Created
February 12, 2022 23:13
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slide puzzle
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interface Position { | |
x: number; | |
y: number; | |
} | |
interface GridOptions { | |
elements: { | |
text: string; | |
}[]; | |
} | |
const container = document.querySelector<HTMLDivElement>("#app"); | |
const createGame = (container: HTMLElement, grid: GridOptions) => { | |
const size = (grid.elements.length + 1) / 4; | |
Object.assign(container.style, { | |
display: "grid", | |
justifyItems: "stretch", | |
alignItems: "stretch", | |
width: "70vw", | |
height: "70vw", | |
gridTemplateRows: `repeat(${size}, 1fr)`, | |
gridTemplateColumns: `repeat(${size}, 1fr)` | |
}); | |
const initied = grid.elements.map((element, index) => { | |
const initPosition = { x: index % size, y: (index / size) | 0 }; | |
const wrapper = document.createElement("div"); | |
wrapper.textContent = element.text; | |
Object.assign(wrapper.style, { | |
fontWeight: "bold", | |
background: "teal", | |
display: "flex", | |
fontSize: "3em", | |
cursor: "default", | |
fontFamily: "monospace", | |
color: "white", | |
justifyContent: "center", | |
transition: "transform 177ms ease", | |
alignItems: "center" | |
}); | |
return { | |
ord: index, | |
init: initPosition, | |
position: { ...initPosition }, | |
wrapper | |
}; | |
}); | |
initied.forEach((element, index, elements) => { | |
element.wrapper.addEventListener("click", () => { | |
const { x, y } = element.position; | |
const clamp = (x: number) => Math.min(size - 1, Math.max(x, 0)); | |
const up = { x, y: clamp(y - 1) }; | |
const left = { x: clamp(x - 1), y }; | |
const right = { x: clamp(x + 1), y }; | |
const down = { x, y: clamp(y + 1) }; | |
const use = { up: true, left: true, right: true, down: true }; | |
for (const element of elements) { | |
if (element.position.x === up.x && element.position.y === up.y) { | |
use.up = false; | |
} | |
if (element.position.x === left.x && element.position.y === left.y) { | |
use.left = false; | |
} | |
if (element.position.x === right.x && element.position.y === right.y) { | |
use.right = false; | |
} | |
if (element.position.x === down.x && element.position.y === down.y) { | |
use.down = false; | |
} | |
} | |
console.log( | |
JSON.stringify([elements, use, [up, left, right, down]], null, 2) | |
); | |
const t = (p: Position) => `translate( | |
calc(${p.x - element.init.x} * 70vw / ${size}), | |
calc(${p.y - element.init.y} * 70vw / ${size}) | |
)`; | |
if (use.up) { | |
element.wrapper.style.transform = t(up); | |
element.position = up; | |
} | |
if (use.left) { | |
element.wrapper.style.transform = t(left); | |
element.position = left; | |
} | |
if (use.right) { | |
element.wrapper.style.transform = t(right); | |
element.position = right; | |
} | |
if (use.down) { | |
element.wrapper.style.transform = t(down); | |
element.position = down; | |
} | |
if ( | |
elements.filter( | |
(item, index) => | |
item.position.x === item.init.x && item.position.y === item.init.y | |
).length === elements.length | |
) { | |
setTimeout(() => { | |
alert("done"); | |
}, 180); | |
} | |
}); | |
container.append(element.wrapper); | |
}); | |
}; | |
if (container) { | |
createGame(container, { | |
elements: [ | |
{ text: "a" }, | |
{ text: "b" }, | |
{ text: "c" }, | |
{ text: "d" }, | |
{ text: "e" }, | |
{ text: "f" }, | |
{ text: "g" }, | |
{ text: "h" }, | |
{ text: "i" }, | |
{ text: "j" }, | |
{ text: "k" }, | |
{ text: "l" }, | |
{ text: "m" }, | |
{ text: "n" }, | |
{ text: "o" } | |
] | |
}); | |
} |
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