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#!/bin/bash | |
set -ex | |
# This scripts allows you to upload a binary to the iTunes Connect Store and do it for a specific app_id | |
# Because when you have multiple apps in status for download, xcodebuild upload will complain that multiple apps are in wait status | |
# Requires application loader to be installed | |
# See https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/SubmittingTheApp.html | |
# Itunes Connect username & password | |
USER=bla |
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#!/usr/bin/env bash | |
if [[ ! ( # any of the following are not true | |
# 1st arg is an existing regular file | |
-f "$1" && | |
# ...and it has a .ipa extension | |
"${1##*.}" == "ipa" && | |
# 2nd arg is an existing regular file | |
-f "$2" && | |
# ...and it has an .mobileprovision extension |
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#!/usr/bin/env node | |
var fs = require('fs'); | |
var sys = require('sys'); | |
var bin = require('binary'); | |
function bytesize(n) { | |
// JavaScript can't handle 64-bit ints natively. | |
// TODO: hack it up anyway. | |
// (n & 0xFFFFFFFF00000000) ? 8 : ... |