Created
January 2, 2022 06:13
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Markov chain win rate model
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#!/usr/bin/env python3 | |
class markov_node: | |
def __init__(self, name, outcomes): | |
self.name = name | |
self.probability = 0.0 | |
self.incoming_probability = 0.0 | |
self.outcomes = outcomes | |
def push(self): | |
for (probability, node) in self.outcomes: | |
node.incoming_probability += self.probability * probability | |
def collect(self): | |
self.probability = self.incoming_probability | |
self.incoming_probability = 0.0 | |
def __str__(self): | |
return "%s %.2f" % (self.name, self.probability) | |
def games_until_streak_expected(win_rate, streak_length): | |
loss_node = markov_node("Loss", []) | |
success_node = markov_node("%d wins" % streak_length, []) | |
success_node.outcomes = [(1.0, success_node)] | |
streak_nodes = [success_node] | |
for i in range(1, streak_length): | |
name = "%d wins" % (streak_length - i) | |
new_node = markov_node(name, [(win_rate, streak_nodes[-1]), (1 - win_rate, loss_node)]) | |
streak_nodes.append(new_node) | |
loss_node.probability = 1.0 | |
loss_node.outcomes = [(win_rate, streak_nodes[-1]), (1 - win_rate, loss_node)] | |
streak_nodes.append(loss_node) | |
games = 0 | |
while success_node.probability < 0.5: | |
games += 1 | |
for node in streak_nodes: | |
node.push() | |
for node in streak_nodes: | |
node.collect() | |
return games | |
def run_trial(win_rate, streak_length): | |
games = games_until_streak_expected(win_rate, streak_length) | |
print("It takes %d games at %s win rate to get a %d game win streak" % (games, "{:.0%}".format(win_rate), streak_length)) | |
if __name__ == '__main__': | |
""" | |
It takes 22715 games at 50% win rate to get a 14 game win streak | |
It takes 14637 games at 52% win rate to get a 14 game win streak | |
""" | |
run_trial(.5, 14) | |
run_trial(45.0/87, 14) |
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