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# Asset meta data should only be ignored when the corresponding asset is also ignored | |
# Note: Wrote top line better, cause a few ignore .meta below(so, for Visual Scripting). | |
!/**/[Aa]ssets/**/*.meta | |
/**/[Aa]ssets/Unity.VisualScripting.Generated.meta | |
/**/[Aa]ssets/Unity.VisualScripting.Generated/* | |
# This .gitignore file should be placed at the root of your Unity project directory | |
# | |
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore | |
# |
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using System; | |
using System.IO; | |
using System.Linq; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEditor; | |
using UnityEditor.Compilation; | |
using UnityEditor.Build.Reporting; | |
using Unity.VisualScripting; |