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@gardotd426
Created June 5, 2023 15:16
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obs-gamecapture /usr/bin/unigine-heaven output
Loading "/home/matt/.Heaven/heaven_4.0.cfg"...
Loading "libGPUMonitor_x64.so"...
Loading "libGL.so.1"...
Loading "libopenal.so.1"...
Set 2560x1440 fullscreen video mode
[obs-vkcapture] Init GLX 1.3.3
Set 1.00 gamma value
Unigine engine http://unigine.com/
Binary: Linux 64bit GCC 4.4.5 Release Feb 13 2013 r11284
Features: OpenGL OpenAL XPad360 Joystick Flash Editor
App path: /opt/unigine-heaven/bin/
Data path: /opt/unigine-heaven/data/
Save path: /home/matt/.Heaven/
---- System ----
System: Linux 6.3.5-zen1-1-zen x86_64
CPU: AMD Ryzen 9 5900X 12-Core Processor 3699MHz MMX+ SSE SSE2 SSE3 SSSE3 SSE41 SSE42 SSE4A AVX HTT x24
GPU: NVIDIA GeForce RTX 3090 PCI Express 525.47.26 x1
System memory: 32014 MB
Video memory: 24576 MB
Sync threads: 23
Async threads: 24
---- MathLib ----
Set SSE2 simd processor
---- Sound ----
Renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.23.1
Found AL_EXT_LINEAR_DISTANCE
Found AL_EXT_OFFSET
Found ALC_EXT_EFX
Found EFX Filter
Found EFX Reverb
Found EAX Reverb
Found QUAD16 format
Found 51CHN16 format
Found 61CHN16 format
Found 71CHN16 format
Maximum sources: 256
Maximum effect slots: 16
Maximum auxiliary sends: 2
---- Render ----
GLRender::GLRender(): Unknown NVidia GPU
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: NVIDIA GeForce RTX 3090/PCIe/SSE2
OpenGL version: 3.2.0 NVIDIA 525.47.26
OpenGL flags: Core Profile
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_draw_instanced
Found required GL_ARB_draw_elements_base_vertex
Found required GL_ARB_transform_feedback
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_framebuffer_object
Found required GL_ARB_texture_multisample
Found required GL_ARB_uniform_buffer_object
Found required GL_ARB_geometry_shader4
Found optional GL_ARB_blend_func_extended
Found optional GL_ARB_tessellation_shader
Found optional GL_ARB_shader_bit_encoding
Found optional GL_ARB_sample_shading
Found optional GL_ARB_compute_shader
Found optional GL_ARB_gpu_shader5
Found optional GL_EXT_texture_compression_s3tc
Found optional GL_ARB_texture_compression_rgtc
Shading language: 1.50 NVIDIA via Cg compiler
Maximum texture size: 32768
Maximum texture units: 192
Maximum texture renders: 8
---- Physics ----
Physics: Multi-threaded
---- PathFind ----
PathFind: Multi-threaded
---- Interpreter ----
Version: 2.52
Loading "heaven/unigine.cpp" 21ms
Loading "heaven/locale/unigine.en" dictionary
Loading "core/materials/default/unigine_post.mat" 23 materials 50 shaders 1ms
Loading "core/materials/default/unigine_render.mat" 47 materials 2368 shaders 3ms
Loading "core/materials/default/unigine_mesh.mat" 5 materials 3386 shaders 4ms
Loading "core/materials/default/unigine_mesh_lut.mat" 2 materials 1062 shaders 1ms
Loading "core/materials/default/unigine_mesh_paint.mat" 2 materials 1158 shaders 1ms
Loading "core/materials/default/unigine_mesh_tessellation.mat" 5 materials 3332 shaders 4ms
Loading "core/materials/default/unigine_mesh_tessellation_paint.mat" 2 materials 2276 shaders 3ms
Loading "core/materials/default/unigine_mesh_triplanar.mat" 1 material 112 shaders 1ms
Loading "core/materials/default/unigine_mesh_overlap.mat" 1 material 300 shaders 1ms
Loading "core/materials/default/unigine_mesh_terrain.mat" 1 material 813 shaders 2ms
Loading "core/materials/default/unigine_mesh_layer.mat" 1 material 84 shaders 0ms
Loading "core/materials/default/unigine_mesh_noise.mat" 1 material 106 shaders 1ms
Loading "core/materials/default/unigine_mesh_stem.mat" 2 materials 2180 shaders 7ms
Loading "core/materials/default/unigine_mesh_wire.mat" 1 material 45 shaders 0ms
Loading "core/materials/default/unigine_terrain.mat" 1 material 1980 shaders 4ms
Loading "core/materials/default/unigine_grass.mat" 2 materials 474 shaders 2ms
Loading "core/materials/default/unigine_particles.mat" 1 material 109 shaders 0ms
Loading "core/materials/default/unigine_billboard.mat" 1 material 51 shaders 0ms
Loading "core/materials/default/unigine_billboards.mat" 2 materials 840 shaders 1ms
Loading "core/materials/default/unigine_volume.mat" 6 materials 53 shaders 1ms
Loading "core/materials/default/unigine_gui.mat" 1 material 82 shaders 0ms
Loading "core/materials/default/unigine_water.mat" 1 material 533 shaders 7ms
Loading "core/materials/default/unigine_sky.mat" 1 material 21 shaders 5ms
Loading "core/materials/default/unigine_decal.mat" 1 material 99 shaders 0ms
Loading "core/properties/unigine.prop" 2 properties 0ms
Unigine Heaven Benchmark 4.0 (4.0)Unigine~# world_load heaven/heaven
Loading "heaven/heaven.cpp" 53ms
Loading "heaven/materials/heaven_base.mat" 7 materials 3ms
Loading "heaven/materials/heaven_environment.mat" 13 materials 279ms
Loading "heaven/materials/heaven_ruins.mat" 27 materials 713ms
Loading "heaven/materials/heaven_buildings.mat" 58 materials 739ms
Loading "heaven/materials/heaven_props.mat" 10 materials 146ms
Loading "heaven/materials/heaven_sfx.mat" 11 materials 2ms
Loading "heaven/materials/heaven_fort.mat" 15 materials 193ms
Loading "heaven/materials/heaven_airship.mat" 26 materials 1108ms
[obs-vkcapture] Init Vulkan 1.3.3
[obs-vkcapture] could not get device address for vkCreateSwapchainKHR
[obs-vkcapture] could not get device address for vkDestroySwapchainKHR
[obs-vkcapture] could not get device address for vkQueuePresentKHR
[obs-vkcapture] could not get device address for vkGetSwapchainImagesKHR
[obs-vkcapture] ------------------ opengl capture started ------------------
Loading "heaven/heaven.world" 3638ms
[obs-vkcapture] ------------------- opengl capture freed -------------------
[obs-vkcapture] ------------------ opengl capture started ------------------
[obs-vkcapture] ------------------- opengl capture freed -------------------
[obs-vkcapture] ------------------ opengl capture started ------------------
[obs-vkcapture] ------------------- opengl capture freed -------------------
[obs-vkcapture] ------------------ opengl capture started ------------------
Unigine~# quit
Close "libopenal.so.1"
[obs-vkcapture] ------------------- opengl capture freed -------------------
Close "libGL.so.1"
Memory usage: none
Allocations: none
Shutdown
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