Created
March 11, 2019 02:44
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#include <iostream> | |
#include <vector> | |
#include <unordered_map> | |
#include <queue> | |
#include <algorithm> | |
using namespace std; | |
struct State { | |
int key; | |
// first 9: board, use the last one for zero position | |
char board[10]; | |
}; | |
vector<int> factorials = {1, 1, 2, 6, 24, 120, 720, 5040, 40320}; | |
int lehmer(char* board) { | |
int result = 0; | |
for (int i = 0; i < 9; ++i) { | |
int a = board[i]; | |
for (int k = 0; k < i; ++k) { | |
if (board[k] < board[i]) { | |
--a; | |
} | |
} | |
result += a * factorials[8 - i]; | |
} | |
return result; | |
} | |
struct Direction { | |
char c; | |
int x; | |
int y; | |
Direction(char _c, int _x, int _y) : c(_c), x(_x), y(_y) {} | |
}; | |
class SlidingPuzzle { | |
public: | |
string bfs(State& source, State& target) { | |
string result = ""; | |
unordered_map<int, pair<int, char>> prevs; | |
vector<Direction> directions = { | |
Direction('u', 0, -1), | |
Direction('d', 0, +1), | |
Direction('l', -1, 0), | |
Direction('r', +1, 0) | |
}; | |
unordered_map<int, int> distances; | |
queue<State> q; | |
distances[source.key] = 0; | |
q.push(source); | |
prevs[source.key] = pair<int, char>(-1, '$'); | |
while (!q.empty()) { | |
State current = q.front(); | |
q.pop(); | |
int distance = distances[current.key] + 1; | |
int zeropos = current.board[9]; | |
int zerox = zeropos % 3; | |
int zeroy = zeropos / 3; | |
for (auto& direction : directions) { | |
int nextx = zerox + direction.x; | |
int nexty = zeroy + direction.y; | |
if (nextx < 0 || nextx >= 3 || nexty < 0 || nexty >= 3) { | |
continue; | |
} | |
State next = current; | |
int nextpos = nexty * 3 + nextx; | |
swap(next.board[zeropos], next.board[nextpos]); | |
next.board[9] = (char)nextpos; | |
next.key = lehmer(next.board); | |
if (prevs.find(next.key) == prevs.end() || distances[next.key] > distance) { | |
prevs[next.key] = pair<int, char>(current.key, direction.c); | |
distances[next.key] = distance; | |
q.push(next); | |
} | |
} | |
} | |
if (prevs.find(target.key) == prevs.end()) { | |
return "unsolvable"; | |
} | |
int cur = target.key; | |
while (cur != source.key) { | |
result += prevs[cur].second; | |
cur = prevs[cur].first; | |
} | |
reverse(result.begin(), result.end()); | |
return result; | |
} | |
}; | |
int main() { | |
State source; | |
State target; | |
for (int i = 0; i < 9; ++i) { | |
char c; | |
cin >> c; | |
if (c == 'x') { | |
source.board[i] = 0; | |
source.board[9] = i; | |
} else { | |
source.board[i] = c - '0'; | |
} | |
} | |
source.key = lehmer(source.board); | |
char targetBoard[] = {1, 2, 3, 4, 5, 6, 7, 8, 0, 8}; | |
copy(targetBoard, targetBoard + 10, target.board); | |
target.key = lehmer(target.board); | |
cout << SlidingPuzzle().bfs(source, target) << endl; | |
return 0; | |
} |
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