Created
September 18, 2017 17:34
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// WINDOW SETUP | |
let gl = video.gl_attr(); | |
gl.set_context_version(GL_MAJOR_VERSION, GL_MINOR_VERSION); | |
gl.set_context_profile(sdl2::video::GLProfile::Core); | |
gl.set_red_size(5); | |
gl.set_green_size(5); | |
gl.set_blue_size(5); | |
gl.set_alpha_size(8); | |
gl.set_multisample_buffers(1); | |
gl.set_multisample_samples(4); | |
let mut window_builder = video.window(window_title, screen_width, screen_height); | |
if window_mode.resizable { | |
window_builder.resizable(); | |
} | |
let (window, gl_context, device, mut factory, color_view, depth_view) = | |
gfx_window_sdl::init(window_builder)?; | |
// println!("Vsync enabled: {}", vsync); | |
GraphicsContext::set_vsync(&video, window_mode.vsync); | |
let display_index = window.display_index()?; | |
let dpi = window.subsystem().display_dpi(display_index)?; | |
// GFX SETUP | |
let encoder: gfx::Encoder<gfx_device_gl::Resources, gfx_device_gl::CommandBuffer> = | |
factory.create_command_buffer().into(); | |
let shader_set = factory.create_shader_set( | |
include_bytes!("shader/basic_150.glslv"), | |
include_bytes!("shader/basic_150.glslf") | |
).unwrap(); | |
let rasterizer = gfx::state::Rasterizer { | |
front_face: gfx::state::FrontFace::CounterClockwise, | |
cull_face: gfx::state::CullFace::Nothing, | |
method: gfx::state::RasterMethod::Fill, | |
offset: None, | |
samples: Some(gfx::state::MultiSample) | |
}; | |
let pso = factory | |
.create_pipeline_state( | |
&shader_set, | |
gfx::Primitive::TriangleList, | |
rasterizer, | |
pipe::new() | |
)?; |
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