
Manual image annotation opens image where user can select polygon areas around the objects of interest. After selecting region of interest user presses menu button and program cuts rectangular images from selected polygons with a scanning window.
Ubuntu 18.04 instructions and articles emerged from everyday tasks about installation and configuration of the neural networks software and more.
Kovalev V.A., Paulenka D.A., Snezhko E.V., Liauchuk V.A. Comparative analysis of budget computing platforms for a portable micromodule of on-board image classification // BIG DATA and Advanced Analytics: collection of materials of the fourth international scientific and practical conference. (Minsk, Belarus, May 3 – 4, 2018) / editorial board: М. Batura [etc.]. – Minsk, BSUIR, 2018. – pp. 31–42.
Comparative analysis of budget computing platforms for a portable micromodule of on-board image classification
Abstract
This paper is devoted to the analysis of basic hardware and software of recent cheap and commercially
available computing microplatforms for selecting an appropriate solution for development of an onboard micromodule
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Оглавление
Глава1. Введение в машинное обучение
Что такое машинное обучение