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@garrows
Created July 16, 2014 13:22
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Sumo Bot Code
#include <ZumoBuzzer.h>
#include <ZumoMotors.h>
#include <Pushbutton.h>
#include <QTRSensors.h>
#include <ZumoReflectanceSensorArray.h>
#define LED 13
#define DISTANCE_SENSOR A1
// this might need to be tuned for different lighting conditions, surfaces, etc.
#define QTR_THRESHOLD 500 // microseconds
// these might need to be tuned for different motor types
#define REVERSE_SPEED 400 // 0 is stopped, 400 is full speed
#define TURN_SPEED 200
#define FORWARD_SPEED 200
#define ATTACK_SPEED 400
#define SEARCH_SPEED 170
#define REVERSE_DURATION 200 // loops
#define TURN_DURATION 300 // loops
ZumoBuzzer buzzer;
ZumoMotors motors;
Pushbutton button(ZUMO_BUTTON); // pushbutton on pin 12
#define NUM_SENSORS 6
unsigned int sensor_values[NUM_SENSORS];
ZumoReflectanceSensorArray sensors(QTR_NO_EMITTER_PIN);
void waitForButtonAndCountDown()
{
digitalWrite(LED, HIGH);
button.waitForButton();
digitalWrite(LED, LOW);
// play audible countdown
for (int i = 0; i < 3; i++)
{
delay(1000);
buzzer.playNote(NOTE_G(3), 200, 15);
}
delay(1000);
buzzer.playNote(NOTE_G(4), 500, 15);
delay(1000);
}
enum State { TurnLeft, TurnRight, Reverse, Attack, Search };
State state = Search;
State nextState = Search;
int stateCount = 0;
int stateCountLimit = 0;
void setup()
{
// uncomment if necessary to correct motor directions
//motors.flipLeftMotor(true);
//motors.flipRightMotor(true);
pinMode(LED, HIGH);
waitForButtonAndCountDown();
}
void loop()
{
int distance = analogRead(DISTANCE_SENSOR);
sensors.read(sensor_values);
switch(state) {
case Search:
motors.setSpeeds(SEARCH_SPEED, -SEARCH_SPEED);
break;
case TurnLeft:
if (++stateCount < stateCountLimit) {
motors.setSpeeds(TURN_SPEED, -TURN_SPEED);
} else {
/*state = Search;*/
}
break;
case TurnRight:
if (++stateCount < stateCountLimit) {
motors.setSpeeds(-TURN_SPEED, TURN_SPEED);
} else {
/*state = Search;*/
}
break;
case Reverse:
if (++stateCount < stateCountLimit) {
motors.setSpeeds(-TURN_SPEED, -TURN_SPEED);
buzzer.playNote(NOTE_C(3), 200, 15);
} else {
state = nextState;
nextState = Search;
stateCount = 0;
stateCountLimit = TURN_DURATION;
}
break;
case Attack:
if (++stateCount < stateCountLimit) {
buzzer.playNote(NOTE_A(3), 200, 15);
motors.setSpeeds(ATTACK_SPEED, ATTACK_SPEED);
} else {
state = Search;
nextState = Search;
}
break;
}
if (button.isPressed())
{
// if button is pressed, stop and wait for another press to go again
motors.setSpeeds(0, 0);
button.waitForRelease();
waitForButtonAndCountDown();
}
if (sensor_values[0] < QTR_THRESHOLD)
{
stateCount = 0;
nextState = TurnLeft;
state = Reverse;
stateCount = 0;
stateCountLimit = REVERSE_DURATION;
}
else if (sensor_values[5] < QTR_THRESHOLD)
{
stateCount = 0;
nextState = TurnRight;
state = Reverse;
stateCount = 0;
stateCountLimit = REVERSE_DURATION;
}
else if(distance > 230)
{
state = Attack;
stateCount = 0;
stateCountLimit = 500;
}
}
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