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Hüseyin Fahri Uzun fuzunspm

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View btk.txt
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lzmirkart.net
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izmrmyklebky.net
merkezbankasi-tcbmmgirisgovtrcomn.com
icrateblig.info
tumsucbana.online
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@fuzunspm
fuzunspm / buttonbox.ino
Created October 31, 2022 15:26
buttonbox.ino
View buttonbox.ino
#include <Keypad.h>
#include <Joystick.h>
//TY - Thank you to wimwamjoey on youtube for his very good tutorial on how to make a button box based on an arduino controller! This code is based on his example.
//DEFINITIONS
#define ENABLE_PULLUPS
#define NUMROTARIES 2 //replace "?" with number of rotary encoders you are using
#define NUMBUTTONS 12 //replace "?" with number of buttong you are using
#define NUMROWS 2 //replace "?" with number of rows you have
#define NUMCOLS 6 //replace "?" with number of columns you have
@fuzunspm
fuzunspm / sway.log
Last active August 4, 2020 19:26
sway.log
View sway.log
00:00:00.000 [sway/main.c:326] Sway version v1.5
00:00:00.002 [sway/main.c:153] Linux archPC 5.7.12-arch1-1 #1 SMP PREEMPT Fri, 31 Jul 2020 17:38:22 +0000 x86_64 GNU/Linux
00:00:00.002 [sway/main.c:169] Contents of /etc/lsb-release:
00:00:00.002 [sway/main.c:153] LSB_VERSION=1.4
00:00:00.002 [sway/main.c:153] DISTRIB_ID=Arch
00:00:00.002 [sway/main.c:153] DISTRIB_RELEASE=rolling
00:00:00.002 [sway/main.c:153] DISTRIB_DESCRIPTION="Arch Linux"
00:00:00.002 [sway/main.c:169] Contents of /etc/os-release:
00:00:00.002 [sway/main.c:153] NAME="Arch Linux"
00:00:00.002 [sway/main.c:153] PRETTY_NAME="Arch Linux"
@fuzunspm
fuzunspm / client-axios.js
Last active January 15, 2024 22:54
Nestjs File download
View client-axios.js
export default class http {
async download(endpoint) {
const token = this.loadToken();
const invoice = await axios({
url: `${this.NEST_APP_IP}/${endpoint}`,
method: 'GET',
responseType: 'blob',
headers: {
Authorization: `Bearer ${token}`
}}).then((response) => {
@fuzunspm
fuzunspm / typescript.el
Created June 13, 2019 07:47
Emacs Typescript Setup for ReactJS, NextJS or NestJS
View typescript.el
;;; typescript.el --- typescript support
;;; Commentary:
;;; Code:
(use-package flycheck
:ensure t
:config
(add-hook 'typescript-mode-hook 'flycheck-mode))
(defun setup-tide-mode ()
View keybase.md

Keybase proof

I hereby claim:

  • I am fuzunspm on github.
  • I am fahriuzun (https://keybase.io/fahriuzun) on keybase.
  • I have a public key ASC-N1kZ95rSUfsPl6xOHkIiClsbKHDvyvXAait4d_u-7Ao

To claim this, I am signing this object:

@fuzunspm
fuzunspm / keybase.md
Created January 11, 2019 15:19
keybase.md
View keybase.md

Keybase proof

I hereby claim:

  • I am fahriuzun on github.
  • I am fahriuzun (https://keybase.io/fahriuzun) on keybase.
  • I have a public key whose fingerprint is E377 0323 BFA0 BE1D 0FFD 4CCA 9D88 5969 C6B5 6A53

To claim this, I am signing this object:

@fuzunspm
fuzunspm / ülkeler.html
Created August 8, 2018 19:49
Ülkeler HTML option Listesi
View ülkeler.html
<option value="Türkiye">Türkiye</option>
<option value="ABD Virgin Adaları">ABD Virgin Adaları</option>
<option value="Almanya">Almanya</option>
<option value="Amerika Birleşik Devletleri">Amerika Birleşik Devletleri</option>
<option value="Andorra">Andorra</option>
<option value="Antigua ve Barbuda">Antigua ve Barbuda</option>
<option value="Arjantin">Arjantin</option>
<option value="Arnavutluk">Arnavutluk</option>
<option value="Aruba">Aruba</option>
<option value="Avustralya">Avustralya</option>
@fuzunspm
fuzunspm / sehirler.html
Created August 8, 2018 19:46
Türkiye İller HTML option Listesi
View sehirler.html
<option value="Adana">Adana</option>
<option value="Adıyaman">Adıyaman</option>
<option value="Afyonkarahisar">Afyonkarahisar</option>
<option value="Ağrı">Ağrı</option>
<option value="Amasya">Amasya</option>
<option value="Ankara">Ankara</option>
<option value="Antalya">Antalya</option>
<option value="Artvin">Artvin</option>
<option value="Aydın">Aydın</option>
<option value="Balıkesir">Balıkesir</option>
@fuzunspm
fuzunspm / CrossPlatformInputInitialize.cs
Last active March 6, 2018 21:20
unity error on post processing addon
View CrossPlatformInputInitialize.cs
using System;
using System.Collections.Generic;
using UnityEditor;
namespace UnityStandardAssets.CrossPlatformInput.Inspector
{
[InitializeOnLoad]
public class CrossPlatformInitialize
{
// Custom compiler defines: