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March 10, 2019 06:15
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WebGL cube
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<html> | |
<head> | |
<script src="three.min.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/102/three.min.js"></script> | |
<script src="orbitcontrols.js"></script> | |
</head> | |
<body> <div name="canvas" width="100%" height="100%"></div> </body> | |
<script> | |
var camera, scene, renderer; | |
var geometry, material, mesh; | |
init(); | |
animate(); | |
function init() { | |
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 ); | |
camera.position.z = 1; | |
scene = new THREE.Scene(); | |
box = new THREE.BoxGeometry( 0.3, 0.3, 0.3 ); | |
geometry = new THREE.EdgesGeometry( box ); | |
const wires = new THREE.LineBasicMaterial( { color: 0xff0000, linewidth: 3 } ); | |
const matNormal = new THREE.MeshNormalMaterial(); | |
const floorGeo = new THREE.PlaneBufferGeometry(2.0, 2.0); | |
const floor = new THREE.Mesh(floorGeo, matNormal); | |
floor.position.set(0, -0.5, 0); | |
floor.rotation.x = -((Math.PI * 90) / 180); | |
//mesh = new THREE.Mesh( box, materialSolid); | |
wireframe = new THREE.LineSegments( geometry, wires); | |
scene.add( floor ); | |
scene.add( wireframe ); | |
renderer = new THREE.WebGLRenderer( { antialias: true } ); | |
canvas = renderer.domElement; | |
//const controls = new THREE.OrbitControls(camera, canvas); | |
renderer.setPixelRatio(window.devicePixelRatio || 1); | |
renderer.setClearColor(0x000000); | |
renderer.setSize( window.innerWidth-20, window.innerHeight-20 ); | |
document.body.appendChild( canvas ); | |
} | |
function animate() { | |
requestAnimationFrame( animate ); | |
wireframe.rotation.x += 0.005; | |
wireframe.rotation.y += 0.5; | |
renderer.render( scene, camera ); | |
} | |
</script> | |
</html> |
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