- category: result from classify_newgrf
- palette: 32bpp (> 50% 32bpp sprites), 8bpp (< 50% 32bpp sprites)
- high-resolution: yes (> 50% 2x or 4x sprites), no (< 50% 2x or 4x sprites)
- sound effects: yes/no
- size: small (< 20 vehicles, < 10 industries, < 10 objects, ...), large (20-100 vehicles, 10-30 cargos), huge (> 100 vehicles, > 30 cargos)
- palette: 32bpp (> 50% 32bpp sprites), 8bpp (< 50% 32bpp sprites)
- high-resolution: yes (> 50% 2x or 4x sprites), no (< 50% 2x or 4x sprites)
- size: small (< 64k tiles), large (64k-500k tiles), huge (> 500k tiles)
- elevation: islands, flat, hilly, mountainous
- shapes: square-ish (aspect-ratio <= 2), rectangular (2 < aspect-ratio < 8), narrow (8 < aspect-ratio)
- climate: temperate, arctic, tropic, toyland
- modded: no (no newgrf or gs), little (< 5 newgrf or gs), yes (> 5 newgrf or gs)
- many scenarios exist in multiple variants using different industry sets: "England, vanilla", "England, FIRS", "England, XIS", ...
- size: small (< 64k pixels), large (64k-500k pixels), huge (> 500k pixels)
- elevation: islands, flat, hilly, mountainous
- shapes: square-ish (aspect-ratio <= 2), rectangular (2 < aspect-ratio < 8), narrow (8 < aspect-ratio)
- goals: none, has-goals, has-league-table
- mechanics:
- town growth: yes/no
- cargoflow monitors: yes/no
- sentry statistics: awful (crashes in >10% of games), bad (crashes >5%), usable (crashes > 1%), good (crashes < 1%)
- mechanics:
- builds trains: yes/no
- builds RV: yes/no
- builds ships: yes/no
- builds aircraft: yes/no
Nothing