Created
August 11, 2020 20:55
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command /wbchn [<text>]: | |
permission: op | |
trigger: | |
execute command "/npc sel %{name3}%" | |
wait 1 tick | |
set {name3} to arg 1 | |
execute command "/npc rename %arg 1%" | |
command /wbchs [<text>]: | |
permission: op | |
trigger: | |
execute command "/npc sel %{name3}%" | |
wait 1 tick | |
execute command "/npc skin %arg 1%" | |
command /wbcha: | |
permission: op | |
trigger: | |
execute command "/npc sel %{name3}%" | |
wait 1 tick | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's helmet slot to leather helmet | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's helmet slot to chainmail helmet | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's helmet slot to iron helmet | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's helmet slot to golden helmet | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's helmet slot to diamond helmet | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's chestplate slot to leather chestplate | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's chestplate slot to chainmail chestplate | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's chestplate slot to iron chestplate | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's chestplate slot to golden chestplate | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's chestplate slot to diamond chestplate | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's legging slot to leather leggings | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's legging slot to chainmail leggings | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's legging slot to iron leggings | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's legging slot to golden leggings | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's legging slot to diamond leggings | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's boot slot to leather boots | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's boot slot to chainmail boots | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's boot slot to iron boots | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's boot slot to golden boots | |
chance of 5%: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
set loop-entity's boot slot to diamond boots | |
on any move: | |
add 1 to {m.%player%} | |
if {m.%player%} is not set: | |
set {m.%player%} to 0 | |
if {m.%player%} > 999: | |
if {attacked.%player%} is not true: | |
execute command "/wdr %player%" | |
clear {m.%player%} | |
on join: | |
clear {m.%player%} | |
clear {attacked.%player%} | |
on quit: | |
clear {m.%player%} | |
clear {attacked.%player%} | |
on damage: | |
victim is a player | |
attacker is a player | |
set {attacked.%attacker%} to true | |
set {attacked.%victim%} to true | |
wait 4 seconds | |
clear {attacked.%attacker%} | |
clear {attacked.%victim%} | |
command /test: | |
trigger: | |
set {players::*} to all players | |
set {random} to random element out of {players::*} | |
broadcast "[debug] random player is %{random}%" | |
command /wdr [<player>]: | |
aliases: report, watchreport, watchdogreport, wdreport | |
trigger: | |
if arg 1 is not set: | |
send "&6&lWatchDog &r&8>> &rPlease select a player for bot-check." | |
else: | |
send "&6&lWatchDog &r&8>> &rChecking %arg 1% for KillAura (bot)" | |
loop all entities: | |
set {name3} to random integer between 11111 and 9999999 | |
create a citizen named {name3} at arg | |
uncoloured name of loop-entity is {name3} | |
loop 4 times: | |
hide loop-entity from all players | |
loop 360 times: | |
execute command "/wbcha" | |
reveal loop-entity to arg 1 | |
set {_ploc} to location of arg 1 | |
set {check.%arg 1%} to true | |
set yaw of {_ploc} to random integer between 0 and 360 | |
set pitch of {_ploc} to random integer between -90 and 90 | |
set {_v} to cylindrical vector 1.2, loop-number-2, 1 | |
teleport loop-entity to {_ploc} ~ {_v} | |
mod(loop-number-2, 16) = 0 | |
wait 1 ticks | |
remove loop-entity from {bots::*} | |
delete {botcheck::%arg 1%} | |
delete {check.%arg 1%} | |
if {bost.%arg 1%} > 5: | |
kick arg 1 due to "&cYou are kicked from azurenet.minehut.gg: %nl% &cReason: &rWATCHDOG CHEAT DETECTION &7&o[CR-%random integer between 11111 and 999999%] %nl% &aLearn about more on https://hypixel.net/watchdog" | |
broadcast "[WATCHDOG CHEAT DETECTION] A player has been removed from server for hacking or abuse. &7&o(CR-%random integer between 11111 and 999999%)" | |
wait 1 tick | |
delete {bost.%arg 1%} | |
set {hacking.%arg 1%} to true | |
send "&cWATCH DOG CHEAT DETECTION: &aThank you for reporting &c%arg%&a, they were successfully kicked for KillAura!" | |
if {hacking.%arg 1%} isn't set: | |
send "&cWATCH DOG CHEAT DETECTION: Please do not false report other players! They were NOT hacking." | |
else: | |
clear {hacking.%arg 1%} | |
clear loop-entity's helmet slot | |
clear loop-entity's chestplate slot | |
clear loop-entity's legging slot | |
clear loop-entity's boot slot | |
hide loop-entity from all players | |
execute command "/wbchn %random integer between 11111 and 99999999%" | |
hide loop-entity from all players | |
chance of 5%: | |
execute command "/wbchs Bassa123" | |
chance of 5%: | |
execute command "/wbchs zombit" | |
chance of 5%: | |
execute command "/wbchs Fleki" | |
chance of 5%: | |
execute command "/wbchs Natasha_10" | |
chance of 5%: | |
execute command "/wbchs tanea" | |
chance of 5%: | |
execute command "/wbchs HappilyMeg" | |
chance of 5%: | |
execute command "/wbchs PadshiyAngei" | |
chance of 5%: | |
execute command "/wbchs keylyn" | |
chance of 5%: | |
execute command "/wbchs in_your_heart" | |
chance of 5%: | |
execute command "/wbchs LePireRqux" | |
command /wdfix: | |
permission: op | |
trigger: | |
loop all entities: | |
uncoloured name of loop-entity is {name3} | |
reveal loop-entity to player | |
clear {running} | |
on npc left click: | |
if {check.%player%} is true: | |
add 1 to {bost.%player%} | |
stop |
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